Issue #25022: Remove PC/example_nt/
It was very much outdated, and the topic is better covered elsewhere.
This commit is contained in:
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920f6db10b
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#include "Python.h"
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static PyObject *
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ex_foo(PyObject *self, PyObject *args)
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{
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printf("Hello, world\n");
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Py_INCREF(Py_None);
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return Py_None;
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}
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static PyMethodDef example_methods[] = {
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{"foo", ex_foo, METH_VARARGS, "foo() doc string"},
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{NULL, NULL}
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};
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static struct PyModuleDef examplemodule = {
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PyModuleDef_HEAD_INIT,
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"example",
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"example module doc string",
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-1,
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example_methods,
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NULL,
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NULL,
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NULL,
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NULL
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};
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PyMODINIT_FUNC
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PyInit_example(void)
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{
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return PyModule_Create(&examplemodule);
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}
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Microsoft Visual Studio Solution File, Format Version 8.00
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "example", "example.vcproj", "{A0608D6F-84ED-44AE-A2A6-A3CC7F4A4030}"
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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EndProject
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Global
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GlobalSection(SolutionConfiguration) = preSolution
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Debug = Debug
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Release = Release
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EndGlobalSection
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GlobalSection(ProjectConfiguration) = postSolution
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{A0608D6F-84ED-44AE-A2A6-A3CC7F4A4030}.Debug.ActiveCfg = Debug|Win32
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{A0608D6F-84ED-44AE-A2A6-A3CC7F4A4030}.Debug.Build.0 = Debug|Win32
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{A0608D6F-84ED-44AE-A2A6-A3CC7F4A4030}.Release.ActiveCfg = Release|Win32
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{A0608D6F-84ED-44AE-A2A6-A3CC7F4A4030}.Release.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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EndGlobalSection
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GlobalSection(ExtensibilityAddIns) = postSolution
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EndGlobalSection
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EndGlobal
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<?xml version="1.0" encoding="windows-1250"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="example"
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SccProjectName=""
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SccLocalPath="">
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<Platforms>
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<Platform
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Name="Win32"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Release|Win32"
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OutputDirectory=".\Release"
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IntermediateDirectory=".\Release"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="..\Include,..\PC"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
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StringPooling="TRUE"
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RuntimeLibrary="2"
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EnableFunctionLevelLinking="TRUE"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile=".\Release/example.pch"
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AssemblerListingLocation=".\Release/"
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ObjectFile=".\Release/"
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ProgramDataBaseFileName=".\Release/"
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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CompileAs="0"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalOptions="/export:initexample"
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AdditionalDependencies="odbc32.lib odbccp32.lib python34.lib"
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OutputFile=".\Release/example.pyd"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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AdditionalLibraryDirectories="..\PCbuild"
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ModuleDefinitionFile=""
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ProgramDatabaseFile=".\Release/example.pdb"
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SubSystem="2"
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ImportLibrary=".\Release/example.lib"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="NDEBUG"
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MkTypLibCompatible="TRUE"
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SuppressStartupBanner="TRUE"
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TargetEnvironment="1"
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TypeLibraryName=".\Release/example.tlb"
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HeaderFileName=""/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
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Culture="1033"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory=".\Debug"
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IntermediateDirectory=".\Debug"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\Include,..\PC"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
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RuntimeLibrary="3"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile=".\Debug/example.pch"
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AssemblerListingLocation=".\Debug/"
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ObjectFile=".\Debug/"
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ProgramDataBaseFileName=".\Debug/"
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="4"
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CompileAs="0"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalOptions="/export:initexample"
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AdditionalDependencies="odbc32.lib odbccp32.lib python34_d.lib"
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OutputFile=".\Debug/example_d.pyd"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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AdditionalLibraryDirectories="..\PCbuild"
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ModuleDefinitionFile=""
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile=".\Debug/example_d.pdb"
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SubSystem="2"
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ImportLibrary=".\Debug/example_d.lib"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="_DEBUG"
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MkTypLibCompatible="TRUE"
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SuppressStartupBanner="TRUE"
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TargetEnvironment="1"
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TypeLibraryName=".\Debug/example.tlb"
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HeaderFileName=""/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG"
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Culture="1033"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90">
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<File
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RelativePath="example.c">
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<FileConfiguration
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Name="Release|Win32">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug|Win32">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;$(NoInherit)"/>
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</FileConfiguration>
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;fi;fd">
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe">
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</Filter>
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<File
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RelativePath="readme.txt">
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</File>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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Example Python extension for Windows NT
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=======================================
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This directory contains everything needed (except for the Python
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distribution!) to build a Python extension module using Microsoft VC++.
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Notice that you need to use the same compiler version that was used to build
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Python itself.
