The common technique for printing out a pointer has been to cast to a long
and use the "%lx" printf modifier. This is incorrect on Win64 where casting
to a long truncates the pointer. The "%p" formatter should be used instead.
The problem as stated by Tim:
> Unfortunately, the C committee refused to define what %p conversion "looks
> like" -- they explicitly allowed it to be implementation-defined. Older
> versions of Microsoft C even stuck a colon in the middle of the address (in
> the days of segment+offset addressing)!
The result is that the hex value of a pointer will maybe/maybe not have a 0x
prepended to it.
Notes on the patch:
There are two main classes of changes:
- in the various repr() functions that print out pointers
- debugging printf's in the various thread_*.h files (these are why the
patch is large)
Closes SourceForge patch #100505.
who wrote:
Here's the new version of thread_nt.h. More particular, there is a
new version of thread lock that uses kernel object (e.g. semaphore)
only in case of contention; in other case it simply uses interlocked
functions, which are faster by the order of magnitude. It doesn't
make much difference without threads present, but as soon as thread
machinery initialised and (mostly) the interpreter global lock is on,
difference becomes tremendous. I've included a small script, which
initialises threads and launches pystone. With original thread_nt.h,
Pystone results with initialised threads are twofold worse then w/o
threads. With the new version, only 10% worse. I have used this
patch for about 6 months (with threaded and non-threaded
applications). It works remarkably well (though I'd desperately
prefer Python was free-threaded; I hope, it will soon).
ExitThread(). As discussed in c.l.p, this takes care of
initialization and finalization of thread-local storage allocated by
the C runtime system. Not sure whether non-MS compilers grok this
though (but who cares :-).