* Tulip issue 184: FlowControlMixin constructor now get the event loop if the
loop parameter is not set. Add unit tests to ensure that constructor of
StreamReader and StreamReaderProtocol classes get the event loop.
* Remove outdated TODO/XXX
* Document why set_result() calls are safe
* Cleanup gather(). Use public methods instead of hacks to consume the
exception of a future.
* sock_connect(): pass directly the fd to _sock_connect_done instead of the
socket.
asyncio.BaseEventLoop now use the identifier of the current thread to ensure
that they are called from the thread running the event loop.
Before, the get_event_loop() method was used to check the thread, and no
exception was raised when the thread had no event loop. Now the methods always
raise an exception in debug mode when called from the wrong thread. It should
help to notice misusage of the API.
* Fix a race condition in BaseSubprocessTransport._try_finish().
If the process exited before the _post_init() method was called, scheduling
the call to _call_connection_lost() with call_soon() is wrong:
connection_made() must be called before connection_lost().
Reuse the BaseSubprocessTransport._call() method to schedule the call to
_call_connection_lost() to ensure that connection_made() and
connection_lost() are called in the correct order.
* Add repr(PipeHandle)
* Fix typo
written by Torsten Landschoff.
create_task(), call_at(), call_soon(), call_soon_threadsafe() and
run_in_executor() now raise an error if the event loop is closed.
functions:
* add_signal_handler()
* call_at()
* call_later()
* call_soon()
* call_soon_threadsafe()
* run_in_executor()
Fix also the error message of add_signal_handler() (fix the name of the
function).
Move the _loop attribute from the constructor of _SelectorTransport,
_ProactorBasePipeTransport and _UnixWritePipeTransport classes to the
constructor of the _FlowControlMixin class.
Add also an assertion to explicit that the parent class must ensure that the
loop is defined (not None)
available
Since Python 3.5, socket.socketpair() is now also available on Windows.
Make csock blocking before calling the accept() method, and fix also a typo in
an error message.
There is a race condition in create_connection() used with wait_for() to have a
timeout. sock_connect() registers the file descriptor of the socket to be
notified of write event (if connect() raises BlockingIOError). When
create_connection() is cancelled with a TimeoutError, sock_connect() coroutine
gets the exception, but it doesn't unregister the file descriptor for write
event. create_connection() gets the TimeoutError and closes the socket.
If you call again create_connection(), the new socket will likely gets the same
file descriptor, which is still registered in the selector. When sock_connect()
calls add_writer(), it tries to modify the entry instead of creating a new one.
This issue was originally reported in the Trollius project, but the bug comes
from Tulip in fact (Trollius is based on Tulip):
https://bitbucket.org/enovance/trollius/issue/15/after-timeouterror-on-wait_for
This change fixes the race condition. It also makes sock_connect() more
reliable (and portable) is sock.connect() raises an InterruptedError.
Don't raise a TimeoutError if we reached the timeout and the future completed
in the same iteration of the event loop. A side effect of the bug is that
Queue.get() looses items.
* PipeServer.close() now cancels the "accept pipe" future which cancels the
overlapped operation.
* Fix _SelectorTransport.__repr__() if the transport was closed
* Fix debug log in BaseEventLoop.create_connection(): get the socket object
from the transport because SSL transport closes the old socket and creates a
new SSL socket object. Remove also the _SelectorSslTransport._rawsock
attribute: it contained the closed socket (not very useful) and it was not
used.
* Issue #22063: socket operations (sock_recv, sock_sendall, sock_connect,
sock_accept) of the proactor event loop don't raise an exception in debug
mode if the socket are in blocking mode. Overlapped operations also work on
blocking sockets.
* Fix unit tests in debug mode: mock a non-blocking socket for socket
operations which now raise an exception if the socket is blocking.
* _fatal_error() method of _UnixReadPipeTransport and _UnixWritePipeTransport
now log all exceptions in debug mode
* Don't log expected errors in unit tests
* Tulip issue 200: _WaitHandleFuture._unregister_wait() now catchs and logs
exceptions.
* Tulip issue 200: Log errors in debug mode instead of simply ignoring them.
* _WaitHandleFuture.cancel() now notify IocpProactor through the overlapped
object that the wait was cancelled.
* Optimize IocpProactor.wait_for_handle() gets the result if the wait is
signaled immediatly.
* Enhance representation of Future and Future subclasses
- Add "created at filename:lineno" in the representation
- Add Future._repr_info() method which can be more easily overriden than
Future.__repr__(). It should now be more easy to enhance Future
representation without having to modify each subclass. For example,
_OverlappedFuture and _WaitHandleFuture get the new "created at" information.
- Use reprlib to format Future result, and function arguments when formatting a
callback, to limit the length of the representation.
* Fix repr(_WaitHandleFuture)
* _WaitHandleFuture and _OverlappedFuture: hide frames of internal calls in the
source traceback.
* Cleanup ProactorIocp._poll(): set the timeout to 0 after the first call to
GetQueuedCompletionStatus()
* test_locks: close the temporary event loop and check the condition lock
* Remove workaround in test_futures, no more needed
in the _cache dictionary, even if we already got the result. We need to keep a
reference to the overlapped object, otherwise the memory may be reused and
GetQueuedCompletionStatus() may use random bytes and behaves badly.
There is still a hack for ConnectNamedPipe(): the overlapped object is not
register into _cache if the overlapped object completed directly.
Log also an error in debug mode in ProactorIocp._loop() if we get an unexpected
event.
Add a protection in ProactorIocp.close() to avoid blocking, even if it should
not happen. I still don't understand exactly why some the completion of some
overlapped objects are not notified.
* Tulip issue #196: IocpProactor._poll() clears the reference to the
overlapped operation when the operation is done. It would be better to clear
the reference in a new _OverlappedFuture.set_result() method, but it cannot
be done yet because of a weird bug.
* BaseSelectorEventLoop._write_to_self() now logs errors in debug mode.
* Fix _WaitHandleFuture.cancel(): return the result of the parent cancel()
method.
* _OverlappedFuture.cancel() now clears its reference to the overlapped object.
Make also the _OverlappedFuture.ov attribute private.
* Check if _WaitHandleFuture completed before unregistering it in the callback.
Add also _WaitHandleFuture._poll() and repr(_WaitHandleFuture).
* _WaitHandleFuture now unregisters its wait handler if WaitForSingleObject()
raises an exception.
* _OverlappedFuture.set_exception() now cancels the overlapped operation.
Improve stability of the proactor event loop, especially operations on
overlapped objects:
* Tulip issue 195: Don't call UnregisterWait() twice if a _WaitHandleFuture is
cancelled twice to fix a crash.
* IocpProactor.close(): cancel futures to cancel overlapped operations, instead
of cancelling directly overlapped operations. Future objects may not call
ov.cancel() if the future was cancelled or if the overlapped was already
cancelled. The cancel() method of the future may also catch exceptions. Log
also errors on cancellation.
* tests: rename "f" to "fut"
* Add a __repr__() method to IocpProactor
* Add a destructor to IocpProactor which closes it
* _OverlappedFuture.cancel() doesn't cancel the overlapped anymore if it is
done: if it is already cancelled or completed. Log also an error if the
cancellation failed.
* Add the address of the overlapped object in repr(_OverlappedFuture)
* _OverlappedFuture truncates the source traceback to hide the call to the
parent constructor (useless in debug).