De-string-module-ification.
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@ -6,7 +6,6 @@ It is used to bring up other windows.
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import sys
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import os
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import string
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from Tkinter import *
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import tkMessageBox
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import tkFileDialog
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@ -221,9 +220,9 @@ class Helpwin:
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fp = open(readmefile)
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contents = fp.read()
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# wax the last page, it contains Emacs cruft
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i = string.rfind(contents, '\f')
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i = contents.rfind('\f')
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if i > 0:
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contents = string.rstrip(contents[:i])
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contents = contents[:i].rstrip()
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finally:
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if fp:
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fp.close()
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@ -258,11 +257,11 @@ class PopupViewer:
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self.__root = root
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self.__menutext = module.ADDTOVIEW
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# find the underline character
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underline = string.find(module.ADDTOVIEW, '%')
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underline = module.ADDTOVIEW.find('%')
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if underline == -1:
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underline = 0
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else:
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self.__menutext = string.replace(module.ADDTOVIEW, '%', '', 1)
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self.__menutext = module.ADDTOVIEW.replace('%', '', 1)
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self.__underline = underline
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self.__window = None
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@ -24,7 +24,6 @@ select the color under the cursor while you drag it, but be forewarned that
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this can be slow.
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"""
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import string
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from Tkinter import *
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import ColorDB
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@ -46,7 +45,10 @@ BTNDOWN = 4
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BTNUP = 5
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BTNDRAG = 6
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SPACE = ' '
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def constant(numchips):
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step = 255.0 / (numchips - 1)
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start = 0.0
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@ -141,7 +143,7 @@ class RightArrow(LeftArrow):
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width=3.0,
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tags=self._TAG)
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text = self._canvas.create_text(
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x - self._ARROWWIDTH + 15, # TBD: kludge
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x - self._ARROWWIDTH + 15, # BAW: kludge
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self._ARROWHEIGHT - self._TEXTYOFFSET,
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justify=RIGHT,
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text='128',
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@ -151,7 +153,7 @@ class RightArrow(LeftArrow):
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def _x(self):
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coords = self._canvas.bbox(self._TAG)
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assert coords
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return coords[2] - 6 # TBD: kludge
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return coords[2] - 6 # BAW: kludge
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@ -182,7 +184,7 @@ class StripWidget:
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self.__sb = switchboard
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canvaswidth = numchips * (chipwidth + 1)
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canvasheight = chipheight + 43 # TBD: Kludge
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canvasheight = chipheight + 43 # BAW: Kludge
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# create the canvas and pack it
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canvas = self.__canvas = Canvas(master,
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@ -301,7 +303,7 @@ class StripWidget:
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chip = i
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i = i + 1
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# call the raw tcl script
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colors = string.join(chips)
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colors = SPACE.join(chips)
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tk.eval('setcolor %s {%s}' % (self.__canvas._w, colors))
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# move the arrows around
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self.__trackarrow(chip, (red, green, blue))
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