getrandombits is actually getrandbits

This commit is contained in:
Benjamin Peterson 2008-07-30 13:46:53 +00:00
parent abe0aee3cf
commit f2eb2b44fc
2 changed files with 5 additions and 5 deletions

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@ -36,11 +36,11 @@ it likely that the generated sequences seen by each thread don't overlap.
Class :class:`Random` can also be subclassed if you want to use a different
basic generator of your own devising: in that case, override the :meth:`random`,
:meth:`seed`, :meth:`getstate`, :meth:`setstate` and :meth:`jumpahead` methods.
Optionally, a new generator can supply a :meth:`getrandombits` method --- this
Optionally, a new generator can supply a :meth:`getrandbits` method --- this
allows :meth:`randrange` to produce selections over an arbitrarily large range.
.. versionadded:: 2.4
the :meth:`getrandombits` method.
the :meth:`getrandbits` method.
As an example of subclassing, the :mod:`random` module provides the
:class:`WichmannHill` class that implements an alternative generator in pure

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@ -79,9 +79,9 @@ class Random(_random.Random):
Class Random can also be subclassed if you want to use a different basic
generator of your own devising: in that case, override the following
methods: random(), seed(), getstate(), setstate() and jumpahead().
Optionally, implement a getrandombits() method so that randrange()
can cover arbitrarily large ranges.
methods: random(), seed(), getstate(), setstate() and jumpahead().
Optionally, implement a getrandbits() method so that randrange() can cover
arbitrarily large ranges.
"""