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The simplest way to build this example is to use the distutils script
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'setup.py'. To do this, simply execute:
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% python setup.py install
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after everything builds and installs, you can test it:
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% python -c "import example; example.foo()"
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Hello, world
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See setup.py for more details. alternatively, see below for instructions on
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how to build inside the Visual Studio environment.
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Visual Studio Build Instructions
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================================
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These are instructions how to build an extension using Visual C++. The
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instructions and project files have not been updated to the latest VC
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version. In general, it is recommended you use the 'setup.py' instructions
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above.
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It has been tested with VC++ 7.1 on Python 2.4. You can also use earlier
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versions of VC to build Python extensions, but the sample VC project file
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(example.dsw in this directory) is in VC 7.1 format.
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COPY THIS DIRECTORY!
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--------------------
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This "example_nt" directory is a subdirectory of the PC directory, in order
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to keep all the PC-specific files under the same directory. However, the
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example_nt directory can't actually be used from this location. You first
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need to copy or move it up one level, so that example_nt is a direct
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sibling of the PC\ and Include\ directories. Do all your work from within
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this new location -- sorry, but you'll be sorry if you don't.
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OPEN THE PROJECT
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----------------
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From VC 7.1, use the
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File -> Open Solution...
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dialog (*not* the "File -> Open..." dialog!). Navigate to and select the
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file "example.sln", in the *copy* of the example_nt directory you made
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above.
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Click Open.
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BUILD THE EXAMPLE DLL
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---------------------
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In order to check that everything is set up right, try building:
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1. Select a configuration. This step is optional. Do
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Build -> Configuration Manager... -> Active Solution Configuration
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and select either "Release" or "Debug".
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If you skip this step, you'll use the Debug configuration by default.
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2. Build the DLL. Do
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Build -> Build Solution
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This creates all intermediate and result files in a subdirectory which
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is called either Debug or Release, depending on which configuration you
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picked in the preceding step.
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TESTING THE DEBUG-MODE DLL
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--------------------------
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Once the Debug build has succeeded, bring up a DOS box, and cd to
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example_nt\Debug. You should now be able to repeat the following session
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("C>" is the DOS prompt, ">>>" is the Python prompt) (note that various
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debug output from Python may not match this screen dump exactly):
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C>..\..\PCbuild\python_d
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Adding parser accelerators ...
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Done.
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Python 2.2c1+ (#28, Dec 14 2001, 18:06:39) [MSC 32 bit (Intel)] on win32
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Type "help", "copyright", "credits" or "license" for more information.
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>>> import example
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[7052 refs]
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>>> example.foo()
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Hello, world
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[7052 refs]
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>>>
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TESTING THE RELEASE-MODE DLL
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----------------------------
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Once the Release build has succeeded, bring up a DOS box, and cd to
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example_nt\Release. You should now be able to repeat the following session
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("C>" is the DOS prompt, ">>>" is the Python prompt):
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C>..\..\PCbuild\python
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Python 2.2c1+ (#28, Dec 14 2001, 18:06:04) [MSC 32 bit (Intel)] on win32
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Type "help", "copyright", "credits" or "license" for more information.
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>>> import example
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>>> example.foo()
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Hello, world
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>>>
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Congratulations! You've successfully built your first Python extension
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module.
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CREATING YOUR OWN PROJECT
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-------------------------
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Choose a name ("spam" is always a winner :-) and create a directory for
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it. Copy your C sources into it. Note that the module source file name
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does not necessarily have to match the module name, but the "init" function
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name should match the module name -- i.e. you can only import a module
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"spam" if its init function is called "initspam()", and it should call
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Py_InitModule with the string "spam" as its first argument (use the minimal
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example.c in this directory as a guide). By convention, it lives in a file
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called "spam.c" or "spammodule.c". The output file should be called
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"spam.dll" or "spam.pyd" (the latter is supported to avoid confusion with a
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system library "spam.dll" to which your module could be a Python interface)
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in Release mode, or spam_d.dll or spam_d.pyd in Debug mode.
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Now your options are:
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1) Copy example.sln and example.vcproj, rename them to spam.*, and edit them
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by hand.
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or
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2) Create a brand new project; instructions are below.
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In either case, copy example_nt\example.def to spam\spam.def, and edit the
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new spam.def so its second line contains the string "initspam". If you
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created a new project yourself, add the file spam.def to the project now.
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(This is an annoying little file with only two lines. An alternative
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approach is to forget about the .def file, and add the option
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"/export:initspam" somewhere to the Link settings, by manually editing the
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"Project -> Properties -> Linker -> Command Line -> Additional Options"
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box).
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You are now all set to build your extension, unless it requires other
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external libraries, include files, etc. See Python's Extending and
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Embedding manual for instructions on how to write an extension.
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CREATING A BRAND NEW PROJECT
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----------------------------
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Use the
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File -> New -> Project...
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dialog to create a new Project Workspace. Select "Visual C++ Projects/Win32/
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Win32 Project", enter the name ("spam"), and make sure the "Location" is
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set to parent of the spam directory you have created (which should be a direct
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subdirectory of the Python build tree, a sibling of Include and PC).
