Adopt Nick's suggestion for useful default arguments.

Clean-up floating point issues by adding true division and float constants.
This commit is contained in:
Raymond Hettinger 2008-03-23 19:37:53 +00:00
parent bbc50eafe5
commit c4f7bab0a0
2 changed files with 11 additions and 5 deletions

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@ -193,7 +193,12 @@ be found in any statistics text.
.. function:: triangular(low, high, mode)
Return a random floating point number *N* such that ``low <= N < high``
and with the specified *mode* between those bounds.
and with the specified *mode* between those bounds.
If *mode* is not specified or is ``None``, it defaults to the midpoint
between the upper and lower bounds, producing a symmetric distribution.
The default values for *low* and *high* are zero and one.
.. function:: betavariate(alpha, beta)

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@ -39,6 +39,7 @@ General notes on the underlying Mersenne Twister core generator:
"""
from __future__ import division
from warnings import warn as _warn
from types import MethodType as _MethodType, BuiltinMethodType as _BuiltinMethodType
from math import log as _log, exp as _exp, pi as _pi, e as _e, ceil as _ceil
@ -353,7 +354,7 @@ class Random(_random.Random):
## -------------------- triangular --------------------
def triangular(self, low, high, mode):
def triangular(self, low=0.0, high=1.0, mode=None):
"""Triangular distribution.
Continuous distribution bounded by given lower and upper limits,
@ -363,10 +364,10 @@ class Random(_random.Random):
"""
u = self.random()
c = (mode - low) / (high - low)
c = 0.5 if mode is None else (mode - low) / (high - low)
if u > c:
u = 1 - u
c = 1 - c
u = 1.0 - u
c = 1.0 - c
low, high = high, low
return low + (high - low) * (u * c) ** 0.5