test_winsound should require the "audio" resource, as it does on 3.x.

(this should fix some buildbot test failures)
This commit is contained in:
Antoine Pitrou 2012-11-24 18:25:25 +01:00
parent 56913b7500
commit 508d7d356e
1 changed files with 1 additions and 0 deletions

View File

@ -2,6 +2,7 @@
import unittest
from test import test_support
test_support.requires('audio')
import time
import os
import subprocess