Different version games:
- MS_DLL_ID is now set to "1.5" instead of "1.5.x" so Mark Hammond's extensions won't have to be changed. - FILEVERSION and PRODUCTVERSION are set to 1,5,2,1. (The last number could be the build# or the alpha release# or so.)
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@ -1,6 +1,7 @@
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/* Minimal main program -- everything is loaded from the library */
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#include <windows.h>
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#include "Python.h"
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extern int Py_Main();
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@ -352,6 +352,7 @@ calculate_path()
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/* We need to construct a path from the following parts:
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(1) the PYTHONPATH environment variable, if set;
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(2) for Win32, the machinepath and userpath, if set;
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The following only if neither machinepath nor userpath is set:
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(3) the PYTHONPATH config macro, with the leading "."
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of each component replaced with pythonhome, if set;
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(4) the directory containing the executable (argv0_path).
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@ -371,15 +372,17 @@ calculate_path()
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else
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bufsz = 0;
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bufsz += strlen(PYTHONPATH) + 1;
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if (envpath != NULL)
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bufsz += strlen(envpath) + 1;
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bufsz += strlen(argv0_path) + 1;
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#ifdef MS_WIN32
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if (machinepath)
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bufsz += strlen(machinepath) + 1;
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if (userpath || machinepath)
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bufsz = 0; /* Reset! */
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if (userpath)
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bufsz += strlen(userpath) + 1;
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if (machinepath)
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bufsz += strlen(machinepath) + 1;
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#endif
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if (envpath != NULL)
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bufsz += strlen(envpath) + 1;
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module_search_path = buf = malloc(bufsz);
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if (buf == NULL) {
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@ -408,17 +411,21 @@ calculate_path()
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*buf++ = DELIM;
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}
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#ifdef MS_WIN32
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if (userpath) {
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strcpy(buf, userpath);
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buf = strchr(buf, '\0');
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*buf++ = DELIM;
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free(userpath);
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}
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if (machinepath) {
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strcpy(buf, machinepath);
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buf = strchr(buf, '\0');
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*buf++ = DELIM;
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free(machinepath);
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}
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if (userpath) {
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strcpy(buf, userpath);
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buf = strchr(buf, '\0');
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*buf++ = DELIM;
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free(userpath);
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if (userpath || machinepath) {
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buf[-1] = '\0';
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return;
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}
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#endif
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if (pythonhome == NULL) {
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@ -8,7 +8,7 @@
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#include "modsupport.h"
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#include "patchlevel.h"
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#define MS_DLL_ID "1.5.2"
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#define MS_DLL_ID "1.5"
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#define PYTHON_VERSION MS_DLL_ID "." PYTHON_API_STRING "\0"
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@ -28,8 +28,8 @@ END
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 1,0,0,1
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PRODUCTVERSION 1,0,0,1
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FILEVERSION 1,5,2,1
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PRODUCTVERSION 1,5,2,1
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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