added some tests for distutils.extension + code cleanup
This commit is contained in:
parent
c1edec3374
commit
c6709978ac
|
@ -141,9 +141,11 @@ class Extension:
|
|||
# class Extension
|
||||
|
||||
|
||||
def read_setup_file (filename):
|
||||
from distutils.sysconfig import \
|
||||
parse_makefile, expand_makefile_vars, _variable_rx
|
||||
def read_setup_file(filename):
|
||||
"""Reads a Setup file and returns Extension instances."""
|
||||
from distutils.sysconfig import (parse_makefile, expand_makefile_vars,
|
||||
_variable_rx)
|
||||
|
||||
from distutils.text_file import TextFile
|
||||
from distutils.util import split_quoted
|
||||
|
||||
|
@ -168,10 +170,8 @@ def read_setup_file (filename):
|
|||
file.warn("'%s' lines not handled yet" % line)
|
||||
continue
|
||||
|
||||
#print "original line: " + line
|
||||
line = expand_makefile_vars(line, vars)
|
||||
words = split_quoted(line)
|
||||
#print "expanded line: " + line
|
||||
|
||||
# NB. this parses a slightly different syntax than the old
|
||||
# makesetup script: here, there must be exactly one extension per
|
||||
|
@ -237,15 +237,4 @@ def read_setup_file (filename):
|
|||
|
||||
extensions.append(ext)
|
||||
|
||||
#print "module:", module
|
||||
#print "source files:", source_files
|
||||
#print "cpp args:", cpp_args
|
||||
#print "lib args:", library_args
|
||||
|
||||
#extensions[module] = { 'sources': source_files,
|
||||
# 'cpp_args': cpp_args,
|
||||
# 'lib_args': library_args }
|
||||
|
||||
return extensions
|
||||
|
||||
# read_setup_file ()
|
||||
|
|
|
@ -0,0 +1,67 @@
|
|||
# Setup file from the pygame project
|
||||
|
||||
#--StartConfig
|
||||
SDL = -I/usr/include/SDL -D_REENTRANT -lSDL
|
||||
FONT = -lSDL_ttf
|
||||
IMAGE = -lSDL_image
|
||||
MIXER = -lSDL_mixer
|
||||
SMPEG = -lsmpeg
|
||||
PNG = -lpng
|
||||
JPEG = -ljpeg
|
||||
SCRAP = -lX11
|
||||
PORTMIDI = -lportmidi
|
||||
PORTTIME = -lporttime
|
||||
#--EndConfig
|
||||
|
||||
#DEBUG = -C-W -C-Wall
|
||||
DEBUG =
|
||||
|
||||
#the following modules are optional. you will want to compile
|
||||
#everything you can, but you can ignore ones you don't have
|
||||
#dependencies for, just comment them out
|
||||
|
||||
imageext src/imageext.c $(SDL) $(IMAGE) $(PNG) $(JPEG) $(DEBUG)
|
||||
font src/font.c $(SDL) $(FONT) $(DEBUG)
|
||||
mixer src/mixer.c $(SDL) $(MIXER) $(DEBUG)
|
||||
mixer_music src/music.c $(SDL) $(MIXER) $(DEBUG)
|
||||
_numericsurfarray src/_numericsurfarray.c $(SDL) $(DEBUG)
|
||||
_numericsndarray src/_numericsndarray.c $(SDL) $(MIXER) $(DEBUG)
|
||||
movie src/movie.c $(SDL) $(SMPEG) $(DEBUG)
|
||||
scrap src/scrap.c $(SDL) $(SCRAP) $(DEBUG)
|
||||
_camera src/_camera.c src/camera_v4l2.c src/camera_v4l.c $(SDL) $(DEBUG)
|
||||
pypm src/pypm.c $(SDL) $(PORTMIDI) $(PORTTIME) $(DEBUG)
|
||||
|
||||
