(1) Use PyErr_NewException("module.class", NULL, NULL) to create the
exception object.
(2) Remove all calls to Py_FatalError(); instead, return or
ignore the errors -- the import code now checks PyErr_Occurred()
after calling a module's init function, so it's no longer a
fatal error for the initialization to fail.
Also did some small cleanups, e.g. removed unnecessary test for
"already initialized" from initfpectl(), and unified
initposix()/initnt().
I haven't checked this very thoroughly, so while the changes are
pretty trivial -- beware of untested code!
Added $(SYSDEF) to its build rule in Makefile.
* cgensupport.[ch], modsupport.[ch]: removed some old stuff. Also
changed files that still used it... And made several things static
that weren't but should have been... And other minor cleanups...
* listobject.[ch]: add external interfaces {set,get}listslice
* socketmodule.c: fix bugs in new send() argument parsing.
* sunaudiodevmodule.c: added flush() and close().
* various modules: added 1993 to copyright.
* thread.c: added copyright notice.
* ceval.c: minor change to error message for "+"
* stdwinmodule.c: check for error from wfetchcolor
* config.c: MS-DOS fixes (define PYTHONPATH, use DELIM, use osdefs.h)
* Add declaration of inittab to import.h
* sysmodule.c: added sys.builtin_module_names
* xxmodule.c, xxobject.c: fix minor errors
* Makefile: svmodule.c.proto and svgen.py are gone, svmodule.c came in
their stead. Also, pass -DUSE_DL flag to thread.c and give
the user a possibility to add the -DDEBUG to just thread.c.
* ceval.c: init_save_thread() can be called more than once now.
* svgen.py, svmodule.c.proto, svmodule.c: Removed prototype file and
replaced it by the generated file.
* thread.c: Added some more checks; added call to DL library when it
is also used to tell it where the shared arena is so that DL
can use some other area.
* threadmodule.c: Call init_save_thread from another place. Also,
added new function getlocklock() which does to lock objects
what getfilefile does to file objects.
* socketmodule.c: get rid of makepair(); fix makesocketaddr to fix
broken recvfrom()
* socketmodule: get rid of getStrarg()
* ceval.h: move eval_code() to new file eval.h, so compile.h is no
longer needed.
* ceval.c: move thread comments to ceval.h; always make save/restore
thread functions available (for dynloaded modules)
* cdmodule.c, listobject.c: don't include compile.h
* flmodule.c: include ceval.h
* import.c: include eval.h instead of ceval.h
* cgen.py: add forground(); noport(); winopen(""); to initgl().
* bltinmodule.c, socketmodule.c, fileobject.c, posixmodule.c,
selectmodule.c:
adapt to threads (add BGN/END SAVE macros)
* stdwinmodule.c: adapt to threads and use a special stdwin lock.
* pythonmain.c: don't include getpythonpath().
* pythonrun.c: use BGN/END SAVE instead of direct calls; also more
BGN/END SAVE calls etc.
* thread.c: bigger stack size for sun; change exit() to _exit()
* threadmodule.c: use BGN/END SAVE macros where possible
* timemodule.c: adapt better to threads; use BGN/END SAVE; add
longsleep internal function if BSD_TIME; cosmetics
* split pythonmain.c in two: most stuff goes to pythonrun.c, in the library.
* new optional built-in threadmodule.c, build upon Sjoerd's thread.{c,h}.
* new module from Sjoerd: mmmodule.c (dynamically loaded).
* new module from Sjoerd: sv (svgen.py, svmodule.c.proto).
* new files thread.{c,h} (from Sjoerd).
* new xxmodule.c (example only).
* myselect.h: bzero -> memset
* select.c: bzero -> memset; removed global variable