two new modules for the Mac toolbox
This commit is contained in:
parent
a075feba1e
commit
8f4b6adb77
|
@ -0,0 +1,110 @@
|
|||
"""Easy to use dialogs.
|
||||
|
||||
Message(msg) -- display a message and an OK button.
|
||||
AskString(prompt, default) -- ask for a string, display OK and Cancel buttons.
|
||||
AskYesNoCancel(question, default) -- display a question and Yes, No and Cancel buttons.
|
||||
|
||||
More documentation in each function.
|
||||
This module uses DLOG resources 256, 257 and 258.
|
||||
Based upon STDWIN dialogs with the same names and functions.
|
||||
"""
|
||||
|
||||
from Dlg import GetNewDialog, SetIText, GetIText, ModalDialog
|
||||
|
||||
|
||||
def Message(msg):
|
||||
"""Display a MESSAGE string.
|
||||
|
||||
Return when the user clicks the OK button or presses Return.
|
||||
|
||||
The MESSAGE string can be at most 255 characters long.
|
||||
"""
|
||||
|
||||
id = 256
|
||||
d = GetNewDialog(id, -1)
|
||||
if not d:
|
||||
print "Can't get DLOG resource with id =", id
|
||||
return
|
||||
tp, h, rect = d.GetDItem(2)
|
||||
SetIText(h, msg)
|
||||
while 1:
|
||||
n = ModalDialog(None)
|
||||
if n == 1:
|
||||
return
|
||||
|
||||
|
||||
def AskString(prompt, default = ""):
|
||||
"""Display a PROMPT string and a text entry field with a DEFAULT string.
|
||||
|
||||
Return the contents of the text entry field when the user clicks the
|
||||
OK button or presses Return.
|
||||
Return None when the user clicks the Cancel button.
|
||||
|
||||
If omitted, DEFAULT is empty.
|
||||
|
||||
The PROMPT and DEFAULT strings, as well as the return value,
|
||||
can be at most 255 characters long.
|
||||
"""
|
||||
|
||||
id = 257
|
||||
d = GetNewDialog(id, -1)
|
||||
if not d:
|
||||
print "Can't get DLOG resource with id =", id
|
||||
return
|
||||
tp, h, rect = d.GetDItem(3)
|
||||
SetIText(h, prompt)
|
||||
tp, h, rect = d.GetDItem(4)
|
||||
SetIText(h, default)
|
||||
d.SelIText(4, 0, 255)
|
||||
while 1:
|
||||
n = ModalDialog(None)
|
||||
if n == 1:
|
||||
tp, h, rect = d.GetDItem(4)
|
||||
return GetIText(h)
|
||||
if n == 2: return None
|
||||
|
||||
|
||||
def AskYesNoCancel(question, default = 0):
|
||||
## """Display a QUESTION string which can be answered with Yes or No.
|
||||
##
|
||||
## Return 1 when the user clicks the Yes button.
|
||||
## Return 0 when the user clicks the No button.
|
||||
## Return -1 when the user clicks the Cancel button.
|
||||
##
|
||||
## When the user presses Return, the DEFAULT value is returned.
|
||||
## If omitted, this is 0 (No).
|
||||
##
|
||||
## The QUESTION strign ca be at most 255 characters.
|
||||
## """
|
||||
|
||||
id = 258
|
||||
d = GetNewDialog(id, -1)
|
||||
if not d:
|
||||
print "Can't get DLOG resource with id =", id
|
||||
return
|
||||
# Button assignments:
|
||||
# 1 = default (invisible)
|
||||
# 2 = Yes
|
||||
# 3 = No
|
||||
# 4 = Cancel
|
||||
# The question string is item 5
|
||||
tp, h, rect = d.GetDItem(5)
|
||||
SetIText(h, question)
|
||||
while 1:
|
||||
n = ModalDialog(None)
|
||||
if n == 1: return default
|
||||
if n == 2: return 1
|
||||
if n == 3: return 0
|
||||
if n == 4: return -1
|
||||
|
||||
|
||||
def test():
|
||||
Message("Testing EasyDialogs.")
|
||||
ok = AskYesNoCancel("Do you want to proceed?")
