Issue #15431: Add _freeze_importlib project to regenerate importlib.h on Windows.
Patch by Kristján Valur Jónsson.
This commit is contained in:
parent
79b7ea1629
commit
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@ -256,6 +256,9 @@ Tests
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Build
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-----
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- Issue #15431: Add _freeze_importlib project to regenerate importlib.h
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on Windows. Patch by Kristján Valur Jónsson.
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- Issue #14197: For OS X framework builds, ensure links to the shared
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library are created with the proper ABI suffix.
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@ -8,7 +8,9 @@
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#include <stdio.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#ifndef MS_WINDOWS
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#include <unistd.h>
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#endif
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/* To avoid a circular dependency on frozen.o, we create our own structure
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@ -19,9 +21,6 @@ static struct _frozen _PyImport_FrozenModules[] = {
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{0, 0, 0} /* sentinel */
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};
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struct _frozen *PyImport_FrozenModules = _PyImport_FrozenModules;
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const char header[] = "/* Auto-generated by Modules/_freeze_importlib.c */";
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int
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@ -35,6 +34,8 @@ main(int argc, char *argv[])
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unsigned char *data;
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PyObject *code, *marshalled;
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PyImport_FrozenModules = _PyImport_FrozenModules;
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if (argc != 3) {
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fprintf(stderr, "need to specify input and output paths\n");
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return 2;
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@ -89,7 +90,9 @@ main(int argc, char *argv[])
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data = (unsigned char *) PyBytes_AS_STRING(marshalled);
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data_size = PyBytes_GET_SIZE(marshalled);
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outfile = fopen(outpath, "wb");
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/* Open the file in text mode. The hg checkout should be using the eol extension,
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which in turn should cause the existing file to use CRLF */
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outfile = fopen(outpath, "wt");
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if (outfile == NULL) {
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fprintf(stderr, "cannot open '%s' for writing\n", outpath);
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return 1;
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@ -0,0 +1,188 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{19C0C13F-47CA-4432-AFF3-799A296A4DDC}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>_freeze_importlib</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="pyproject.props" />
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<Import Project="debug.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="pyproject.props" />
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<Import Project="debug.props" />
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<Import Project="x64.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="pyproject.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="pyproject.props" />
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<Import Project="x64.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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<PostBuildEvent>
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<Command>$(TargetPath) ..\Lib\importlib\_bootstrap.py ..\Python\importlib.h</Command>
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</PostBuildEvent>
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<PostBuildEvent>
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<Message>creating importlib.h</Message>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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<PostBuildEvent>
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<Command>$(TargetPath) ..\Lib\importlib\_bootstrap.py ..\Python\importlib.h</Command>
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</PostBuildEvent>
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<PostBuildEvent>
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<Message>creating importlib.h</Message>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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<PostBuildEvent>
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<Command>$(TargetPath) ..\Lib\importlib\_bootstrap.py ..\Python\importlib.h</Command>
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</PostBuildEvent>
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<PostBuildEvent>
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<Message>creating importlib.h</Message>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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<PostBuildEvent>
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<Command>$(TargetPath) ..\Lib\importlib\_bootstrap.py ..\Python\importlib.h</Command>
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</PostBuildEvent>
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<PostBuildEvent>
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<Message>creating importlib.h</Message>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\Modules\_freeze_importlib.c" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="pythoncore.vcxproj">
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<Project>{cf7ac3d1-e2df-41d2-bea6-1e2556cdea26}</Project>
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<Private>true</Private>
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<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
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<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
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<LinkLibraryDependencies>true</LinkLibraryDependencies>
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<UseLibraryDependencyInputs>false</UseLibraryDependencyInputs>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\Lib\importlib\_bootstrap.py" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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@ -0,0 +1,27 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Source Files">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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<Filter Include="Header Files">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
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</Filter>
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<Filter Include="Resource Files">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\Modules\_freeze_importlib.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\Lib\importlib\_bootstrap.py">
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<Filter>Source Files</Filter>
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</None>
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</ItemGroup>
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</Project>
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@ -72,6 +72,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pylauncher", "pylauncher.vc
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pywlauncher", "pywlauncher.vcxproj", "{1D4B18D3-7C12-4ECB-9179-8531FF876CE6}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "_freeze_importlib", "_freeze_importlib.vcxproj", "{19C0C13F-47CA-4432-AFF3-799A296A4DDC}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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@ -600,6 +602,20 @@ Global
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{1D4B18D3-7C12-4ECB-9179-8531FF876CE6}.Release|Win32.Build.0 = Release|Win32
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{1D4B18D3-7C12-4ECB-9179-8531FF876CE6}.Release|x64.ActiveCfg = Release|Win32
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{1D4B18D3-7C12-4ECB-9179-8531FF876CE6}.Release|x64.Build.0 = Release|Win32
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{19C0C13F-47CA-4432-AFF3-799A296A4DDC}.Debug|Win32.ActiveCfg = Debug|Win32
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{19C0C13F-47CA-4432-AFF3-799A296A4DDC}.Debug|Win32.Build.0 = Debug|Win32
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{19C0C13F-47CA-4432-AFF3-799A296A4DDC}.Debug|x64.ActiveCfg = Debug|x64
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{19C0C13F-47CA-4432-AFF3-799A296A4DDC}.Debug|x64.Build.0 = Debug|x64
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{19C0C13F-47CA-4432-AFF3-799A296A4DDC}.PGInstrument|Win32.ActiveCfg = Release|Win32
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{19C0C13F-47CA-4432-AFF3-799A296A4DDC}.PGInstrument|Win32.Build.0 = Release|Win32
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{19C0C13F-47CA-4432-AFF3-799A296A4DDC}.PGInstrument|x64.ActiveCfg = Release|Win32
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{19C0C13F-47CA-4432-AFF3-799A296A4DDC}.PGUpdate|Win32.ActiveCfg = Release|Win32
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{19C0C13F-47CA-4432-AFF3-799A296A4DDC}.PGUpdate|Win32.Build.0 = Release|Win32
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{19C0C13F-47CA-4432-AFF3-799A296A4DDC}.PGUpdate|x64.ActiveCfg = Release|Win32
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{19C0C13F-47CA-4432-AFF3-799A296A4DDC}.Release|Win32.ActiveCfg = Release|Win32
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{19C0C13F-47CA-4432-AFF3-799A296A4DDC}.Release|Win32.Build.0 = Release|Win32
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{19C0C13F-47CA-4432-AFF3-799A296A4DDC}.Release|x64.ActiveCfg = Release|x64
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{19C0C13F-47CA-4432-AFF3-799A296A4DDC}.Release|x64.Build.0 = Release|x64
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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