Georg Brandl has added fchmod() and fchown(). I've contributed lchown but I'm not able to test it on Linux. However it should be available on Mac and some other flavors of Unix.
I've made a quick test of fchmod() and fchown() on my system. They are working as expected.
In addition to testing positive numbers, verify negative numbers work in configure.
In order to avoid compiler warnings on OS X 10.4, also change the order of the check
for the format character to use (PY_FORMAT_SIZE_T) in the sprintf format
for Py_ssize_t. This patch changes PY_FORMAT_SIZE_T from "" to "l" if it wasn't
defined at configure time. Need to verify the buildbot results.
Backport candidate (if everyone thinks this patch can't be improved).
configure uses similar compiler flags as setup.py when doing the zlib test.
Without this patch configure would use the first shared library on the linker
path, with this patch it uses the first shared or static library on that path
just like setup.py.
with --enable-framework
* Also for --enable-framework: allow users to use --prefix to specify
the location of the compatibility symlinks (such as /usr/local/bin/python)
target. Until now users had to use 'make frameworkinstall'
to install python when it is configured with '--enable-framework'.
This tends to confuse users that don't hunt for readme files
hidden in platform specific directories :-)
* Don't use xcodebuild for building PythonLauncher, but use a normal unix
makefile. This makes it a lot easier to use the same build flags as for the
rest of python (e.g. make a universal version of python launcher)
* Convert the mac makefile-s to makefile.in-s and use configure to set makefile
variables instead of forwarding them as command-line arguments
* Add a C version of pythonw, that we you can use '#!/usr/local/bin/pythonw'
* Build IDLE.app using bundlebuilder instead of BuildApplet, that will allow
easier modification of the bundle contents later on.
bug. I don't understand this at all, but Darwin/[78].* gets converted
to Darwin/78.* which is not correct. Maybe I'm just clueless or overworked.
I can't see why in the original checkin this should have changed.
This hack gets the Mac build working again. If someone figures out the
real problem, please revert this and fix for real.
Anthony is telling me that AC_PROG_CXX_WORKS which we use is broken.
I have no idea if that's related.
This change breaks up the case and fixes a typo.