changes by Jack to Mac docs
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@ -2,6 +2,37 @@
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The modules in this chapter are available on the Apple Macintosh only.
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Aside from the modules described here there are also interfaces to
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various MacOS toolboxes, which are currently not extensively
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described. The toolboxes for which modules exist are:
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\code{AE} (Apple Events),
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\code{Cm} (Component Manager),
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\code{Ctl} (Control Manager),
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\code{Dlg} (Dialog Manager),
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\code{Evt} (Event Manager),
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\code{Fm} (Font Manager),
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\code{List} (List Manager),
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\code{Menu} (Moenu Manager),
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\code{Qd} (QuickDraw),
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\code{Qt} (QuickTime),
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\code{Res} (Resource Manager and Handles),
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\code{Scrap} (Scrap Manager),
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\code{Snd} (Sound Manager),
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\code{TE} (TextEdit),
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\code{Waste} (non-Apple TextEdit replacement) and
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\code{Win} (Window Manager).
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If applicable the module will define a number of Python objects for
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the various structures declared by the toolbox, and operations will be
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implemented as methods of the object. Other operations will be
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implemented as functions in the module. Not all operations possible in
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C will also be possible in Python (callbacks are often a problem), and
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parameters will occasionally be different in Python (input and output
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buffers, especially). All methods and functions have a \code{__doc__}
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string describing their arguments and return values, and for
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additional description you are referred to Inside Mac or similar
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works.
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\section{Built-in Module \sectcode{mac}}
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\bimodindex{mac}
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@ -12,14 +43,21 @@ It is best accessed through the more portable standard module
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The following functions are available in this module:
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\code{chdir},
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\code{close},
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\code{dup},
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\code{fdopen},
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\code{getcwd},
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\code{lseek},
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\code{listdir},
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\code{mkdir},
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\code{open},
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\code{read},
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\code{rename},
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\code{rmdir},
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\code{stat},
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\code{sync},
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\code{unlink},
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\code{write},
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as well as the exception \code{error}.
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\section{Standard Module \sectcode{macpath}}
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@ -32,9 +70,13 @@ best accessed through the more portable standard module \code{os}, as
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The following functions are available in this module:
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\code{normcase},
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\code{normpath},
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\code{isabs},
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\code{join},
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\code{split},
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\code{isdir},
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\code{isfile},
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\code{walk},
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\code{exists}.
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For other functions available in \code{posixpath} dummy counterparts
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are available.
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|
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@ -72,3 +72,19 @@ window-switching capability.
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\begin{funcdesc}{GetErrorString}{errno}
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Return the textual description of MacOS error code \var{errno}.
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\end{funcdesc}
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\begin{funcdesc}{splash}{resid}
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This function will put a splash window
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on-screen, with the contents of the DLOG resource specified by
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\code{resid}. Calling with a zero argument will remove the splash
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screen. This function is useful if you want to post a splash screen
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early in initialization without first having to load numerous
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extension modules.
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\end{funcdesc}
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\begin{funcdesc}{openrf}{name \optional{\, mode}}
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Open the resource fork of a file. Arguments are the same as for the
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builtin function \code{open}. The object returned has file-like
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semantics, but it is not a python file object, so there may be subtle
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differences.
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\end{funcdesc}
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@ -6,10 +6,10 @@
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This module provides an interface to the Macintosh TCP/IP driver
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MacTCP\@. There is an accompanying module \code{macdnr} which provides an
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interface to the name-server (allowing you to translate hostnames to
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ip-addresses), a module \code{MACTCP} which has symbolic names for
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constants constants used by MacTCP and a wrapper module \code{socket}
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which mimics the \UNIX{} socket interface (as far as possible). It may
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not be available in all Mac Python versions.
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ip-addresses), a module \code{MACTCPconst} which has symbolic names for
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constants constants used by MacTCP. Since the builtin module
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\code{socket} is also available on the mac it is usually easier to use
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sockets in stead of the mac-specific MacTCP API.
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A complete description of the MacTCP interface can be found in the
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Apple MacTCP API documentation.
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|
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@ -66,10 +66,10 @@ handling.
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The \code{FrameWork} is still very much work-in-progress, and the
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documentation describes only the most important functionality, and not
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in the most logical manner at that. Examine the source for more
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esoteric needs.
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in the most logical manner at that. Examine the source or the examples
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for more details.
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The \code{EasyDialogs} module defines the following functions:
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The \code{FrameWork} module defines the following functions:
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\renewcommand{\indexsubitem}{(in module FrameWork)}
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@ -117,6 +117,14 @@ which the window belongs. The window is not displayed until later.
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Creates a modeless dialog window.