|
||||
if ok > 0:
|
||||
s = AskString("Enter your first name")
|
||||
Message("Thank you,\015%s" % `s`)
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
test()
|
|
@ -0,0 +1,480 @@
|
|||
"A sort of application framework for the Mac"
|
||||
|
||||
|
||||
import MacOS
|
||||
import traceback
|
||||
|
||||
from addpack import addpack
|
||||
addpack('Demo')
|
||||
addpack('bgen')
|
||||
addpack('ae')
|
||||
#addpack('ctl')
|
||||
addpack('dlg')
|
||||
addpack('evt')
|
||||
addpack('menu')
|
||||
#addpack('qd')
|
||||
#addpack('res')
|
||||
#addpack('snd')
|
||||
addpack('win')
|
||||
|
||||
from AE import *
|
||||
from AppleEvents import *
|
||||
#from Ctl import *
|
||||
#from Controls import *
|
||||
from Dlg import *
|
||||
from Dialogs import *
|
||||
from Evt import *
|
||||
from Events import *
|
||||
from Menu import *
|
||||
from Menus import *
|
||||
#from Qd import *
|
||||
#from QuickDraw import *
|
||||
#from Res import *
|
||||
#from Resources import *
|
||||
#from Snd import *
|
||||
#from Sound import *
|
||||
from Win import *
|
||||
from Windows import *
|
||||
|
||||
import EasyDialogs
|
||||
|
||||
kHighLevelEvent = 23 # Don't know what header file this should come from
|
||||
|
||||
|
||||
# Map event 'what' field to strings
|
||||
eventname = {}
|
||||
eventname[1] = 'mouseDown'
|
||||
eventname[2] = 'mouseUp'
|
||||
eventname[3] = 'keyDown'
|
||||
eventname[4] = 'keyUp'
|
||||
eventname[5] = 'autoKey'
|
||||
eventname[6] = 'updateEvt'
|
||||
eventname[7] = 'diskEvt'
|
||||
eventname[8] = 'activateEvt'
|
||||
eventname[15] = 'osEvt'
|
||||
eventname[23] = 'kHighLevelEvent'
|
||||
|
||||
# Map part codes returned by WhichWindow() to strings
|
||||
partname = {}
|
||||
partname[0] = 'inDesk'
|
||||
partname[1] = 'inMenuBar'
|
||||
partname[2] = 'inSysWindow'
|
||||
partname[3] = 'inContent'
|
||||
partname[4] = 'inDrag'
|
||||
partname[5] = 'inGrow'
|
||||
partname[6] = 'inGoAway'
|
||||
partname[7] = 'inZoomIn'
|
||||
partname[8] = 'inZoomOut'
|
||||
|
||||
# A rectangle that's bigger than the screen,
|
||||
# but not so big that adding the screen size to it will cause 16-bit overflow
|
||||
everywhere = (-16000, -16000, 16000, 16000)
|
||||
|
||||
|
||||
class Application:
|
||||
|
||||
"Application framework -- your application should be a derived class"
|
||||
|
||||
def __init__(self):
|
||||
self.makemenubar()
|
||||
|
||||
def makemenubar(self):
|
||||
self.menubar = MenuBar()
|
||||
AppleMenu(self.menubar, self.getabouttext(), self.do_about)
|
||||
self.makeusermenus()
|
||||
|
||||
def getabouttext(self):
|
||||
return "About %s..." % self.__class__.__name__
|
||||
|
||||
def do_about(self, id, item, window, event):
|
||||
EasyDialogs.Message("Hello, world!" + "\015(%s)" % self.__class__.__name__)
