Issue #9225: Remove the ROT_FOUR and DUP_TOPX opcode, the latter replaced

by the new (and simpler) DUP_TOP_TWO.  Performance isn't changed, but
our bytecode is a bit simplified.  Patch by Demur Rumed.
This commit is contained in:
Antoine Pitrou 2010-09-04 18:43:52 +00:00
parent ef0e6c3b04
commit 74a69fa662
9 changed files with 31 additions and 62 deletions

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@ -184,17 +184,17 @@ The Python compiler currently generates the following bytecode instructions.
three.
.. opcode:: ROT_FOUR
Lifts second, third and forth stack item one position up, moves top down to
position four.
.. opcode:: DUP_TOP
Duplicates the reference on top of the stack.
.. opcode:: DUP_TOP_TWO
Duplicates the two references on top of the stack, leaving them in the
same order.
**Unary operations**
Unary operations take the top of the stack, apply the operation, and push the
@ -531,12 +531,6 @@ the more significant byte last.
are put onto the stack right-to-left.
.. opcode:: DUP_TOPX (count)
Duplicate *count* items, keeping them in the same order. Due to implementation
limits, *count* should be between 1 and 5 inclusive.
.. opcode:: STORE_ATTR (namei)
Implements ``TOS.name = TOS1``, where *namei* is the index of name in

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@ -12,7 +12,7 @@ extern "C" {
#define ROT_TWO 2
#define ROT_THREE 3
#define DUP_TOP 4
#define ROT_FOUR 5
#define DUP_TOP_TWO 5
#define NOP 9
#define UNARY_POSITIVE 10
@ -83,7 +83,7 @@ extern "C" {
#define DELETE_ATTR 96 /* "" */
#define STORE_GLOBAL 97 /* "" */
#define DELETE_GLOBAL 98 /* "" */
#define DUP_TOPX 99 /* number of items to duplicate */
#define LOAD_CONST 100 /* Index in const list */
#define LOAD_NAME 101 /* Index in name list */
#define BUILD_TUPLE 102 /* Number of tuple items */

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@ -48,7 +48,7 @@ def_op('POP_TOP', 1)
def_op('ROT_TWO', 2)
def_op('ROT_THREE', 3)
def_op('DUP_TOP', 4)
def_op('ROT_FOUR', 5)
def_op('DUP_TOP_TWO', 5)
def_op('NOP', 9)
def_op('UNARY_POSITIVE', 10)
@ -116,7 +116,6 @@ name_op('STORE_ATTR', 95) # Index in name list
name_op('DELETE_ATTR', 96) # ""
name_op('STORE_GLOBAL', 97) # ""
name_op('DELETE_GLOBAL', 98) # ""
def_op('DUP_TOPX', 99) # number of items to duplicate
def_op('LOAD_CONST', 100) # Index in const list
hasconst.append(100)
name_op('LOAD_NAME', 101) # Index in name list

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@ -700,6 +700,7 @@ Craig Rowland
Clinton Roy
Paul Rubin
Sam Ruby
Demur Rumed
Audun S. Runde
Rauli Ruohonen
Jeff Rush

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@ -12,6 +12,10 @@ What's New in Python 3.2 Alpha 2?
Core and Builtins
-----------------
- Issue #9225: Remove the ROT_FOUR and DUP_TOPX opcode, the latter replaced
by the new (and simpler) DUP_TOP_TWO. Performance isn't changed, but
our bytecode is a bit simplified. Patch by Demur Rumed.
- Issue #9766: Rename poorly named variables exposed by _warnings to prevent
confusion with the proper variables names from 'warnings' itself.

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@ -1420,25 +1420,13 @@ PyEval_EvalFrameEx(PyFrameObject *f, int throwflag)
SET_THIRD(v);
FAST_DISPATCH();
TARGET(ROT_FOUR)
u = TOP();
v = SECOND();
w = THIRD();
x = FOURTH();
SET_TOP(v);
SET_SECOND(w);
SET_THIRD(x);
SET_FOURTH(u);
FAST_DISPATCH();
TARGET(DUP_TOP)
v = TOP();
Py_INCREF(v);
PUSH(v);
FAST_DISPATCH();
TARGET(DUP_TOPX)
if (oparg == 2) {
TARGET(DUP_TOP_TWO)
x = TOP();
Py_INCREF(x);
w = SECOND();
@ -1447,23 +1435,6 @@ PyEval_EvalFrameEx(PyFrameObject *f, int throwflag)
SET_TOP(x);
SET_SECOND(w);
FAST_DISPATCH();
} else if (oparg == 3) {
x = TOP();
Py_INCREF(x);
w = SECOND();
Py_INCREF(w);
v = THIRD();
Py_INCREF(v);
STACKADJ(3);
SET_TOP(x);
SET_SECOND(w);
SET_THIRD(v);
FAST_DISPATCH();
}
Py_FatalError("invalid argument to DUP_TOPX"
" (bytecode corruption?)");
/* Never returns, so don't bother to set why. */
break;
TARGET(UNARY_POSITIVE)
v = TOP();

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@ -680,8 +680,8 @@ opcode_stack_effect(int opcode, int oparg)
return 0;
case DUP_TOP:
return 1;
case ROT_FOUR:
return 0;
case DUP_TOP_TWO:
return 2;
case UNARY_POSITIVE:
case UNARY_NEGATIVE:
@ -782,8 +782,6 @@ opcode_stack_effect(int opcode, int oparg)
return -1;
case DELETE_GLOBAL:
return 0;
case DUP_TOPX:
return oparg;
case LOAD_CONST:
return 1;
case LOAD_NAME:
@ -3404,7 +3402,7 @@ compiler_handle_subscr(struct compiler *c, const char *kind,
return 0;
}
if (ctx == AugLoad) {
ADDOP_I(c, DUP_TOPX, 2);
ADDOP(c, DUP_TOP_TWO);
}
else if (ctx == AugStore) {
ADDOP(c, ROT_THREE);

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@ -101,12 +101,14 @@ typedef unsigned short mode_t;
introduce POP_JUMP_IF_FALSE and POP_JUMP_IF_TRUE)
Python 3.2a0: 3160 (add SETUP_WITH)
tag: cpython-32
Python 3.2a1: 3170 (add DUP_TOP_TWO, remove DUP_TOPX and ROT_FOUR)
tag: cpython-32
*/
/* If you change MAGIC, you must change TAG and you must insert the old value
into _PyMagicNumberTags below.
*/
#define MAGIC (3160 | ((long)'\r'<<16) | ((long)'\n'<<24))
#define MAGIC (3170 | ((long)'\r'<<16) | ((long)'\n'<<24))
#define TAG "cpython-32"
#define CACHEDIR "__pycache__"
/* Current magic word and string tag as globals. */

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@ -4,7 +4,7 @@ static void *opcode_targets[256] = {
&&TARGET_ROT_TWO,
&&TARGET_ROT_THREE,
&&TARGET_DUP_TOP,
&&TARGET_ROT_FOUR,
&&TARGET_DUP_TOP_TWO,
&&_unknown_opcode,
&&_unknown_opcode,
&&_unknown_opcode,
@ -98,7 +98,7 @@ static void *opcode_targets[256] = {
&&TARGET_DELETE_ATTR,
&&TARGET_STORE_GLOBAL,
&&TARGET_DELETE_GLOBAL,
&&TARGET_DUP_TOPX,
&&_unknown_opcode,
&&TARGET_LOAD_CONST,
&&TARGET_LOAD_NAME,
&&TARGET_BUILD_TUPLE,