Issue #17767: test_locale now works with unittest test discovery.

Original patch by Zachary Ware.
This commit is contained in:
Serhiy Storchaka 2013-07-17 13:23:45 +03:00
parent 6a98fe9edd
commit 880254e222
2 changed files with 40 additions and 59 deletions

View File

@ -1,52 +1,50 @@
from test.support import run_unittest, verbose from test.support import verbose
import unittest import unittest
import locale import locale
import sys import sys
import codecs import codecs
enUS_locale = None
def get_enUS_locale():
global enUS_locale
if sys.platform == 'darwin':
import os
tlocs = ("en_US.UTF-8", "en_US.ISO8859-1", "en_US")
if int(os.uname().release.split('.')[0]) < 10:
# The locale test work fine on OSX 10.6, I (ronaldoussoren)
# haven't had time yet to verify if tests work on OSX 10.5
# (10.4 is known to be bad)
raise unittest.SkipTest("Locale support on MacOSX is minimal")
elif sys.platform.startswith("win"):
tlocs = ("En", "English")
else:
tlocs = ("en_US.UTF-8", "en_US.ISO8859-1", "en_US.US-ASCII", "en_US")
oldlocale = locale.setlocale(locale.LC_NUMERIC)
for tloc in tlocs:
try:
locale.setlocale(locale.LC_NUMERIC, tloc)
except locale.Error:
continue
break
else:
raise unittest.SkipTest(
"Test locale not supported (tried %s)" % (', '.join(tlocs)))
enUS_locale = tloc
locale.setlocale(locale.LC_NUMERIC, oldlocale)
class BaseLocalizedTest(unittest.TestCase): class BaseLocalizedTest(unittest.TestCase):
# #
# Base class for tests using a real locale # Base class for tests using a real locale
# #
def setUp(self): @classmethod
self.oldlocale = locale.setlocale(self.locale_type) def setUpClass(cls):
locale.setlocale(self.locale_type, enUS_locale) if sys.platform == 'darwin':
if verbose: import os
print("testing with \"%s\"..." % enUS_locale, end=' ') tlocs = ("en_US.UTF-8", "en_US.ISO8859-1", "en_US")
if int(os.uname().release.split('.')[0]) < 10:
# The locale test work fine on OSX 10.6, I (ronaldoussoren)
# haven't had time yet to verify if tests work on OSX 10.5
# (10.4 is known to be bad)
raise unittest.SkipTest("Locale support on MacOSX is minimal")
elif sys.platform.startswith("win"):
tlocs = ("En", "English")
else:
tlocs = ("en_US.UTF-8", "en_US.ISO8859-1",
"en_US.US-ASCII", "en_US")
try:
oldlocale = locale.setlocale(locale.LC_NUMERIC)
for tloc in tlocs:
try:
locale.setlocale(locale.LC_NUMERIC, tloc)
except locale.Error:
continue
break
else:
raise unittest.SkipTest("Test locale not supported "
"(tried %s)" % (', '.join(tlocs)))
cls.enUS_locale = tloc
finally:
locale.setlocale(locale.LC_NUMERIC, oldlocale)
def tearDown(self): def setUp(self):
locale.setlocale(self.locale_type, self.oldlocale) oldlocale = locale.setlocale(self.locale_type)
self.addCleanup(locale.setlocale, self.locale_type, oldlocale)
locale.setlocale(self.locale_type, self.enUS_locale)
if verbose:
print("testing with %r..." % self.enUS_locale, end=' ', flush=True)
class BaseCookedTest(unittest.TestCase): class BaseCookedTest(unittest.TestCase):
@ -415,25 +413,5 @@ class TestMiscellaneous(unittest.TestCase):
locale.setlocale(locale.LC_ALL, (b'not', b'valid')) locale.setlocale(locale.LC_ALL, (b'not', b'valid'))
def test_main():
tests = [
TestMiscellaneous,
TestFormatPatternArg,
TestLocaleFormatString,
TestEnUSNumberFormatting,
TestCNumberFormatting,
TestFrFRNumberFormatting,
TestCollation
]
# SkipTest can't be raised inside unittests, handle it manually instead
try:
get_enUS_locale()
except unittest.SkipTest as e:
if verbose:
print("Some tests will be disabled: %s" % e)
else:
tests += [TestNumberFormatting, TestEnUSCollation]
run_unittest(*tests)
if __name__ == '__main__': if __name__ == '__main__':
test_main() unittest.main()

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@ -198,6 +198,9 @@ IDLE
Tests Tests
----- -----
- Issue #17767: test_locale now works with unittest test discovery.
Original patch by Zachary Ware.
- Issue #18375: Assume --randomize when --randseed is used for running the - Issue #18375: Assume --randomize when --randseed is used for running the
testsuite. testsuite.