|
||||
|
||||
# The main event loop is broken up in several simple steps.
|
||||
# This is done so you can override each individual part,
|
||||
# if you have a need to do extra processing independent of the
|
||||
# event type.
|
||||
# Normally, however, you'd just define handlers for individual
|
||||
# events.
|
||||
# (XXX I'm not sure if using default parameter values is the right
|
||||
# way to define the mask and wait time passed to WaitNextEvent.)
|
||||
|
||||
def mainloop(self, mask = everyEvent, wait = 0):
|
||||
saveyield = MacOS.EnableAppswitch(self.yield)
|
||||
try:
|
||||
while 1:
|
||||
try:
|
||||
self.do1event(mask, wait)
|
||||
except (Application, SystemExit):
|
||||
break
|
||||
finally:
|
||||
MacOS.EnableAppswitch(saveyield)
|
||||
|
||||
yield = -1
|
||||
|
||||
def do1event(self, mask = everyEvent, wait = 0):
|
||||
event = self.getevent(mask, wait)
|
||||
if event:
|
||||
self.dispatch(event)
|
||||
|
||||
def getevent(self, mask = everyEvent, wait = 0):
|
||||
ok, event = WaitNextEvent(mask, wait)
|
||||
if ok:
|
||||
return event
|
||||
else:
|
||||
return None
|
||||
|
||||
def dispatch(self, event):
|
||||
(what, message, when, where, modifiers) = event
|
||||
if eventname.has_key(what):
|
||||
name = "do_" + eventname[what]
|
||||
else:
|
||||
name = "do_%d" % what
|
||||
try:
|
||||
handler = getattr(self, name)
|
||||
except AttributeError:
|
||||
handler = self.do_unknownevent
|
||||
handler(event)
|
||||
|
||||
def do_mouseDown(self, event):
|
||||
(what, message, when, where, modifiers) = event
|
||||
partcode, window = FindWindow(where)
|
||||
if partname.has_key(partcode):
|
||||
name = "do_" + partname[partcode]
|
||||
else:
|
||||
name = "do_%d" % partcode
|
||||
try:
|
||||
handler = getattr(self, name)
|
||||
except AttrinuteError:
|
||||
handler = self.do_unknownpartcode
|
||||
handler(partcode, window, event)
|
||||
|
||||
def do_inDrag(self, partcode, window, event):
|
||||
window.DragWindow(where, self.draglimit)
|
||||
|
||||
draglimit = everywhere
|
||||
|
||||
def do_inGoAway(self, partcode, window, event):
|
||||
if window.TrackGoAway(where):
|
||||
self.do_close(window)
|
||||
|
||||
def do_close(self, window):
|
||||
print "Should close window:", window
|
||||
|
||||
def do_inZoom(self, partcode, window, event):
|
||||
(what, message, when, where, modifiers) = event
|
||||
if window.TrackBox(where, partcode):
|
||||
window.ZoomWindow(partcode, 1)
|
||||
|
||||
def do_inZoomIn(self, partcode, window, event):
|
||||
SetPort(window) # !!!
|
||||
self.do_inZoom(partcode, window, event)
|
||||
|
||||
def do_inZoomOut(self, partcode, window, event):
|
||||
SetPort(window) # !!!
|
||||
self.do_inZoom(partcode, window, event)
|
||||
|
||||
def do_inSysWindow(self, partcode, window, event):
|
||||
print "SystemClick", event, window
|
||||
# SystemClick(event, window) # XXX useless, window is None
|
||||
|
||||
def do_inDesk(self, partcode, window, event):
|
||||
print "inDesk"
|
||||
# XXX what to do with it?
|
||||
|
||||
def do_inMenuBar(self, partcode, window, event):
|
||||
(what, message, when, where, modifiers) = event
|
||||
result = MenuSelect(where)
|
||||
id = (result>>16) & 0xffff # Hi word
|
||||
item = result & 0xffff # Lo word
|
||||
self.do_rawmenu(id, item, window, event)
|
||||
|
||||
def do_rawmenu(self, id, item, window, event):
|
||||
try:
|
||||
self.do_menu(id, item, window, event)
|
||||
finally:
|
||||
HiliteMenu(0)
|
||||
|
||||
def do_menu(self, id, item, window, event):
|
||||
self.menubar.dispatch(id, item, window, event)
|
||||
|
||||
def do_inGrow(self, partcode, window, event):
|
||||
(what, message, when, where, modifiers) = event
|
||||
result = window.GrowWindow(where, self.growlimit)
|
||||
if result:
|
||||
height = (result>>16) & 0xffff # Hi word
|
||||
width = result & 0xffff # Lo word
|
||||
self.do_resize(width, height, window)
|
||||
|
||||
growlimit = everywhere
|
||||
|
||||
def do_resize(self, width, height, window):
|
||||
window.SizeWindow(width, height, 0)
|
||||
self.do_postresize(width, height, window)
|
||||
|
||||
def do_postresize(self, width, height, window):
|
||||
SetPort(window)
|
||||
InvalRect(everywhere)
|
||||
|
||||
def do_inContent(self, partcode, window, event):
|
||||
(what, message, when, where, modifiers) = event
|
||||
local = GlobalToLocal(where)
|
||||
ctltype, control = FindControl(local, window)
|
||||
if ctltype and control:
|
||||
pcode = control.TrackControl(local)
|
||||
if pcode:
|
||||
self.do_controlhit(window, control, pcode, event)
|
||||
else:
|
||||
print "FindControl(%s, %s) -> (%s, %s)" % \
|
||||
(local, window, ctltype, control)
|
||||
|
||||
def do_controlhit(self, window, control, pcode, event):
|
||||
print "control hit in", window, "on", control, "; pcode =", pcode
|
||||
|
||||
def do_unknownpartcode(self, partcode, window, event):
|
||||
(what, message, when, where, modifiers) = event
|
||||
print "Mouse down at global:", where
|
||||
print "\tUnknown part code:", partcode
|
||||
|
||||
def do_keyDown(self, event):
|
||||
self.do_key(event)
|
||||
|
||||
def do_autoKey(self, event):
|
||||
if not event[-1] & cmdKey:
|
||||
self.do_key(event)
|
||||
|
||||
def do_key(self, event):
|
||||
(what, message, when, where, modifiers) = event
|
||||
c = chr(message & charCodeMask)
|
||||
if modifiers & cmdKey:
|
||||
if c == '.':
|
||||
raise self
|
||||
else:
|
||||
result = MenuKey(ord(c))
|
||||
id = (result>>16) & 0xffff # Hi word
|
||||
item = result & 0xffff # Lo word
|
||||
if id:
|
||||
self.do_rawmenu(id, item, None, event)
|
||||
elif c == 'w':
|
||||
w = FrontWindow()
|
||||
if w:
|
||||
self.do_close(w)
|
||||
else:
|
||||
print 'Command-W without front window'
|
||||
else:
|
||||
print "Command-" +`c`
|
||||
else:
|
||||
self.do_char(c, event)
|
||||
|
||||
def do_char(self, c, event):
|
||||
print "Character", `c`
|
||||
|
||||
def do_updateEvt(self, event):
|
||||
print "do_update",
|
||||
self.printevent(event)
|
||||
window = FrontWindow() # XXX This is wrong!
