Issue #16113: take 2 on big endian machines.
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@ -188,17 +188,18 @@ void KeccakP1600_AddLanes(void *state, const unsigned char *data, unsigned int l
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unsigned int lanePosition;
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for(lanePosition=0; lanePosition<laneCount; lanePosition++) {
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UINT8 laneAsBytes[8];
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UINT32 low, high, temp, temp0, temp1;
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UINT32 *stateAsHalfLanes;
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memcpy(laneAsBytes, data+lanePosition*8, 8);
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UINT32 low = laneAsBytes[0]
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low = laneAsBytes[0]
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| ((UINT32)(laneAsBytes[1]) << 8)
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| ((UINT32)(laneAsBytes[2]) << 16)
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| ((UINT32)(laneAsBytes[3]) << 24);
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UINT32 high = laneAsBytes[4]
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high = laneAsBytes[4]
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| ((UINT32)(laneAsBytes[5]) << 8)
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| ((UINT32)(laneAsBytes[6]) << 16)
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| ((UINT32)(laneAsBytes[7]) << 24);
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UINT32 even, odd, temp, temp0, temp1;
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UINT32 *stateAsHalfLanes = (UINT32*)state;
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stateAsHalfLanes = (UINT32*)state;
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toBitInterleavingAndXOR(low, high, stateAsHalfLanes[lanePosition*2+0], stateAsHalfLanes[lanePosition*2+1], temp, temp0, temp1);
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}
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#endif
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@ -243,17 +244,18 @@ void KeccakP1600_OverwriteLanes(void *state, const unsigned char *data, unsigned
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unsigned int lanePosition;
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for(lanePosition=0; lanePosition<laneCount; lanePosition++) {
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UINT8 laneAsBytes[8];
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UINT32 low, high, temp, temp0, temp1;
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UINT32 *stateAsHalfLanes;
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memcpy(laneAsBytes, data+lanePosition*8, 8);
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UINT32 low = laneAsBytes[0]
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low = laneAsBytes[0]
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| ((UINT32)(laneAsBytes[1]) << 8)
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| ((UINT32)(laneAsBytes[2]) << 16)
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| ((UINT32)(laneAsBytes[3]) << 24);
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UINT32 high = laneAsBytes[4]
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high = laneAsBytes[4]
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| ((UINT32)(laneAsBytes[5]) << 8)
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| ((UINT32)(laneAsBytes[6]) << 16)
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| ((UINT32)(laneAsBytes[7]) << 24);
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UINT32 even, odd, temp, temp0, temp1;
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UINT32 *stateAsHalfLanes = (UINT32*)state;
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stateAsHalfLanes = (UINT32*)state;
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toBitInterleavingAndSet(low, high, stateAsHalfLanes[lanePosition*2+0], stateAsHalfLanes[lanePosition*2+1], temp, temp0, temp1);
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}
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#endif
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@ -406,8 +408,8 @@ void KeccakP1600_ExtractAndAddLanes(const void *state, const unsigned char *inpu
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for(lanePosition=0; lanePosition<laneCount; lanePosition++) {
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UINT32 *stateAsHalfLanes = (UINT32*)state;
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UINT32 low, high, temp, temp0, temp1;
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fromBitInterleaving(stateAsHalfLanes[lanePosition*2], stateAsHalfLanes[lanePosition*2+1], low, high, temp, temp0, temp1);
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UINT8 laneAsBytes[8];
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fromBitInterleaving(stateAsHalfLanes[lanePosition*2], stateAsHalfLanes[lanePosition*2+1], low, high, temp, temp0, temp1);
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laneAsBytes[0] = low & 0xFF;
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laneAsBytes[1] = (low >> 8) & 0xFF;
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laneAsBytes[2] = (low >> 16) & 0xFF;
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