Added routine DlgObj_ConvertToWindow().

GetDialogWindow() returns an existing window.
Added a comment that the methodchain Dialogs->Windows is suspect under Carbon/MacOSX, but we need it under Carbon. No solution yet:-(
This commit is contained in:
Jack Jansen 2000-08-25 22:25:54 +00:00
parent 8748a0b654
commit b8c4c7b37e
3 changed files with 43 additions and 2 deletions

View File

@ -89,7 +89,18 @@ static pascal void Dlg_UnivUserItemProc(DialogPtr dialog,
return;
}
#if 1
/*
** Treating DialogObjects as WindowObjects is (I think) illegal under Carbon.
** However, as they are still identical under MacOS9 Carbon this is a problem, even
** if we neatly call GetDialogWindow() at the right places: there's one refcon field
** and it points to the DialogObject, so WinObj_WhichWindow will smartly return the
** dialog object, and therefore we still don't have a WindowObject.
** I'll leave the chaining code in place for now, with this comment to warn the
** unsuspecting victims (i.e. me, probably, in a few weeks:-)
*/
extern PyMethodChain WinObj_chain;
#endif
static PyObject *Dlg_Error;
@ -655,7 +666,7 @@ static PyObject *DlgObj_GetDialogWindow(_self, _args)
return NULL;
_rv = GetDialogWindow(_self->ob_itself);
_res = Py_BuildValue("O&",
WinObj_New, _rv);
WinObj_WhichWindow, _rv);
return _res;
}

View File

@ -91,6 +91,10 @@ class MyScanner(Scanner):
[("ExistingDialogPtr", "*", "*")]),
([("DialogRef", "*", "OutMode")],
[("ExistingDialogPtr", "*", "*")]),
([("WindowPtr", "*", "OutMode")],
[("ExistingWindowPtr", "*", "*")]),
([("WindowPtr", "*", "ReturnMode")],
[("ExistingWindowPtr", "*", "*")]),
]
def writeinitialdefs(self):

View File

@ -110,7 +110,31 @@ static pascal void Dlg_UnivUserItemProc(DialogPtr dialog,
return;
}
#if 1
/*
** Treating DialogObjects as WindowObjects is (I think) illegal under Carbon.
** However, as they are still identical under MacOS9 Carbon this is a problem, even
** if we neatly call GetDialogWindow() at the right places: there's one refcon field
** and it points to the DialogObject, so WinObj_WhichWindow will smartly return the
** dialog object, and therefore we still don't have a WindowObject.
** I'll leave the chaining code in place for now, with this comment to warn the
** unsuspecting victims (i.e. me, probably, in a few weeks:-)
*/
extern PyMethodChain WinObj_chain;
#endif
"""
finalstuff = finalstuff + """
/* Return the WindowPtr corresponding to a DialogObject */
WindowPtr
DlgObj_ConvertToWindow(self)
PyObject *self;
{
if ( DlgObj_Check(self) )
return GetDialogWindow(((DialogObject *)self)->ob_itself);
return NULL;
}
"""
@ -118,6 +142,8 @@ extern PyMethodChain WinObj_chain;
class MyObjectDefinition(GlobalObjectDefinition):
def __init__(self, name, prefix = None, itselftype = None):
GlobalObjectDefinition.__init__(self, name, prefix, itselftype)
## This won't work in Carbon, so we disable it for all MacPythons:-(
## But see the comment above:-((
self.basechain = "&WinObj_chain"
def outputInitStructMembers(self):
GlobalObjectDefinition.outputInitStructMembers(self)
@ -152,7 +178,7 @@ for f in methods: object.add(f)
# Some methods that are currently macro's in C, but will be real routines
# in MacOS 8.
f = Method(WindowPtr, 'GetDialogWindow', (DialogRef, 'dialog', InMode))
f = Method(ExistingWindowPtr, 'GetDialogWindow', (DialogRef, 'dialog', InMode))
object.add(f)
f = Method(SInt16, 'GetDialogDefaultItem', (DialogRef, 'dialog', InMode))
object.add(f)