image objects, and lots of new methods.
* Added counting of allocations and deallocations of builtin types if
COUNT_ALLOCS is defined. Had to move calls to NEWREF down in some
files.
* Bug fix in sorting lists.
* many files: made some functions static; removed "extern int errno;".
* frozenmain.c: fixed bugs introduced on 24 June...
* flmodule.c: remove 1.5 bw compat hacks, add new functions in 2.2a
(and some old functions that were omitted).
* timemodule.c: added MSDOS floatsleep version .
* pgenmain.c: changed exit() to goaway() and added defn of goaway().
* intrcheck.c: add hack (to UNIX only) so interrupting 3 times
will exit from a hanging program. The second interrupt prints
a message explaining this to the user.
yet). The class is now passed to eval_code and stored in the current
frame. It is also stored in instance method objects. An "unbound"
instance method is now returned when a function is retrieved through
"classname.funcname", which when called passes the class to eval_code.
before it.
* ceval.c, object.c: moved testbool() to object.c (now extern visible)
* stringobject.c: fix bugs in and rationalize string resize in formatstring()
* tokenizer.[ch]: fix non-working code for lines longer than BUFSIZ
f_fastlocals in a traceback object (this is a core dump hazard
if there are <nil> entries), but instead eval_code() merges the fast
locals back into the locals dictionary if it looks like the local
variables will be retained. Also, the merge routines save
exceptions since this is sometimes needed (alas!).
* Added id() to bltinmodule.c, which returns an object's address
(identity). Useful to walk arbitrary data structures containing
cycles.
* Added compile() to bltinmodule.c and compile_string() to
pythonrun.[ch]: support to exec/eval arbitrary code objects. The
code that defaults globals and locals is moved from run_node in
pythonrun.c (which is now identical to eval_node) to eval_code in
ceval.c. [XXX For elegance a clean-up session is necessary.]
lookup (opcode.h, ceval.[ch], compile.c, frameobject.[ch],
pythonrun.c, import.c). The .pyc MAGIC number is changed again.
Added get_menu_text to flmodule.
* Stubs for faster implementation of local variables (not yet finished)
* Added function name to code object. Print it for code and function
objects. THIS MAKES THE .PYC FILE FORMAT INCOMPATIBLE (the version
number has changed accordingly)
* Print address of self for built-in methods
* New internal functions getattro and setattro (getattr/setattr with
string object arg)
* Replaced "dictobject" with more powerful "mappingobject"
* New per-type functio tp_hash to implement arbitrary object hashing,
and hashobject() to interface to it
* Added built-in functions hash(v) and hasattr(v, 'name')
* classobject: made some functions static that accidentally weren't;
added __hash__ special instance method to implement hash()
* Added proper comparison for built-in methods and functions
* flmodule.c: added {do,check}_only_forms to fl's list of functions;
and don't print a message when an unknown object is returned.
* pythonrun.c: catch SIGHUP and SIGTERM to do essential cleanup.
* Made jpegmodule.c smaller by using getargs() and mkvalue() consistently.
* Increased parser stack size to 500 in parser.h.
* Implemented custom allocation of stack frames to frameobject.c and
added dynamic stack overflow checks (value stack only) to ceval.c.
(There seems to be a bug left: sometimes stack traces don't make sense.)
sys.stderr or sys.stdin, and to work with any object as long as it has
a write() (respectively readline()) methods. Some functions that took
a FILE* argument now take an object* argument.
* socketmodule.c: get rid of makepair(); fix makesocketaddr to fix
broken recvfrom()
* socketmodule: get rid of getStrarg()
* ceval.h: move eval_code() to new file eval.h, so compile.h is no
longer needed.
* ceval.c: move thread comments to ceval.h; always make save/restore
thread functions available (for dynloaded modules)
* cdmodule.c, listobject.c: don't include compile.h
* flmodule.c: include ceval.h
* import.c: include eval.h instead of ceval.h
* cgen.py: add forground(); noport(); winopen(""); to initgl().
* bltinmodule.c, socketmodule.c, fileobject.c, posixmodule.c,
selectmodule.c:
adapt to threads (add BGN/END SAVE macros)
* stdwinmodule.c: adapt to threads and use a special stdwin lock.
* pythonmain.c: don't include getpythonpath().
* pythonrun.c: use BGN/END SAVE instead of direct calls; also more
BGN/END SAVE calls etc.
* thread.c: bigger stack size for sun; change exit() to _exit()
* threadmodule.c: use BGN/END SAVE macros where possible
* timemodule.c: adapt better to threads; use BGN/END SAVE; add
longsleep internal function if BSD_TIME; cosmetics
* split pythonmain.c in two: most stuff goes to pythonrun.c, in the library.
* new optional built-in threadmodule.c, build upon Sjoerd's thread.{c,h}.
* new module from Sjoerd: mmmodule.c (dynamically loaded).
* new module from Sjoerd: sv (svgen.py, svmodule.c.proto).
* new files thread.{c,h} (from Sjoerd).
* new xxmodule.c (example only).
* myselect.h: bzero -> memset
* select.c: bzero -> memset; removed global variable