Simplification of conversion routines
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@ -15,10 +15,13 @@ Supporte file types are:
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import sys
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import re
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from types import *
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class BadColor(Exception):
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pass
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DEFAULT_DB = None
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# generic class
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class ColorDB:
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@ -80,10 +83,11 @@ class ColorDB:
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except KeyError:
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raise BadColor(name)
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def nearest(self, red, green, blue):
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def nearest(self, rgbtuple):
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# TBD: use Voronoi diagrams, Delaunay triangulation, or octree for
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# speeding up the locating of nearest point. This is really
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# inefficient!
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red, green, blue = rgbtuple
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nearest = -1
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nearest_name = ''
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for name, aliases in self.__byrrggbb.values():
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@ -132,6 +136,9 @@ def get_colordb(file, filetype=X_RGB_TXT):
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finally:
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if fp:
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fp.close()
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# save a global copy
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global DEFAULT_DB
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DEFAULT_DB = colordb
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return colordb
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@ -141,28 +148,20 @@ def rrggbb_to_triplet(color):
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if color[0] <> '#':
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raise BadColor(color)
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zero = ord('0')
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a = ord('a')
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A = ord('A')
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def _hexchar(c, zero=zero, a=a, A=A):
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v = ord(c)
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if v >= zero and v <= zero+9:
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return v - zero
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elif v >= a and v <= a+26:
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return v - a + 10
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elif v >= A and v <= A+26:
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return v - A + 10
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else:
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raise BadColor
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red = color[1:3]
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green = color[3:5]
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blue = color[5:7]
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return tuple(map(lambda v: string.atoi(v, 16), (red, green, blue)))
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try:
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digits = map(_hexchar, color[1:])
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except BadColor:
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raise BadColor(color)
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red = digits[0] * 16 + digits[1]
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green = digits[2] * 16 + digits[3]
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blue = digits[4] * 16 + digits[5]
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return (red, green, blue)
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def triplet_to_rrggbb(rgbtuple):
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"""Converts a (red, green, blue) tuple to #rrggbb."""
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def hexify(v):
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hexstr = hex(v)[2:4]
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if len(hexstr) < 2:
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hexstr = '0' + hexstr
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return hexstr
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return '#%s%s%s' % tuple(map(hexify, rgbtuple))
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