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\end{funcdesc}
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\begin{funcdesc}{windowbounds}{width\, height}
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Return a \code{(left, top, right, bottom)} tuple suitable for creation
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of a window of given width and height. The window will be staggered
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with respect to previous windows, and an attempt is made to keep the
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whole window on-screen. The window will however always be exact the
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size given, so parts may be offscreen.
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\end{funcdesc}
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\subsection{Application objects}
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Application objects have the following methods, among others:
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@ -161,8 +169,9 @@ through the the \code{DialogWindow} object involved). Override if you
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need special handling of dialog events (keyboard shortcuts, etc).
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\end{funcdesc}
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\begin{funcdesc}{idle}{}
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Called by the main event loop when no events are available.
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\begin{funcdesc}{idle}{event}
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Called by the main event loop when no events are available. The
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null-event is passed (so you can look at mouse position, etc).
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\end{funcdesc}
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\subsection{Window Objects}
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@ -202,6 +211,74 @@ The window was activated (\code{activate==1}) or deactivated
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(\code{activate==0}). Handle things like focus highlighting, etc.
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\end{funcdesc}
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\subsection{ControlsWindow Object}
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ControlsWindow objects have the following methods besides those of
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\code{Window} objects:
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\renewcommand{\indexsubitem}{(ControlsWindow method)}
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\begin{funcdesc}{do_controlhit}{window\, control\, pcode\, event}
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Part \code{pcode} of control \code{control} was hit by the
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user. Tracking and such has already been taken care of.
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\end{funcdesc}
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\subsection{ScrolledWindow Object}
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ScrolledWindow objects are ControlsWindow objects with the following
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extra mathods:
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\renewcommand{\indexsubitem}{(ScrolledWindow method)}
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\begin{funcdesc}{scrollbars}{\optional{wantx\, wanty}}
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Create (or destroy) horizontal and vertical scrollbars. The arguments
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specify which you want (default: both). The scrollbars always have
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minimum \code{0} and maximum \code{32767}.
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\end{funcdesc}
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\begin{funcdesc}{getscrollbarvalues}{}
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You must supply this method. It should return a tuple \code{x, y}
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giving the current position of the scrollbars (between \code{0} and
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\code{32767}). You can return \code{None} for either to indicate the
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whole document is visible in that direction.
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\end{funcdesc}
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\begin{funcdesc}{updatescrollbars}{}
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Call this method when the document has changed. It will call
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\code{getscrollbarvalues} and update the scrollbars.
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\end{funcdesc}
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\begin{funcdesc}{scrollbar_callback}{which\, what\, value}
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Supplied by you and called after user interaction. \code{Which} will
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be \code{'x'} or \code{'y'}, \code{what} will be \code{'-'},
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\code{'--'}, \code{'set'}, \code{'++'} or \code{'+'}. For
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\code{'set'}, \code{value} will contain the new scrollbar position.
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\end{funcdesc}
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\begin{funcdesc}{scalebarvalues}{absmin\, absmax\, curmin\, curmax}
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Auxiliary method to help you calculate values to return from
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\code{getscrollbarvalues}. You pass document minimum and maximum value
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and topmost (leftmost) and bottommost (rightmost) visible values and
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it returns the correct number or \code{None}.
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\end{funcdesc}
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\begin{funcdesc}{do_activate}{onoff\, event}
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Takes care of dimming/highlighting scrollbars when a window becomes
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frontmost vv. If you override this method call this one at the end of
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your method.
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\end{funcdesc}
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\begin{funcdesc}{do_postresize}{width\, height\, window}
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Moves scrollbars to the correct position. Call this method initially
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if you override it.
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\end{funcdesc}
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\begin{funcdesc}{do_controlhit}{window\, control\, pcode\, event}
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Handles scrollbar interaction. If you override it call this method
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first, a nonzero return value indicates the hit was in the scrollbars
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and has been handled.
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\end{funcdesc}
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\subsection{DialogWindow Objects}
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DialogWindow objects have the following methods besides those of
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@ -2,6 +2,37 @@
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The modules in this chapter are available on the Apple Macintosh only.
|
||||
|
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Aside from the modules described here there are also interfaces to
|
||||
various MacOS toolboxes, which are currently not extensively
|
||||
described. The toolboxes for which modules exist are:
|
||||
\code{AE} (Apple Events),
|
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\code{Cm} (Component Manager),
|
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\code{Ctl} (Control Manager),
|
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\code{Dlg} (Dialog Manager),
|
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\code{Evt} (Event Manager),
|
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\code{Fm} (Font Manager),
|
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\code{List} (List Manager),
|
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\code{Menu} (Moenu Manager),
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\code{Qd} (QuickDraw),
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\code{Qt} (QuickTime),
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\code{Res} (Resource Manager and Handles),
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\code{Scrap} (Scrap Manager),
|
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\code{Snd} (Sound Manager),
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\code{TE} (TextEdit),
|
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\code{Waste} (non-Apple TextEdit replacement) and
|
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\code{Win} (Window Manager).