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|
||||||
In "Application Settings", select "DLL", and "Empty Project". Click OK.
|
|
||||||
|
|
||||||
You should now create the file spam.def as instructed in the previous
|
|
||||||
section. Add the source files (including the .def file) to the project,
|
|
||||||
using "Project", "Add Existing Item".
|
|
||||||
|
|
||||||
Now open the
|
|
||||||
Project -> spam properties...
|
|
||||||
dialog. (Impressive, isn't it? :-) You only need to change a few
|
|
||||||
settings. Make sure "All Configurations" is selected from the "Settings
|
|
||||||
for:" dropdown list. Select the "C/C++" tab. Choose the "General"
|
|
||||||
category in the popup menu at the top. Type the following text in the
|
|
||||||
entry box labeled "Addditional Include Directories:"
|
|
||||||
|
|
||||||
..\Include,..\PC
|
|
||||||
|
|
||||||
Then, choose the "General" category in the "Linker" tab, and enter
|
|
||||||
..\PCbuild
|
|
||||||
in the "Additional library Directories" box.
|
|
||||||
|
|
||||||
Now you need to add some mode-specific settings (select "Accept"
|
|
||||||
when asked to confirm your changes):
|
|
||||||
|
|
||||||
Select "Release" in the "Configuration" dropdown list. Click the
|
|
||||||
"Link" tab, choose the "Input" Category, and append "python24.lib" to the
|
|
||||||
list in the "Additional Dependencies" box.
|
|
||||||
|
|
||||||
Select "Debug" in the "Settings for:" dropdown list, and append
|
|
||||||
"python24_d.lib" to the list in the Additional Dependencies" box. Then
|
|
||||||
click on the C/C++ tab, select "Code Generation", and select
|
|
||||||
"Multi-threaded Debug DLL" from the "Runtime library" dropdown list.
|
|
||||||
|
|
||||||
Select "Release" again from the "Settings for:" dropdown list.
|
|
||||||
Select "Multi-threaded DLL" from the "Use run-time library:" dropdown list.
|
|
||||||
|
|
||||||
That's all <wink>.
|
|
|
@ -1,22 +0,0 @@
|
||||||
# This is an example of a distutils 'setup' script for the example_nt
|
|
||||||
# sample. This provides a simpler way of building your extension
|
|
||||||
# and means you can avoid keeping MSVC solution files etc in source-control.
|
|
||||||
# It also means it should magically build with all compilers supported by
|
|
||||||
# python.
|
|
||||||
|
|
||||||
# USAGE: you probably want 'setup.py install' - but execute 'setup.py --help'
|
|
||||||
# for all the details.
|
|
||||||
|
|
||||||
# NOTE: This is *not* a sample for distutils - it is just the smallest
|
|
||||||
# script that can build this. See distutils docs for more info.
|
|
||||||
|
|
||||||
from distutils.core import setup, Extension
|
|
||||||
|
|
||||||
example_mod = Extension('example', sources = ['example.c'])
|
|
||||||
|
|
||||||
|
|
||||||
setup(name = "example",
|
|
||||||
version = "1.0",
|
|
||||||
description = "A sample extension module",
|
|
||||||
ext_modules = [example_mod],
|
|
||||||
)
|
|
|
@ -71,8 +71,6 @@ getpathp.c Default sys.path calculations (for all PC platforms).
|
||||||
dllbase_nt.txt A (manually maintained) list of base addresses for
|
dllbase_nt.txt A (manually maintained) list of base addresses for
|
||||||
various DLLs, to avoid run-time relocation.
|
various DLLs, to avoid run-time relocation.
|
||||||
|
|
||||||
example_nt A subdirectory showing how to build an extension as a
|
|
||||||
DLL.
|
|
||||||
|
|
||||||
Legacy support for older versions of Visual Studio
|
Legacy support for older versions of Visual Studio
|
||||||
==================================================
|
==================================================
|
||||||
|
|
|
@ -312,11 +312,3 @@ The pyproject property file defines _WIN32 and x64 defines _WIN64 and
|
||||||
_M_X64 although the macros are set by the compiler, too. The GUI doesn't
|
_M_X64 although the macros are set by the compiler, too. The GUI doesn't
|
||||||
always know about the macros and confuse the user with false
|
always know about the macros and confuse the user with false
|
||||||
information.
|
information.
|
||||||
|
|
||||||
|
|
||||||
Your Own Extension DLLs
|
|
||||||
-----------------------
|
|
||||||
|
|
||||||
If you want to create your own extension module DLL (.pyd), there's an
|
|
||||||
example with easy-to-follow instructions in ..\PC\example_nt\; read the
|
|
||||||
file readme.txt there first.
|
|
||||||
|
|
Loading…
Reference in New Issue