The unicode builtin is gone now. Fix setup.py so that
unicodedata and the CJK codecs are built again.
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13
setup.py
13
setup.py
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@ -317,11 +317,6 @@ class PyBuildExt(build_ext):
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add_dir_to_list(self.compiler.include_dirs,
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sysconfig.get_config_var("INCLUDEDIR"))
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try:
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have_unicode = unicode
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except NameError:
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have_unicode = 0
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# lib_dirs and inc_dirs are used to search for files;
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# if a file is found in one of those directories, it can
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# be assumed that no additional -I,-L directives are needed.
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@ -418,10 +413,7 @@ class PyBuildExt(build_ext):
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exts.append( Extension('_hotshot', ['_hotshot.c']) )
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exts.append( Extension('_lsprof', ['_lsprof.c', 'rotatingtree.c']) )
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# static Unicode character database
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if have_unicode:
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exts.append( Extension('unicodedata', ['unicodedata.c']) )
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else:
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missing.append('unicodedata')
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# access to ISO C locale support
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data = open('pyconfig.h').read()
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m = re.search(r"#s*define\s+WITH_LIBINTL\s+1\s*", data)
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@ -1082,16 +1074,11 @@ class PyBuildExt(build_ext):
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missing.append('_elementtree')
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# Hye-Shik Chang's CJKCodecs modules.
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if have_unicode:
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exts.append(Extension('_multibytecodec',
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['cjkcodecs/multibytecodec.c']))
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for loc in ('kr', 'jp', 'cn', 'tw', 'hk', 'iso2022'):
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exts.append(Extension('_codecs_%s' % loc,
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['cjkcodecs/_codecs_%s.c' % loc]))
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else:
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missing.append('_multibytecodec')
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for loc in ('kr', 'jp', 'cn', 'tw', 'hk', 'iso2022'):
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missing.append('_codecs_%s' % loc)
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# Dynamic loading module
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if sys.maxint == 0x7fffffff:
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