Added audioop.reverse() which reverses an audio sample
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@ -821,6 +821,45 @@ audioop_bias(self, args)
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return rv;
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}
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static object *
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audioop_reverse(self, args)
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object *self;
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object *args;
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{
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signed char *cp;
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unsigned char *ncp;
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int len, size, val;
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object *rv;
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int i, j;
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if ( !getargs(args, "(s#i)",
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&cp, &len, &size) )
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return 0;
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if ( size != 1 && size != 2 && size != 4 ) {
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err_setstr(AudioopError, "Size should be 1, 2 or 4");
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return 0;
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}
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rv = newsizedstringobject(NULL, len);
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if ( rv == 0 )
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return 0;
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ncp = (unsigned char *)getstringvalue(rv);
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for ( i=0; i < len; i += size ) {
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if ( size == 1 ) val = ((int)*CHARP(cp, i)) << 8;
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else if ( size == 2 ) val = (int)*SHORTP(cp, i);
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else if ( size == 4 ) val = ((int)*LONGP(cp, i)) >> 16;
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j = len - i - size;
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if ( size == 1 ) *CHARP(ncp, j) = (signed char)(val >> 8);
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else if ( size == 2 ) *SHORTP(ncp, j) = (short)(val);
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else if ( size == 4 ) *LONGP(ncp, j) = (long)(val<<16);
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}
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return rv;
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}
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static object *
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audioop_lin2lin(self, args)
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object *self;
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@ -1286,6 +1325,7 @@ static struct methodlist audioop_methods[] = {
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{ "tomono", audioop_tomono },
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{ "tostereo", audioop_tostereo },
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{ "getsample", audioop_getsample },
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{ "reverse", audioop_reverse },
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{ 0, 0 }
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};
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