New version from Jim Fulton to fix a problem that Eric Raymond ran
into. Jim writes: The core dump was due to a C decrement operation in a macro invocation in load_pop. (BAD) I fixed this by moving the decrement outside the macro call. I added a comment to load_pop and load_mark to document the fact that cPickle separates the unpickling stack into two separate stacks, one for objects and one for marks. I also moved some increments out of some macro calls (PyTuple_SET_ITEM and PyList_SET_ITEM). This wasn't necessary, but made me feel better. :) I tested these changes in *my* cPickle, which doesn't have the new Unicode stuff.
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@ -249,8 +249,8 @@ Pdata_popTuple(Pdata *self, int start) {
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l=self->length-start;
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UNLESS (r=PyTuple_New(l)) return NULL;
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for (i=start, j=0 ; j < l; )
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PyTuple_SET_ITEM(r,j++,self->data[i++]);
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for (i=start, j=0 ; j < l; i++, j++)
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PyTuple_SET_ITEM(r, j, self->data[i]);
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self->length=start;
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return r;
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@ -263,8 +263,8 @@ Pdata_popList(Pdata *self, int start) {
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l=self->length-start;
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UNLESS (r=PyList_New(l)) return NULL;
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for (i=start, j=0 ; j < l; )
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PyList_SET_ITEM(r,j++,self->data[i++]);
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for (i=start, j=0 ; j < l; i++, j++)
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PyList_SET_ITEM(r, j, self->data[i]);
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self->length=start;
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return r;
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@ -3104,11 +3104,20 @@ load_pop(Unpicklerobject *self) {
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UNLESS ((len=self->stack->length) > 0) return stackUnderflow();
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/* Note that we split the (pickle.py) stack into two stacks,
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an object stack and a mark stack. We have to be clever and
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pop the right one. We do this by looking at the top of the
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mark stack.
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*/
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if ((self->num_marks > 0) &&
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(self->marks[self->num_marks - 1] == len))
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self->num_marks--;
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else
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Py_DECREF(self->stack->data[--(self->stack->length)]);
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else {
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len--;
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Py_DECREF(self->stack->data[len]);
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self->stack->length=len;
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}
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return 0;
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}
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@ -3434,6 +3443,11 @@ static int
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load_mark(Unpicklerobject *self) {
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int s;
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/* Note that we split the (pickle.py) stack into two stacks, an
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object stack and a mark stack. Here we push a mark onto the
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mark stack.
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*/
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if ((self->num_marks + 1) >= self->marks_size) {
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s=self->marks_size+20;
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if (s <= self->num_marks) s=self->num_marks + 1;
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