bpo-32759: Free unused arenas in multiprocessing.heap (GH-5827)
Large shared arrays allocated using multiprocessing would remain allocated until the process ends.
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@ -8,6 +8,7 @@
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#
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import bisect
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from collections import defaultdict
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import mmap
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import os
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import sys
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@ -28,6 +29,9 @@ if sys.platform == 'win32':
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import _winapi
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class Arena(object):
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"""
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A shared memory area backed by anonymous memory (Windows).
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"""
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_rand = tempfile._RandomNameSequence()
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@ -52,6 +56,7 @@ if sys.platform == 'win32':
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def __setstate__(self, state):
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self.size, self.name = self._state = state
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# Reopen existing mmap
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self.buffer = mmap.mmap(-1, self.size, tagname=self.name)
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# XXX Temporarily preventing buildbot failures while determining
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# XXX the correct long-term fix. See issue 23060
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@ -60,6 +65,10 @@ if sys.platform == 'win32':
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else:
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class Arena(object):
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"""
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A shared memory area backed by a temporary file (POSIX).
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"""
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if sys.platform == 'linux':
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_dir_candidates = ['/dev/shm']
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else:
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@ -69,6 +78,8 @@ else:
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self.size = size
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self.fd = fd
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if fd == -1:
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# Arena is created anew (if fd != -1, it means we're coming
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# from rebuild_arena() below)
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self.fd, name = tempfile.mkstemp(
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prefix='pym-%d-'%os.getpid(),
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dir=self._choose_dir(size))
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@ -103,37 +114,82 @@ else:
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class Heap(object):
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# Minimum malloc() alignment
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_alignment = 8
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_DISCARD_FREE_SPACE_LARGER_THAN = 4 * 1024 ** 2 # 4 MB
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_DOUBLE_ARENA_SIZE_UNTIL = 4 * 1024 ** 2
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def __init__(self, size=mmap.PAGESIZE):
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self._lastpid = os.getpid()
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self._lock = threading.Lock()
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# Current arena allocation size
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self._size = size
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# A sorted list of available block sizes in arenas
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self._lengths = []
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# Free block management:
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# - map each block size to a list of `(Arena, start, stop)` blocks
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self._len_to_seq = {}
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# - map `(Arena, start)` tuple to the `(Arena, start, stop)` block
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# starting at that offset
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self._start_to_block = {}
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# - map `(Arena, stop)` tuple to the `(Arena, start, stop)` block
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# ending at that offset
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self._stop_to_block = {}
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self._allocated_blocks = set()
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# Map arenas to their `(Arena, start, stop)` blocks in use
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self._allocated_blocks = defaultdict(set)
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self._arenas = []
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# list of pending blocks to free - see free() comment below
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# List of pending blocks to free - see comment in free() below
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self._pending_free_blocks = []
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# Statistics
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self._n_mallocs = 0
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self._n_frees = 0
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@staticmethod
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def _roundup(n, alignment):
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# alignment must be a power of 2
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mask = alignment - 1
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return (n + mask) & ~mask
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def _new_arena(self, size):
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# Create a new arena with at least the given *size*
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length = self._roundup(max(self._size, size), mmap.PAGESIZE)
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# We carve larger and larger arenas, for efficiency, until we
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# reach a large-ish size (roughly L3 cache-sized)
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if self._size < self._DOUBLE_ARENA_SIZE_UNTIL:
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self._size *= 2
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util.info('allocating a new mmap of length %d', length)
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arena = Arena(length)
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self._arenas.append(arena)
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return (arena, 0, length)
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def _discard_arena(self, arena):
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# Possibly delete the given (unused) arena
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length = arena.size
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# Reusing an existing arena is faster than creating a new one, so
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# we only reclaim space if it's large enough.
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if length < self._DISCARD_FREE_SPACE_LARGER_THAN:
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return
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blocks = self._allocated_blocks.pop(arena)
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assert not blocks
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del self._start_to_block[(arena, 0)]
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del self._stop_to_block[(arena, length)]
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self._arenas.remove(arena)
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seq = self._len_to_seq[length]
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seq.remove((arena, 0, length))
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if not seq:
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del self._len_to_seq[length]
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self._lengths.remove(length)
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def _malloc(self, size):
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# returns a large enough block -- it might be much larger
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i = bisect.bisect_left(self._lengths, size)
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if i == len(self._lengths):
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length = self._roundup(max(self._size, size), mmap.PAGESIZE)
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self._size *= 2
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util.info('allocating a new mmap of length %d', length)
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arena = Arena(length)
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self._arenas.append(arena)
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return (arena, 0, length)
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return self._new_arena(size)
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else:
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length = self._lengths[i]
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seq = self._len_to_seq[length]
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@ -146,8 +202,8 @@ class Heap(object):
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del self._stop_to_block[(arena, stop)]
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return block
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def _free(self, block):
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# free location and try to merge with neighbours
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def _add_free_block(self, block):
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# make block available and try to merge with its neighbours in the arena
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(arena, start, stop) = block
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try:
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@ -191,6 +247,14 @@ class Heap(object):
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return start, stop
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def _remove_allocated_block(self, block):
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arena, start, stop = block
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blocks = self._allocated_blocks[arena]
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blocks.remove((start, stop))
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if not blocks:
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# Arena is entirely free, discard it from this process
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self._discard_arena(arena)
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def _free_pending_blocks(self):
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# Free all the blocks in the pending list - called with the lock held.
