Thread.start() used sleep(0.000001) to make sure it didn't return before the
new thread had started. At least on my MacBook Pro, that wound up sleeping for a full 10ms (probably 1 jiffy). By using an Event instead, we can be absolutely certain that the thread has started, and return more quickly (217us). Before: $ ./python.exe -m timeit -s 'from threading import Thread' 't = Thread(); t.start(); t.join()' 100 loops, best of 3: 10.3 msec per loop $ ./python.exe -m timeit -s 'from threading import Thread; t = Thread()' 't.isAlive()' 1000000 loops, best of 3: 0.47 usec per loop After: $ ./python.exe -m timeit -s 'from threading import Thread' 't = Thread(); t.start(); t.join()' 1000 loops, best of 3: 217 usec per loop $ ./python.exe -m timeit -s 'from threading import Thread; t = Thread()' 't.isAlive()' 1000000 loops, best of 3: 0.86 usec per loop To be fair, the 10ms isn't CPU time, and other threads including the spawned one get to run during it. There are also some slightly more complicated ways to get back the .4us in isAlive() if we want.
This commit is contained in:
parent
180997b2bb
commit
69e1309fd4
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@ -404,7 +404,7 @@ class Thread(_Verbose):
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self.__args = args
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self.__kwargs = kwargs
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self.__daemonic = self._set_daemon()
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self.__started = False
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self.__started = Event()
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self.__stopped = False
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self.__block = Condition(Lock())
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self.__initialized = True
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@ -419,7 +419,7 @@ class Thread(_Verbose):
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def __repr__(self):
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assert self.__initialized, "Thread.__init__() was not called"
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status = "initial"
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if self.__started:
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if self.__started.isSet():
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status = "started"
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if self.__stopped:
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status = "stopped"
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@ -430,7 +430,7 @@ class Thread(_Verbose):
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def start(self):
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if not self.__initialized:
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raise RuntimeError("thread.__init__() not called")
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if self.__started:
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if self.__started.isSet():
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raise RuntimeError("thread already started")
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if __debug__:
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self._note("%s.start(): starting thread", self)
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@ -438,8 +438,7 @@ class Thread(_Verbose):
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_limbo[self] = self
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_active_limbo_lock.release()
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_start_new_thread(self.__bootstrap, ())
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self.__started = True
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_sleep(0.000001) # 1 usec, to let the thread run (Solaris hack)
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self.__started.wait()
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def run(self):
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try:
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@ -472,7 +471,7 @@ class Thread(_Verbose):
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def __bootstrap_inner(self):
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try:
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self.__started = True
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self.__started.set()
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_active_limbo_lock.acquire()
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_active[_get_ident()] = self
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del _limbo[self]
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@ -581,7 +580,7 @@ class Thread(_Verbose):
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def join(self, timeout=None):
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if not self.__initialized:
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raise RuntimeError("Thread.__init__() not called")
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if not self.__started:
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if not self.__started.isSet():
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raise RuntimeError("cannot join thread before it is started")
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if self is currentThread():
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raise RuntimeError("cannot join current thread")
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@ -621,7 +620,7 @@ class Thread(_Verbose):
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def isAlive(self):
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assert self.__initialized, "Thread.__init__() not called"
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return self.__started and not self.__stopped
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return self.__started.isSet() and not self.__stopped
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def isDaemon(self):
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assert self.__initialized, "Thread.__init__() not called"
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@ -630,7 +629,7 @@ class Thread(_Verbose):
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def setDaemon(self, daemonic):
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if not self.__initialized:
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raise RuntimeError("Thread.__init__() not called")
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if self.__started:
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if self.__started.isSet():
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raise RuntimeError("cannot set daemon status of active thread");
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self.__daemonic = daemonic
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@ -672,7 +671,7 @@ class _MainThread(Thread):
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def __init__(self):
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Thread.__init__(self, name="MainThread")
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self._Thread__started = True
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self._Thread__started.set()
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_active_limbo_lock.acquire()
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_active[_get_ident()] = self
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_active_limbo_lock.release()
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@ -718,7 +717,7 @@ class _DummyThread(Thread):
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# instance is immortal, that's bad, so release this resource.
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del self._Thread__block
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self._Thread__started = True
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self._Thread__started.set()
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_active_limbo_lock.acquire()
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_active[_get_ident()] = self
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_active_limbo_lock.release()
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