GFX = src/SDL_gfx/SDL_gfxPrimitives.c
|
||||
#GFX = src/SDL_gfx/SDL_gfxBlitFunc.c src/SDL_gfx/SDL_gfxPrimitives.c
|
||||
gfxdraw src/gfxdraw.c $(SDL) $(GFX) $(DEBUG)
|
||||
|
||||
|
||||
|
||||
#these modules are required for pygame to run. they only require
|
||||
#SDL as a dependency. these should not be altered
|
||||
|
||||
base src/base.c $(SDL) $(DEBUG)
|
||||
cdrom src/cdrom.c $(SDL) $(DEBUG)
|
||||
color src/color.c $(SDL) $(DEBUG)
|
||||
constants src/constants.c $(SDL) $(DEBUG)
|
||||
display src/display.c $(SDL) $(DEBUG)
|
||||
event src/event.c $(SDL) $(DEBUG)
|
||||
fastevent src/fastevent.c src/fastevents.c $(SDL) $(DEBUG)
|
||||
key src/key.c $(SDL) $(DEBUG)
|
||||
mouse src/mouse.c $(SDL) $(DEBUG)
|
||||
rect src/rect.c $(SDL) $(DEBUG)
|
||||
rwobject src/rwobject.c $(SDL) $(DEBUG)
|
||||
surface src/surface.c src/alphablit.c src/surface_fill.c $(SDL) $(DEBUG)
|
||||
surflock src/surflock.c $(SDL) $(DEBUG)
|
||||
time src/time.c $(SDL) $(DEBUG)
|
||||
joystick src/joystick.c $(SDL) $(DEBUG)
|
||||
draw src/draw.c $(SDL) $(DEBUG)
|
||||
image src/image.c $(SDL) $(DEBUG)
|
||||
overlay src/overlay.c $(SDL) $(DEBUG)
|
||||
transform src/transform.c src/rotozoom.c src/scale2x.c src/scale_mmx.c $(SDL) $(DEBUG)
|
||||
mask src/mask.c src/bitmask.c $(SDL) $(DEBUG)
|
||||
bufferproxy src/bufferproxy.c $(SDL) $(DEBUG)
|
||||
pixelarray src/pixelarray.c $(SDL) $(DEBUG)
|
||||
_arraysurfarray src/_arraysurfarray.c $(SDL) $(DEBUG)
|
||||
|
||||
|
|
@ -0,0 +1,36 @@
|
|||
"""Tests for distutils.extension."""
|
||||
import unittest
|
||||
import os
|
||||
|
||||
from distutils.extension import read_setup_file
|
||||
|
||||
class ExtensionTestCase(unittest.TestCase):
|
||||
|
||||
def test_read_setup_file(self):
|
||||
# trying to read a Setup file
|
||||
# (sample extracted from the PyGame project)
|
||||
setup = os.path.join(os.path.dirname(__file__), 'Setup.sample')
|
||||
|
||||
exts = read_setup_file(setup)
|
||||
names = [ext.name for ext in exts]
|
||||
names.sort()
|
||||
|
||||
# here are the extensions read_setup_file should have created
|
||||
# out of the file
|
||||
wanted = ['_arraysurfarray', '_camera', '_numericsndarray',
|
||||
'_numericsurfarray', 'base', 'bufferproxy', 'cdrom',
|
||||
'color', 'constants', 'display', 'draw', 'event',
|
||||
'fastevent', 'font', 'gfxdraw', 'image', 'imageext',
|
||||
'joystick', 'key', 'mask', 'mixer', 'mixer_music',
|
||||
'mouse', 'movie', 'overlay', 'pixelarray', 'pypm',
|
||||
'rect', 'rwobject', 'scrap', 'surface', 'surflock',
|
||||
'time', 'transform']
|
||||
|
||||
self.assertEquals(names, wanted)
|
||||
|
||||
|
||||
def test_suite():
|
||||
return unittest.makeSuite(ExtensionTestCase)
|
||||
|
||||
if __name__ == "__main__":
|
||||
unittest.main(defaultTest="test_suite")
|
Loading…
Reference in New Issue