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while True:
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@ -198,8 +262,8 @@ class Heap(object):
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block = self._pending_free_blocks.pop()
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except IndexError:
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break
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self._allocated_blocks.remove(block)
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self._free(block)
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self._add_free_block(block)
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self._remove_allocated_block(block)
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def free(self, block):
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# free a block returned by malloc()
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@ -210,7 +274,7 @@ class Heap(object):
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# immediately, the block is added to a list of blocks to be freed
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# synchronously sometimes later from malloc() or free(), by calling
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# _free_pending_blocks() (appending and retrieving from a list is not
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# strictly thread-safe but under cPython it's atomic thanks to the GIL).
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# strictly thread-safe but under CPython it's atomic thanks to the GIL).
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if os.getpid() != self._lastpid:
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raise ValueError(
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"My pid ({0:n}) is not last pid {1:n}".format(
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@ -222,9 +286,10 @@ class Heap(object):
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else:
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# we hold the lock
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try:
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self._n_frees += 1
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self._free_pending_blocks()
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self._allocated_blocks.remove(block)
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self._free(block)
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self._add_free_block(block)
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self._remove_allocated_block(block)
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finally:
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self._lock.release()
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@ -237,18 +302,21 @@ class Heap(object):
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if os.getpid() != self._lastpid:
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self.__init__() # reinitialize after fork
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with self._lock:
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self._n_mallocs += 1
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# allow pending blocks to be marked available
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self._free_pending_blocks()
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size = self._roundup(max(size,1), self._alignment)
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size = self._roundup(max(size, 1), self._alignment)
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(arena, start, stop) = self._malloc(size)
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new_stop = start + size
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if new_stop < stop:
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self._free((arena, new_stop, stop))
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block = (arena, start, new_stop)
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self._allocated_blocks.add(block)
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return block
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real_stop = start + size
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if real_stop < stop:
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# if the returned block is larger than necessary, mark
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# the remainder available
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self._add_free_block((arena, real_stop, stop))
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self._allocated_blocks[arena].add((start, real_stop))
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return (arena, start, real_stop)
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#
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# Class representing a chunk of an mmap -- can be inherited by child process
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# Class wrapping a block allocated out of a Heap -- can be inherited by child process
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#
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class BufferWrapper(object):
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@ -3372,11 +3372,25 @@ class _TestHeap(BaseTestCase):
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ALLOWED_TYPES = ('processes',)
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def setUp(self):
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super().setUp()
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# Make pristine heap for these tests
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self.old_heap = multiprocessing.heap.BufferWrapper._heap
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multiprocessing.heap.BufferWrapper._heap = multiprocessing.heap.Heap()
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def tearDown(self):
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multiprocessing.heap.BufferWrapper._heap = self.old_heap
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super().tearDown()
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def test_heap(self):
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iterations = 5000
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maxblocks = 50
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blocks = []
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# get the heap object
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heap = multiprocessing.heap.BufferWrapper._heap
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heap._DISCARD_FREE_SPACE_LARGER_THAN = 0
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# create and destroy lots of blocks of different sizes
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for i in range(iterations):
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size = int(random.lognormvariate(0, 1) * 1000)
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@ -3385,31 +3399,52 @@ class _TestHeap(BaseTestCase):
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if len(blocks) > maxblocks:
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i = random.randrange(maxblocks)
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del blocks[i]
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# get the heap object
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heap = multiprocessing.heap.BufferWrapper._heap
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del b
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# verify the state of the heap
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all = []
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occupied = 0
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heap._lock.acquire()
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self.addCleanup(heap._lock.release)
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for L in list(heap._len_to_seq.values()):
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for arena, start, stop in L:
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all.append((heap._arenas.index(arena), start, stop,
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stop-start, 'free'))
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for arena, start, stop in heap._allocated_blocks:
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all.append((heap._arenas.index(arena), start, stop,
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stop-start, 'occupied'))
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occupied += (stop-start)
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with heap._lock:
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all = []
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free = 0
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occupied = 0
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for L in list(heap._len_to_seq.values()):
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# count all free blocks in arenas
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for arena, start, stop in L:
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all.append((heap._arenas.index(arena), start, stop,
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stop-start, 'free'))
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free += (stop-start)
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for arena, arena_blocks in heap._allocated_blocks.items():
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# count all allocated blocks in arenas
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for start, stop in arena_blocks:
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all.append((heap._arenas.index(arena), start, stop,
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stop-start, 'occupied'))
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occupied += (stop-start)
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all.sort()
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self.assertEqual(free + occupied,
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sum(arena.size for arena in heap._arenas))
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for i in range(len(all)-1):
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(arena, start, stop) = all[i][:3]
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(narena, nstart, nstop) = all[i+1][:3]
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self.assertTrue((arena != narena and nstart == 0) or
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(stop == nstart))
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all.sort()
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for i in range(len(all)-1):
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(arena, start, stop) = all[i][:3]
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(narena, nstart, nstop) = all[i+1][:3]
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if arena != narena:
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# Two different arenas
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self.assertEqual(stop, heap._arenas[arena].size) # last block
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self.assertEqual(nstart, 0) # first block
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else:
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# Same arena: two adjacent blocks
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self.assertEqual(stop, nstart)
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# test free'ing all blocks
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random.shuffle(blocks)
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while blocks:
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blocks.pop()
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self.assertEqual(heap._n_frees, heap._n_mallocs)
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self.assertEqual(len(heap._pending_free_blocks), 0)
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self.assertEqual(len(heap._arenas), 0)
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self.assertEqual(len(heap._allocated_blocks), 0, heap._allocated_blocks)
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self.assertEqual(len(heap._len_to_seq), 0)
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def test_free_from_gc(self):
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# Check that freeing of blocks by the garbage collector doesn't deadlock
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@ -0,0 +1 @@
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Free unused arenas in multiprocessing.heap.
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