lookup (opcode.h, ceval.[ch], compile.c, frameobject.[ch],
pythonrun.c, import.c). The .pyc MAGIC number is changed again.
Added get_menu_text to flmodule.
* Stubs for faster implementation of local variables (not yet finished)
* Added function name to code object. Print it for code and function
objects. THIS MAKES THE .PYC FILE FORMAT INCOMPATIBLE (the version
number has changed accordingly)
* Print address of self for built-in methods
* New internal functions getattro and setattro (getattr/setattr with
string object arg)
* Replaced "dictobject" with more powerful "mappingobject"
* New per-type functio tp_hash to implement arbitrary object hashing,
and hashobject() to interface to it
* Added built-in functions hash(v) and hasattr(v, 'name')
* classobject: made some functions static that accidentally weren't;
added __hash__ special instance method to implement hash()
* Added proper comparison for built-in methods and functions
* flmodule.c: added {do,check}_only_forms to fl's list of functions;
and don't print a message when an unknown object is returned.
* pythonrun.c: catch SIGHUP and SIGTERM to do essential cleanup.
* Made jpegmodule.c smaller by using getargs() and mkvalue() consistently.
* Increased parser stack size to 500 in parser.h.
* Implemented custom allocation of stack frames to frameobject.c and
added dynamic stack overflow checks (value stack only) to ceval.c.
(There seems to be a bug left: sometimes stack traces don't make sense.)
sys.stderr or sys.stdin, and to work with any object as long as it has
a write() (respectively readline()) methods. Some functions that took
a FILE* argument now take an object* argument.
* socketmodule.c: get rid of makepair(); fix makesocketaddr to fix
broken recvfrom()
* socketmodule: get rid of getStrarg()
* ceval.h: move eval_code() to new file eval.h, so compile.h is no
longer needed.
* ceval.c: move thread comments to ceval.h; always make save/restore
thread functions available (for dynloaded modules)
* cdmodule.c, listobject.c: don't include compile.h
* flmodule.c: include ceval.h
* import.c: include eval.h instead of ceval.h
* cgen.py: add forground(); noport(); winopen(""); to initgl().
* bltinmodule.c, socketmodule.c, fileobject.c, posixmodule.c,
selectmodule.c:
adapt to threads (add BGN/END SAVE macros)
* stdwinmodule.c: adapt to threads and use a special stdwin lock.
* pythonmain.c: don't include getpythonpath().
* pythonrun.c: use BGN/END SAVE instead of direct calls; also more
BGN/END SAVE calls etc.
* thread.c: bigger stack size for sun; change exit() to _exit()
* threadmodule.c: use BGN/END SAVE macros where possible
* timemodule.c: adapt better to threads; use BGN/END SAVE; add
longsleep internal function if BSD_TIME; cosmetics
* split pythonmain.c in two: most stuff goes to pythonrun.c, in the library.
* new optional built-in threadmodule.c, build upon Sjoerd's thread.{c,h}.
* new module from Sjoerd: mmmodule.c (dynamically loaded).
* new module from Sjoerd: sv (svgen.py, svmodule.c.proto).
* new files thread.{c,h} (from Sjoerd).
* new xxmodule.c (example only).
* myselect.h: bzero -> memset
* select.c: bzero -> memset; removed global variable