bpo-41152: IDLE: always use UTF-8 for standard IO streams (GH-21214)

(cherry picked from commit 2515a28230)

Co-authored-by: Serhiy Storchaka <storchaka@gmail.com>
This commit is contained in:
Miss Islington (bot) 2020-06-29 17:39:02 -07:00 committed by GitHub
parent dc8ce8ead1
commit 00fd04b9b7
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5 changed files with 10 additions and 52 deletions

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@ -3,6 +3,9 @@ Released on 2020-07-03?
======================================
bpo-41152: The encoding of ``stdin``, ``stdout`` and ``stderr`` in IDLE
is now always UTF-8.
bpo-41144: Make Open Module open a special module such as os.path.
bpo-40723: Make test_idle pass when run after import.

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@ -58,11 +58,6 @@ class OutputWindowTest(unittest.TestCase):
get = self.text.get
write = self.window.write
# Test bytes.
b = b'Test bytes.'
eq(write(b), len(b))
eq(get('1.0', '1.end'), b.decode())
# No new line - insert stays on same line.
delete('1.0', 'end')
test_text = 'test text'

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@ -13,52 +13,12 @@ from tkinter.simpledialog import askstring
import idlelib
from idlelib.config import idleConf
if idlelib.testing: # Set True by test.test_idle to avoid setlocale.
encoding = 'utf-8'
errors = 'surrogateescape'
encoding = 'utf-8'
if sys.platform == 'win32':
errors = 'surrogatepass'
else:
# Try setting the locale, so that we can find out
# what encoding to use
try:
import locale
locale.setlocale(locale.LC_CTYPE, "")
except (ImportError, locale.Error):
pass
errors = 'surrogateescape'
if sys.platform == 'win32':
encoding = 'utf-8'
errors = 'surrogateescape'
else:
try:
# Different things can fail here: the locale module may not be
# loaded, it may not offer nl_langinfo, or CODESET, or the
# resulting codeset may be unknown to Python. We ignore all
# these problems, falling back to ASCII
locale_encoding = locale.nl_langinfo(locale.CODESET)
if locale_encoding:
codecs.lookup(locale_encoding)
except (NameError, AttributeError, LookupError):
# Try getdefaultlocale: it parses environment variables,
# which may give a clue. Unfortunately, getdefaultlocale has
# bugs that can cause ValueError.
try:
locale_encoding = locale.getdefaultlocale()[1]
if locale_encoding:
codecs.lookup(locale_encoding)
except (ValueError, LookupError):
pass
if locale_encoding:
encoding = locale_encoding.lower()
errors = 'strict'
else:
# POSIX locale or macOS
encoding = 'ascii'
errors = 'surrogateescape'
# Encoding is used in multiple files; locale_encoding nowhere.
# The only use of 'encoding' below is in _decode as initial value
# of deprecated block asking user for encoding.
# Perhaps use elsewhere should be reviewed.
coding_re = re.compile(r'^[ \t\f]*#.*?coding[:=][ \t]*([-\w.]+)', re.ASCII)
blank_re = re.compile(r'^[ \t\f]*(?:[#\r\n]|$)', re.ASCII)

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@ -6,7 +6,6 @@ import re
from tkinter import messagebox
from idlelib.editor import EditorWindow
from idlelib import iomenu
file_line_pats = [
@ -110,8 +109,7 @@ class OutputWindow(EditorWindow):
Return:
Length of text inserted.
"""
if isinstance(s, bytes):
s = s.decode(iomenu.encoding, "replace")
assert isinstance(s, str)
self.text.insert(mark, s, tags)
self.text.see(mark)
self.text.update()

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@ -0,0 +1,2 @@
The encoding of ``stdin``, ``stdout`` and ``stderr`` in IDLE is now always
UTF-8.