Addressed SF bug 421973 (finally).
Rewrote the subsection on coercion rules (and made it a proper subsection, with a label). The new section is much less precise, because precise rules would be too hard to give (== I don't know what they are any more :-). OTOH, the new section gives much more up-to-date information. Also noted that __coerce__ may return NotImplemented, with the same meaning as None. I beg Fred forgiveness: my use of \code{} is probably naive. Please fix this and other markup nits. An index entry would be nice. This could be a 2.2 bugfix candidate, if we bother about old docs (Fred?)
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Doc/ref/ref3.tex
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Doc/ref/ref3.tex
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@ -1511,74 +1511,116 @@ the common type would be the type of \code{other}, it is sufficient to
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return \code{None}, since the interpreter will also ask the other
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object to attempt a coercion (but sometimes, if the implementation of
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the other type cannot be changed, it is useful to do the conversion to
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the other type here).
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the other type here). A return value of \code{NotImplemented} is
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equivalent to returning \code{None}.
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\end{methoddesc}
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\strong{Coercion rules}: to evaluate \var{x} \var{op} \var{y}, the
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following steps are taken (where \method{__\var{op}__()} and
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\method{__r\var{op}__()} are the method names corresponding to
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\var{op}, e.g., if \var{op} is `\code{+}', \method{__add__()} and
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\method{__radd__()} are used). If an exception occurs at any point,
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the evaluation is abandoned and exception handling takes over.
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\subsection{Coercion rules\label{coercion-rules}}
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This section used to document the rules for coercion. As the language
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has evolved, the coercion rules have become hard to document
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precisely; documenting what one version of one particular
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implementation does is undesirable. Instead, here are some informal
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guidelines regarding coercion. In Python 3.0, coercion will not be
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supported.
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\begin{itemize}
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\item[0.] If \var{x} is a string object and \var{op} is the modulo
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operator (\%), the string formatting operation is invoked and
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the remaining steps are skipped.
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\item
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\item[1.] If \var{x} is a class instance:
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If the left operand of a \% operator is a string or Unicode object, no
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coercion takes place and the string formatting operation is invoked
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instead.
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\begin{itemize}
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\item
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\item[1a.] If \var{x} has a \method{__coerce__()} method:
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replace \var{x} and \var{y} with the 2-tuple returned by
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\code{\var{x}.__coerce__(\var{y})}; skip to step 2 if the
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coercion returns \code{None}.
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It is no longer recommended to define a coercion operation.
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Mixed-mode operations on types that don't define coercion pass the
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original arguments to the operation.
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\item[1b.] If neither \var{x} nor \var{y} is a class instance
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after coercion, go to step 3.
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\item
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\item[1c.] If \var{x} has a method \method{__\var{op}__()}, return
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\code{\var{x}.__\var{op}__(\var{y})}; otherwise, restore \var{x} and
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\var{y} to their value before step 1a.
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New-style classes (those derived from \code{object}) never invoke the
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\code{__coerce__} method in response to a binary operator; the only
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time \code{__coerce__} is invoked is when the built-in function
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\code{coerce()} is called.
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\end{itemize}
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\item
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\item[2.] If \var{y} is a class instance:
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For most intents and purposes, an operator that returns
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\code{NotImplemented} is treated the same as one that is not
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implemented at all.
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\begin{itemize}
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\item
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\item[2a.] If \var{y} has a \method{__coerce__()} method:
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replace \var{y} and \var{x} with the 2-tuple returned by
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\code{\var{y}.__coerce__(\var{x})}; skip to step 3 if the
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coercion returns \code{None}.
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Below, \method{__op__()} and \method{__rop__()} are used to signify
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the generic method names corresponding to an operator;
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\method{__iop__} is used for the corresponding in-place operator. For
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example, for the operator `\code{+}', \method{__add__()} and
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\method{__radd__()} are used for the left and right variant of the
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binary operator, and \method{__iadd__} for the in-place variant.
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\item[2b.] If neither \var{x} nor \var{y} is a class instance
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after coercion, go to step 3.
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\item
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\item[2b.] If \var{y} has a method \method{__r\var{op}__()},
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return \code{\var{y}.__r\var{op}__(\var{x})}; otherwise,
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restore \var{x} and \var{y} to their value before step 2a.
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For objects \var{x} and \var{y}, first \code{\var{x}.__op__(\var{y})}
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is tried. If this is not implemented or returns \code{NotImplemented},
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\code{\var{y}.__rop__(\var{x})} is tried. If this is also not
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implemented or returns \code{NotImplemented}, a \code{TypeError}
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exception is raised. But see the following exception:
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\end{itemize}
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\item
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\item[3.] We only get here if neither \var{x} nor \var{y} is a class
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instance.
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Exception to the previous item: if the left operand is an instance of
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a built-in type or a new-style class, and the right operand is an
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instance of a proper subclass of that type or class, the right
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operand's \code{__rop__} method is tried \emph{before} the left
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operand's \code{__op__} method. This is done so that a subclass can
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completely override binary operators. Otherwise, the left operand's
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__op__ method would always accept the right operand: when an instance
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of a given class is expected, an instance of a subclass of that class
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is always acceptable.
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\begin{itemize}
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\item
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\item[3a.] If \var{op} is `\code{+}' and \var{x} is a
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sequence, sequence concatenation is invoked.
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When either operand type defines a coercion, this coercion is called
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before that type's \code{__op__} or \code{__rop__} method is called,
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but no sooner. If the coercion returns an object of a different type
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for the operand whose coercion is invoked, part of the process is
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redone using the new object.
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\item[3b.] If \var{op} is `\code{*}' and one operand is a
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sequence and the other an integer, sequence repetition is
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invoked.
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\item
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\item[3c.] Otherwise, both operands must be numbers; they are
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coerced to a common type if possible, and the numeric
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operation is invoked for that type.
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When an in-place operator (like `\code{+=}') is used, if the left
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operand implements \code{__iop__}, it is invoked without any coercion.
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When the operation falls back to \code{__op__} and/or \code{__rop__},
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the normal coercion rules apply.
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\end{itemize}
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\item
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In \var{x}\code{+}\var{y}, if \var{x} is a sequence that implements
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sequence concatenation, sequence concatenation is invoked.
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\item
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In \var{x}\code{*}\var{y}, if one operator is a sequence that
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implements sequence repetition, and the other is an integer
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(\code{int} or \code{long}), sequence repetition is invoked.
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\item
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Rich comparisons (implemented by methods \code{__eq__} and so on)
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never use coercion. Three-way comparison (implemented by
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\code{__cmp__}) does use coercion under the same conditions as
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other binary operations use it.
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\item
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In the current implementation, the built-in numeric types \code{int},
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\code{long} and \code{float} do not use coercion; the type
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\code{complex} however does use it. The difference can become
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apparent when subclassing these types. Over time, the type
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\code{complex} may be fixed to avoid coercion. All these types
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implement a \code{__coerce__} method, for use by the built-in
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\code{coerce} function.
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\end{itemize}
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