Correction from Jordan Lewis: halfdelay() uses tenths of a second, not milliseconds

This commit is contained in:
Andrew M. Kuchling 2008-01-17 19:49:24 +00:00
parent 44bd6c0a4f
commit 4e06b8a86f
1 changed files with 2 additions and 2 deletions

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@ -367,8 +367,8 @@ It's possible to change this behavior with the method :meth:`nodelay`. After
``nodelay(1)``, :meth:`getch` for the window becomes non-blocking and returns
``curses.ERR`` (a value of -1) when no input is ready. There's also a
:func:`halfdelay` function, which can be used to (in effect) set a timer on each
:meth:`getch`; if no input becomes available within the number of milliseconds
specified as the argument to :func:`halfdelay`, curses raises an exception.
:meth:`getch`; if no input becomes available within a specified
delay (measured in tenths of a second), curses raises an exception.
The :meth:`getch` method returns an integer; if it's between 0 and 255, it
represents the ASCII code of the key pressed. Values greater than 255 are