|
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|
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If applicable the module will define a number of Python objects for
|
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the various structures declared by the toolbox, and operations will be
|
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implemented as methods of the object. Other operations will be
|
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implemented as functions in the module. Not all operations possible in
|
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C will also be possible in Python (callbacks are often a problem), and
|
||||
parameters will occasionally be different in Python (input and output
|
||||
buffers, especially). All methods and functions have a \code{__doc__}
|
||||
string describing their arguments and return values, and for
|
||||
additional description you are referred to Inside Mac or similar
|
||||
works.
|
||||
|
||||
\section{Built-in Module \sectcode{mac}}
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\bimodindex{mac}
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@ -12,14 +43,21 @@ It is best accessed through the more portable standard module
|
|||
|
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The following functions are available in this module:
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\code{chdir},
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\code{close},
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\code{dup},
|
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\code{fdopen},
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\code{getcwd},
|
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\code{lseek},
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\code{listdir},
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\code{mkdir},
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\code{open},
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\code{read},
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\code{rename},
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\code{rmdir},
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\code{stat},
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\code{sync},
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\code{unlink},
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\code{write},
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as well as the exception \code{error}.
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\section{Standard Module \sectcode{macpath}}
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@ -32,9 +70,13 @@ best accessed through the more portable standard module \code{os}, as
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The following functions are available in this module:
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\code{normcase},
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\code{normpath},
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\code{isabs},
|
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\code{join},
|
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\code{split},
|
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\code{isdir},
|
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\code{isfile},
|
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\code{walk},
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\code{exists}.
|
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For other functions available in \code{posixpath} dummy counterparts
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are available.
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|
|
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@ -72,3 +72,19 @@ window-switching capability.
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\begin{funcdesc}{GetErrorString}{errno}
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Return the textual description of MacOS error code \var{errno}.
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\end{funcdesc}
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\begin{funcdesc}{splash}{resid}
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This function will put a splash window
|
||||
on-screen, with the contents of the DLOG resource specified by
|
||||
\code{resid}. Calling with a zero argument will remove the splash
|
||||
screen. This function is useful if you want to post a splash screen
|
||||
early in initialization without first having to load numerous
|
||||
extension modules.
|
||||
\end{funcdesc}
|
||||
|
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\begin{funcdesc}{openrf}{name \optional{\, mode}}
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Open the resource fork of a file. Arguments are the same as for the
|
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builtin function \code{open}. The object returned has file-like
|
||||
semantics, but it is not a python file object, so there may be subtle
|
||||
differences.
|
||||
\end{funcdesc}
|
||||
|
|
|
@ -6,10 +6,10 @@
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This module provides an interface to the Macintosh TCP/IP driver
|
||||
MacTCP\@. There is an accompanying module \code{macdnr} which provides an
|
||||
interface to the name-server (allowing you to translate hostnames to
|
||||
ip-addresses), a module \code{MACTCP} which has symbolic names for
|
||||
constants constants used by MacTCP and a wrapper module \code{socket}
|
||||
which mimics the \UNIX{} socket interface (as far as possible). It may
|
||||
not be available in all Mac Python versions.
|
||||
ip-addresses), a module \code{MACTCPconst} which has symbolic names for
|
||||
constants constants used by MacTCP. Since the builtin module
|
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\code{socket} is also available on the mac it is usually easier to use
|
||||
sockets in stead of the mac-specific MacTCP API.
|
||||
|
||||
A complete description of the MacTCP interface can be found in the
|
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Apple MacTCP API documentation.
|
||||
|
|
|
@ -66,10 +66,10 @@ handling.
|
|||
|
||||
The \code{FrameWork} is still very much work-in-progress, and the
|
||||
documentation describes only the most important functionality, and not
|
||||
in the most logical manner at that. Examine the source for more
|
||||
esoteric needs.
|
||||
in the most logical manner at that. Examine the source or the examples
|
||||
for more details.
|
||||
|
||||
The \code{EasyDialogs} module defines the following functions:
|
||||
The \code{FrameWork} module defines the following functions:
|
||||
|
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\renewcommand{\indexsubitem}{(in module FrameWork)}
|
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|
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|
@ -117,6 +117,14 @@ which the window belongs. The window is not displayed until later.
|
|||
Creates a modeless dialog window.
|
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\end{funcdesc}
|
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|
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\begin{funcdesc}{windowbounds}{width\, height}
|
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Return a \code{(left, top, right, bottom)} tuple suitable for creation
|
||||
of a window of given width and height. The window will be staggered
|
||||
with respect to previous windows, and an attempt is made to keep the
|
||||
whole window on-screen. The window will however always be exact the
|
||||
size given, so parts may be offscreen.
