The bz2 subproject works with VC6 again.
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@ -54,11 +54,11 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
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# ADD LINK32 ..\..\bzip2-1.0.2\libbz2.lib /nologo /base:"0x1D170000" /subsystem:windows /dll /debug /machine:I386 /nodefaultlib:"libc" /out:"./bz2.pyd"
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# ADD LINK32 ..\..\..\bzip2-1.0.2\libbz2.lib /nologo /base:"0x1D170000" /subsystem:windows /dll /debug /machine:I386 /nodefaultlib:"libc" /out:"./bz2.pyd"
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# SUBTRACT LINK32 /pdb:none /nodefaultlib
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# Begin Special Build Tool
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SOURCE="$(InputPath)"
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PreLink_Cmds=cd ..\..\bzip2-1.0.2 nmake /nologo /f makefile.msc
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PreLink_Cmds=cd ..\..\..\bzip2-1.0.2 nmake /nologo /f makefile.msc
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "bz2 - Win32 Debug"
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@ -86,11 +86,11 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 ..\..\bzip2-1.0.2\libbz2.lib /nologo /base:"0x1D170000" /subsystem:windows /dll /debug /machine:I386 /nodefaultlib:"msvcrt" /nodefaultlib:"libc" /out:"./bz2_d.pyd" /pdbtype:sept
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# ADD LINK32 ..\..\..\bzip2-1.0.2\libbz2.lib /nologo /base:"0x1D170000" /subsystem:windows /dll /debug /machine:I386 /nodefaultlib:"msvcrt" /nodefaultlib:"libc" /out:"./bz2_d.pyd" /pdbtype:sept
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# SUBTRACT LINK32 /pdb:none
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# Begin Special Build Tool
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SOURCE="$(InputPath)"
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PreLink_Cmds=cd ..\..\bzip2-1.0.2 nmake /nologo /f makefile.msc
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PreLink_Cmds=cd ..\..\..\bzip2-1.0.2 nmake /nologo /f makefile.msc
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# End Special Build Tool
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!ENDIF
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