Issue #14117: Inprove help text and docstrings, some for clarity, some just to

fit in the default width of the text window (45 chars).
This commit is contained in:
Terry Jan Reedy 2014-06-24 22:21:36 -04:00
parent 53296810f8
commit 3fecd48bde
5 changed files with 42 additions and 41 deletions

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@ -2,7 +2,7 @@
----------------------------------------------
xturtleDemo - Help
turtleDemo - Help
----------------------------------------------
@ -53,27 +53,29 @@
(2) How to add your own demos to the demo repository
- scriptname: must begin with tdemo_ ,
- The script name must begin with tdemo_ ,
so it must have the form tdemo_<your-script-name>.py
- place: same directory as xturtleDemo.py or some
subdirectory, the name of which must also begin with
tdemo_.....
- The code must contain a main() function which will
be executed by the viewer (see provided example scripts).
It may return a string which will be displayed in the Label below
the source code window (when execution has finished.)
- In order to run mydemo.py by itself, such as during development,
add the following at the end of the file:
- requirements on source code:
code must contain a main() function which will
be executed by the viewer (see provided example scripts)
main() may return a string which will be displayed
in the Label below the source code window (when execution
has finished.)
if __name__ == '__main__':
main()
mainloop() # keep window
If the demo is EVENT DRIVEN, main must return the string
"EVENTLOOP". This informs the demo viewer that the script is
still running and must be stopped by the user!
python -m turtledemo.mydemo # will then run it
If an "EVENTLOOP" demo runs by itself, as with clock, which uses
ontimer, or minimal_hanoi, which loops by recursion, then the
code should catch the turtle.Terminator exception that will be
raised when the user presses the STOP button. (Paint is not such
a demo; it only acts in response to mouse clicks and movements.)
- If the demo is EVENT DRIVEN, main must return the string
"EVENTLOOP". This informs the demo viewer that the script is
still running and must be stopped by the user!
If an "EVENTLOOP" demo runs by itself, as with clock, which uses
ontimer, or minimal_hanoi, which loops by recursion, then the
code should catch the turtle.Terminator exception that will be
raised when the user presses the STOP button. (Paint is not such
a demo; it only acts in response to mouse clicks and movements.)

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@ -3,11 +3,15 @@
tdemo_paint.py
A simple eventdriven paint program
A simple event-driven paint program
- use left mouse button to move turtle
- middle mouse button to change color
- right mouse button do turn filling on/off
- left mouse button moves turtle
- middle mouse button changes color
- right mouse button toogles betweem pen up
(no line drawn when the turtle moves) and
pen down (line is drawn). If pen up follows
at least two pen-down moves, the polygon that
includes the starting point is filled.
-------------------------------------------
Play around by clicking into the canvas
using all three mouse buttons.

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@ -3,14 +3,10 @@
tdemo_peace.py
A very simple drawing suitable as a beginner's
programming example.
Uses only commands, which are also available in
old turtle.py.
Intentionally no variables are used except for the
colorloop:
A simple drawing suitable as a beginner's
programming example. Aside from the
peacecolors assignment and the for loop,
it only uses turtle commands.
"""
from turtle import *
@ -21,7 +17,7 @@ def main():
"royalblue1", "dodgerblue4")
reset()
s = Screen()
Screen()
up()
goto(-320,-195)
width(70)
@ -58,7 +54,7 @@ def main():
up()
goto(0,300) # vanish if hideturtle() is not available ;-)
return "Done!!"
return "Done!"
if __name__ == "__main__":
main()

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@ -12,9 +12,9 @@ very light moon!
Planet has a circular orbit, moon a stable
orbit around the planet.
You can hold the movement temporarily by pressing
the left mouse button with mouse over the
scrollbar of the canvas.
You can hold the movement temporarily by
pressing the left mouse button with the
mouse over the scrollbar of the canvas.
"""
from turtle import Shape, Turtle, mainloop, Vec2D as Vec
@ -108,6 +108,5 @@ def main():
return "Done!"
if __name__ == '__main__':
msg = main()
print msg
main()
mainloop()

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@ -11,9 +11,9 @@ Uses:
(1) a tree-generator, where the drawing is
quasi the side-effect, whereas the generator
always yields None.
(2) Turtle-cloning: At each branching point the
current pen is cloned. So in the end there
are 1024 turtles.
(2) Turtle-cloning: At each branching point
the current pen is cloned. So in the end
there are 1024 turtles.
"""
from turtle import Turtle, mainloop
from time import clock