* Handle correctly CancelledError: just exit
* On error, log the exception and exit
Don't try to close the event loop, it is probably running and so it cannot be
closed.
asyncio.BaseEventLoop now use the identifier of the current thread to ensure
that they are called from the thread running the event loop.
Before, the get_event_loop() method was used to check the thread, and no
exception was raised when the thread had no event loop. Now the methods always
raise an exception in debug mode when called from the wrong thread. It should
help to notice misusage of the API.
Since Python 3.3, the C signal handler writes the signal number into the wakeup
file descriptor and then schedules the Python call using Py_AddPendingCall().
asyncio uses the wakeup file descriptor to wake up the event loop, and relies
on Py_AddPendingCall() to schedule the final callback with call_soon().
If the C signal handler is called in a thread different than the thread of the
event loop, the loop is awaken but Py_AddPendingCall() was not called yet. In
this case, the event loop has nothing to do and go to sleep again.
Py_AddPendingCall() is called while the event loop is sleeping again and so the
final callback is not scheduled immediatly.
This patch changes how asyncio handles signals. Instead of relying on
Py_AddPendingCall() and the wakeup file descriptor, asyncio now only relies on
the wakeup file descriptor. asyncio reads signal numbers from the wakeup file
descriptor to call its signal handler.
* Tulip issue #183: log socket events in debug mode
- Log most important socket events: socket connected, new client, connection
reset or closed by peer (EOF), etc.
- Log time elapsed in DNS resolution (getaddrinfo)
- Log pause/resume reading
- Log time of SSL handshake
- Log SSL handshake errors
- Add a __repr__() method to many classes
* Fix ProactorEventLoop() in debug mode. ProactorEventLoop._make_self_pipe()
doesn't call call_soon() directly because it checks for the current loop
which fails, because the method is called to build the event loop.
* Cleanup _ProactorReadPipeTransport constructor. Not need to set again
_read_fut attribute to None, it is already done in the base class.
Major changes:
- StreamReader.readexactly() now raises an IncompleteReadError if the
end of stream is reached before we received enough bytes, instead of
returning less bytes than requested.
- Unit tests use the main asyncio module instead of submodules like events
- _UnixWritePipeTransport now also supports character devices, as
_UnixReadPipeTransport. Patch written by Jonathan Slenders.
- Export more symbols: BaseEventLoop, BaseProactorEventLoop,
BaseSelectorEventLoop, Queue and Queue sublasses, Empty, Full