Issue #28066: Fix include search directory logic for out-of-tree builds

This commit is contained in:
Martin Panter 2016-09-12 01:32:03 +00:00
parent 44c19eccf9
commit c5ee3caa80
3 changed files with 5 additions and 2 deletions

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@ -322,6 +322,9 @@ Windows
Build
-----
- Issue #28066: Fix the logic that searches build directories for generated
include files when building outside the source tree.
- Issue #27566: Fix clean target in freeze makefile (patch by Lisa Roach)
- Issue #27705: Update message in validate_ucrtbase.py

2
configure vendored
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@ -2820,7 +2820,7 @@ ac_compiler_gnu=$ac_cv_c_compiler_gnu
if test "$abs_srcdir" != "$abs_builddir"; then
if test "$srcdir" != . -a "$srcdir" != "$(pwd)"; then
# If we're building out-of-tree, we need to make sure the following
# resources get picked up before their $srcdir counterparts.
# Objects/ -> typeslots.inc

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@ -10,7 +10,7 @@ AC_PREREQ(2.65)
AC_INIT(python, PYTHON_VERSION, https://bugs.python.org/)
AC_SUBST(BASECPPFLAGS)
if test "$abs_srcdir" != "$abs_builddir"; then
if test "$srcdir" != . -a "$srcdir" != "$(pwd)"; then
# If we're building out-of-tree, we need to make sure the following
# resources get picked up before their $srcdir counterparts.
# Objects/ -> typeslots.inc