|
||||
if window:
|
||||
self.do_rawupdate(window, event)
|
||||
else:
|
||||
print "no window for do_updateEvt"
|
||||
|
||||
def do_rawupdate(self, window, event):
|
||||
print "raw update for", window
|
||||
window.BeginUpdate()
|
||||
self.do_update(window, event)
|
||||
DrawControls(window)
|
||||
window.DrawGrowIcon()
|
||||
window.EndUpdate()
|
||||
|
||||
def do_update(self, window, event):
|
||||
EraseRect(everywhere)
|
||||
|
||||
def do_kHighLevelEvent(self, event):
|
||||
(what, message, when, where, modifiers) = event
|
||||
print "High Level Event:",
|
||||
self.printevent(event)
|
||||
try:
|
||||
AEProcessAppleEvent(event)
|
||||
except:
|
||||
print "AEProcessAppleEvent error:"
|
||||
traceback.print_exc()
|
||||
|
||||
def do_unknownevent(self, event):
|
||||
print "Unknown event:",
|
||||
self.printevent(event)
|
||||
|
||||
def printevent(self, event):
|
||||
(what, message, when, where, modifiers) = event
|
||||
nicewhat = `what`
|
||||
if eventname.has_key(what):
|
||||
nicewhat = eventname[what]
|
||||
print nicewhat,
|
||||
if what == kHighLevelEvent:
|
||||
h, v = where
|
||||
print `ostypecode(message)`, hex(when), `ostypecode(h | (v<<16))`,
|
||||
else:
|
||||
print hex(message), hex(when), where,
|
||||
print hex(modifiers)
|
||||
|
||||
|
||||
class MenuBar:
|
||||
"""Represent a set of menus in a menu bar.
|
||||
|
||||
Interface:
|
||||
|
||||
- (constructor)
|
||||
- (destructor)
|
||||
- addmenu
|
||||
- addpopup (normally used internally)
|
||||
- dispatch (called from Application)
|
||||
"""
|
||||
|
||||
nextid = 1 # Necessarily a class variable
|
||||
|
||||
def getnextid(self):
|
||||
id = self.nextid
|
||||
self.nextid = id+1
|
||||
return id
|
||||
|
||||
def __init__(self):
|
||||
ClearMenuBar()
|
||||
self.bar = GetMenuBar()
|
||||
self.menus = {}
|
||||
|
||||
def addmenu(self, title, after = 0):
|
||||
id = self.getnextid()
|
||||
m = NewMenu(id, title)
|
||||
m.InsertMenu(after)
|
||||
DrawMenuBar()
|
||||
return id, m
|
||||
|
||||
def addpopup(self, title = ''):
|
||||
return self.addmenu(title, -1)
|
||||
|
||||
def install(self):
|
||||
self.bar.SetMenuBar()
|
||||
DrawMenuBar()
|
||||
|
||||
def dispatch(self, id, item, window, event):
|
||||
if self.menus.has_key(id):
|
||||
self.menus[id].dispatch(id, item, window, event)
|
||||
else:
|
||||
print "MenuBar.dispatch(%d, %d, %s, %s)" % \
|
||||
(id, item, window, event)
|
||||
|
||||
|
||||
# XXX Need a way to get menus as resources and bind them to callbacks
|
||||
|
||||
class Menu:
|
||||
"One menu."