|
||||
\end{funcdesc}
|
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|
||||
|
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\subsection{Application objects}
|
||||
Application objects have the following methods, among others:
|
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|
@ -161,8 +169,9 @@ through the the \code{DialogWindow} object involved). Override if you
|
|||
need special handling of dialog events (keyboard shortcuts, etc).
|
||||
\end{funcdesc}
|
||||
|
||||
\begin{funcdesc}{idle}{}
|
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Called by the main event loop when no events are available.
|
||||
\begin{funcdesc}{idle}{event}
|
||||
Called by the main event loop when no events are available. The
|
||||
null-event is passed (so you can look at mouse position, etc).
|
||||
\end{funcdesc}
|
||||
|
||||
\subsection{Window Objects}
|
||||
|
@ -202,6 +211,74 @@ The window was activated (\code{activate==1}) or deactivated
|
|||
(\code{activate==0}). Handle things like focus highlighting, etc.
|
||||
\end{funcdesc}
|
||||
|
||||
\subsection{ControlsWindow Object}
|
||||
|
||||
ControlsWindow objects have the following methods besides those of
|
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\code{Window} objects:
|
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|
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\renewcommand{\indexsubitem}{(ControlsWindow method)}
|
||||
|
||||
\begin{funcdesc}{do_controlhit}{window\, control\, pcode\, event}
|
||||
Part \code{pcode} of control \code{control} was hit by the
|
||||
user. Tracking and such has already been taken care of.
|
||||
\end{funcdesc}
|
||||
|
||||
\subsection{ScrolledWindow Object}
|
||||
|
||||
ScrolledWindow objects are ControlsWindow objects with the following
|
||||
extra mathods:
|
||||
|
||||
\renewcommand{\indexsubitem}{(ScrolledWindow method)}
|
||||
|
||||
\begin{funcdesc}{scrollbars}{\optional{wantx\, wanty}}
|
||||
Create (or destroy) horizontal and vertical scrollbars. The arguments
|
||||
specify which you want (default: both). The scrollbars always have
|
||||
minimum \code{0} and maximum \code{32767}.
|
||||
\end{funcdesc}
|
||||
|
||||
\begin{funcdesc}{getscrollbarvalues}{}
|
||||
You must supply this method. It should return a tuple \code{x, y}
|
||||
giving the current position of the scrollbars (between \code{0} and
|
||||
\code{32767}). You can return \code{None} for either to indicate the
|
||||
whole document is visible in that direction.
|
||||
\end{funcdesc}
|
||||
|
||||
\begin{funcdesc}{updatescrollbars}{}
|
||||
Call this method when the document has changed. It will call
|
||||
\code{getscrollbarvalues} and update the scrollbars.
|
||||
\end{funcdesc}
|
||||
|
||||
\begin{funcdesc}{scrollbar_callback}{which\, what\, value}
|
||||
Supplied by you and called after user interaction. \code{Which} will
|
||||
be \code{'x'} or \code{'y'}, \code{what} will be \code{'-'},
|
||||
\code{'--'}, \code{'set'}, \code{'++'} or \code{'+'}. For
|
||||
\code{'set'}, \code{value} will contain the new scrollbar position.
|
||||
\end{funcdesc}
|
||||
|
||||
\begin{funcdesc}{scalebarvalues}{absmin\, absmax\, curmin\, curmax}
|
||||
Auxiliary method to help you calculate values to return from
|
||||
\code{getscrollbarvalues}. You pass document minimum and maximum value
|
||||
and topmost (leftmost) and bottommost (rightmost) visible values and
|
||||
it returns the correct number or \code{None}.
|
||||
\end{funcdesc}
|
||||
|
||||
\begin{funcdesc}{do_activate}{onoff\, event}
|
||||
Takes care of dimming/highlighting scrollbars when a window becomes
|
||||
frontmost vv. If you override this method call this one at the end of
|
||||
your method.
|
||||
\end{funcdesc}
|
||||
|
||||
\begin{funcdesc}{do_postresize}{width\, height\, window}
|
||||
Moves scrollbars to the correct position. Call this method initially
|
||||
if you override it.
|
||||
\end{funcdesc}
|
||||
|
||||
\begin{funcdesc}{do_controlhit}{window\, control\, pcode\, event}
|
||||
Handles scrollbar interaction. If you override it call this method
|
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first, a nonzero return value indicates the hit was in the scrollbars
|
||||
and has been handled.
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\end{funcdesc}
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\subsection{DialogWindow Objects}
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DialogWindow objects have the following methods besides those of
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Reference in New Issue