Fixed dialog-window event handling
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parent
7765dbbf0c
commit
13dc4f71a9
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@ -120,21 +120,18 @@ class Application:
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yield = -1
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def do1event(self, mask = everyEvent, wait = 0):
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event = self.getevent(mask, wait)
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if event:
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ok, event = self.getevent(mask, wait)
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if IsDialogEvent(event):
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if self.do_dialogevent(event):
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return
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if ok:
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self.dispatch(event)
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def getevent(self, mask = everyEvent, wait = 0):
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ok, event = WaitNextEvent(mask, wait)
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if ok:
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return event
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else:
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return None
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return ok, event
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def dispatch(self, event):
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if IsDialogEvent(event):
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self.do_dialogevent(event)
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return
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(what, message, when, where, modifiers) = event
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if eventname.has_key(what):
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name = "do_" + eventname[what]
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@ -150,9 +147,11 @@ class Application:
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gotone, window, item = DialogSelect(event)
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if gotone:
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if self._windows.has_key(window):
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window.do_itemhit(item, event)
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self._windows[window].do_itemhit(item, event)
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else:
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print 'Dialog event for unknown dialog'
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return 1
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return 0
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def do_mouseDown(self, event):
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(what, message, when, where, modifiers) = event
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@ -579,7 +578,6 @@ class DialogWindow(Window):
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self.do_postopen()
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def close(self):
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self.wid.DisposeDialog()
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self.do_postclose()
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def do_itemhit(self, item, event):
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