|
||||
|
||||
def __init__(self, bar, title, after=0):
|
||||
self.bar = bar
|
||||
self.id, self.menu = self.bar.addmenu(title, after)
|
||||
bar.menus[self.id] = self
|
||||
self.items = []
|
||||
|
||||
def additem(self, label, shortcut=None, callback=None, kind=None):
|
||||
self.menu.AppendMenu('x') # add a dummy string
|
||||
self.items.append(label, shortcut, callback, kind)
|
||||
item = len(self.items)
|
||||
self.menu.SetItem(item, label) # set the actual text
|
||||
if shortcut:
|
||||
self.menu.SetItemCmd(item, ord(shortcut))
|
||||
return item
|
||||
|
||||
def addcheck(self, label, shortcut=None, callback=None):
|
||||
return self.additem(label, shortcut, callback, 'check')
|
||||
|
||||
def addradio(self, label, shortcut=None, callback=None):
|
||||
return self.additem(label, shortcut, callback, 'radio')
|
||||
|
||||
def addseparator(self):
|
||||
self.menu.AppendMenu('(-')
|
||||
self.items.append('', None, None, 'separator')
|
||||
|
||||
def addsubmenu(self, label, title=''):
|
||||
sub = Menu(self.bar, title, -1)
|
||||
item = self.additem(label, '\x1B', None, 'submenu')
|
||||
self.menu.SetItemMark(item, sub.id)
|
||||
return sub
|
||||
|
||||
def dispatch(self, id, item, window, event):
|
||||
title, shortcut, callback, type = self.items[item-1]
|
||||
if callback:
|
||||
callback(id, item, window, event)
|
||||
|
||||
|
||||
class MenuItem:
|
||||
def __init__(self, menu, title, shortcut=None, callback=None, kind=None):
|
||||
self.item = menu.additem(title, shortcut, callback)
|
||||
|
||||
class RadioItem(MenuItem):
|
||||
def __init__(self, menu, title, shortcut=None, callback=None):
|
||||
MenuItem.__init__(self, menu, title, shortcut, callback, 'radio')
|
||||
|
||||
class CheckItem(MenuItem):
|
||||
def __init__(self, menu, title, shortcut=None, callback=None):
|
||||
MenuItem.__init__(self, menu, title, shortcut, callback, 'check')
|
||||
|
||||
def Separator(menu):
|
||||
menu.addseparator()
|
||||
|
||||
def SubMenu(menu, label, title=''):
|
||||
return menu.addsubmenu(label, title)
|
||||
|
||||
|
||||
class AppleMenu(Menu):
|
||||
|
||||
def __init__(self, bar, abouttext="About me...", aboutcallback=None):
|
||||
Menu.__init__(self, bar, "\024")
|
||||
self.additem(abouttext, None, aboutcallback)
|
||||
self.addseparator()
|
||||
self.menu.AddResMenu('DRVR')
|
||||
|
||||
def dispatch(self, id, item, window, event):
|
||||
if item == 1:
|
||||
Menu.dispatch(self, id, item, window, event)
|
||||
else:
|
||||
name = self.menu.GetItem(item)
|
||||
OpenDeskAcc(name)
|
||||
|
||||
|
||||
def ostypecode(x):
|
||||
"Convert a long int to the 4-character code it really is"
|
||||
s = ''
|
||||
for i in range(4):
|
||||
x, c = divmod(x, 256)
|
||||
s = chr(c) + s
|
||||
return s
|
||||
|
||||
|
||||
class TestApp(Application):
|
||||
|
||||
"This class is used by the test() function"
|
||||
|
||||
def makeusermenus(self):
|
||||
self.filemenu = m = Menu(self.menubar, "File")
|
||||
self.saveitem = MenuItem(m, "Save", "S", self.save)
|
||||
Separator(m)
|
||||
self.optionsmenu = mm = SubMenu(m, "Options")
|
||||
self.opt1 = CheckItem(mm, "Arguments")
|
||||
self.opt2 = CheckItem(mm, "Being hit on the head lessons")
|
||||
self.opt3 = CheckItem(mm, "Complaints")
|
||||
Separator(m)
|
||||
self.quititem = MenuItem(m, "Quit", "Q", self.quit)
|
||||
|
||||
def save(self, *args):
|
||||
print "Save"
|
||||
|
||||
def quit(self, *args):
|
||||
raise self
|
||||
|
||||
|
||||
def test():
|
||||
"Test program"
|
||||
app = TestApp()
|
||||
app.mainloop()
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
test()
|
Loading…
Reference in New Issue