Use modern stdwinevent constants.
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@ -4,13 +4,12 @@
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# This is used as a base class from which to derive other window types.
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# The mainloop() function here is an event dispatcher for all window types.
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# XXX This is really obsoleted by "mainloop.py".
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# XXX Also you should to it class-oriented...
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import stdwin, stdwinq
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from stdwinevents import *
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# XXX Old version of stdwinevents, should go
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import stdwinsupport
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S = stdwinsupport # Shorthand
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windows = [] # List of open windows
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@ -50,46 +49,46 @@ def mainloop(): # Handle events until no windows left
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def treatevent(e): # Handle a stdwin event
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type, w, detail = e
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if type = S.we_draw:
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if type = WE_DRAW:
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w.draw(w, detail)
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elif type = S.we_menu:
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elif type = WE_MENU:
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m, item = detail
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m.action[item](w, m, item)
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elif type = S.we_command:
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elif type = WE_COMMAND:
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treatcommand(w, detail)
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elif type = S.we_char:
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elif type = WE_CHAR:
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w.char(w, detail)
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elif type = S.we_mouse_down:
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elif type = WE_MOUSE_DOWN:
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if detail[1] > 1: w.m2down(w, detail)
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else: w.mdown(w, detail)
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elif type = S.we_mouse_move:
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elif type = WE_MOUSE_MOVE:
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w.mmove(w, detail)
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elif type = S.we_mouse_up:
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elif type = WE_MOUSE_UP:
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if detail[1] > 1: w.m2up(w, detail)
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else: w.mup(w, detail)
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elif type = S.we_size:
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elif type = WE_SIZE:
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w.size(w, w.getwinsize())
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elif type = S.we_activate:
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elif type = WE_ACTIVATE:
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w.activate(w)
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elif type = S.we_deactivate:
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elif type = WE_DEACTIVATE:
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w.deactivate(w)
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elif type = S.we_move:
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elif type = WE_MOVE:
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w.move(w)
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elif type = S.we_timer:
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elif type = WE_TIMER:
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w.timer(w)
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elif type = WE_CLOSE:
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w.close(w)
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def treatcommand(w, type): # Handle a we_command event
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if type = S.wc_close:
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if type = WC_CLOSE:
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w.close(w)
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elif type = S.wc_return:
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elif type = WC_RETURN:
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w.enter(w)
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elif type = S.wc_tab:
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elif type = WC_TAB:
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w.tab(w)
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elif type = S.wc_backspace:
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elif type = WC_BACKSPACE:
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w.backspace(w)
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elif type in (S.wc_left, S.wc_up, S.wc_right, S.wc_down):
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elif type in (WC_LEFT, WC_UP, WC_RIGHT, WC_DOWN):
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w.arrow(w, type)
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@ -102,13 +101,13 @@ def close(w): # Close method
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break
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def arrow(w, detail): # Arrow key method
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if detail = S.wc_left:
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if detail = WC_LEFT:
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w.kleft(w)
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elif detail = S.wc_up:
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elif detail = WC_UP:
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w.kup(w)
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elif detail = S.wc_right:
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elif detail = WC_RIGHT:
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w.kright(w)
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elif detail = S.wc_down:
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elif detail = WC_DOWN:
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w.kdown(w)
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@ -4,13 +4,12 @@
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# This is used as a base class from which to derive other window types.
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# The mainloop() function here is an event dispatcher for all window types.
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# XXX This is really obsoleted by "mainloop.py".
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# XXX Also you should to it class-oriented...
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import stdwin, stdwinq
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from stdwinevents import *
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# XXX Old version of stdwinevents, should go
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import stdwinsupport
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S = stdwinsupport # Shorthand
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windows = [] # List of open windows
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@ -50,46 +49,46 @@ def mainloop(): # Handle events until no windows left
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def treatevent(e): # Handle a stdwin event
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type, w, detail = e
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if type = S.we_draw:
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if type = WE_DRAW:
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w.draw(w, detail)
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elif type = S.we_menu:
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elif type = WE_MENU:
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m, item = detail
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m.action[item](w, m, item)
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elif type = S.we_command:
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elif type = WE_COMMAND:
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treatcommand(w, detail)
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elif type = S.we_char:
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elif type = WE_CHAR:
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w.char(w, detail)
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elif type = S.we_mouse_down:
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elif type = WE_MOUSE_DOWN:
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if detail[1] > 1: w.m2down(w, detail)
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else: w.mdown(w, detail)
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elif type = S.we_mouse_move:
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elif type = WE_MOUSE_MOVE:
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w.mmove(w, detail)
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elif type = S.we_mouse_up:
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elif type = WE_MOUSE_UP:
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if detail[1] > 1: w.m2up(w, detail)
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else: w.mup(w, detail)
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elif type = S.we_size:
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elif type = WE_SIZE:
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w.size(w, w.getwinsize())
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elif type = S.we_activate:
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elif type = WE_ACTIVATE:
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w.activate(w)
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elif type = S.we_deactivate:
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elif type = WE_DEACTIVATE:
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w.deactivate(w)
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elif type = S.we_move:
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elif type = WE_MOVE:
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w.move(w)
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elif type = S.we_timer:
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elif type = WE_TIMER:
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w.timer(w)
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elif type = WE_CLOSE:
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w.close(w)
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def treatcommand(w, type): # Handle a we_command event
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if type = S.wc_close:
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if type = WC_CLOSE:
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w.close(w)
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elif type = S.wc_return:
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elif type = WC_RETURN:
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w.enter(w)
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elif type = S.wc_tab:
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elif type = WC_TAB:
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w.tab(w)
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elif type = S.wc_backspace:
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elif type = WC_BACKSPACE:
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w.backspace(w)
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elif type in (S.wc_left, S.wc_up, S.wc_right, S.wc_down):
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elif type in (WC_LEFT, WC_UP, WC_RIGHT, WC_DOWN):
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w.arrow(w, type)
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@ -102,13 +101,13 @@ def close(w): # Close method
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break
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def arrow(w, detail): # Arrow key method
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if detail = S.wc_left:
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if detail = WC_LEFT:
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w.kleft(w)
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elif detail = S.wc_up:
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elif detail = WC_UP:
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w.kup(w)
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elif detail = S.wc_right:
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elif detail = WC_RIGHT:
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w.kright(w)
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elif detail = S.wc_down:
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elif detail = WC_DOWN:
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w.kdown(w)
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