1994-10-07 06:55:26 -03:00
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from Tkinter import *
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# This program shows how to use the "after" function to make animation.
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class Test(Frame):
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def printit(self):
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2004-07-18 03:16:08 -03:00
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print "hi"
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1994-10-07 06:55:26 -03:00
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def createWidgets(self):
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2004-07-18 03:16:08 -03:00
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self.QUIT = Button(self, text='QUIT', foreground='red',
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command=self.quit)
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self.QUIT.pack(side=LEFT, fill=BOTH)
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1994-10-07 06:55:26 -03:00
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2004-07-18 03:16:08 -03:00
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self.draw = Canvas(self, width="5i", height="5i")
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1994-10-07 06:55:26 -03:00
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2004-07-18 03:16:08 -03:00
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# all of these work..
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self.draw.create_rectangle(0, 0, 10, 10, tags="thing", fill="blue")
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self.draw.pack(side=LEFT)
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1994-10-07 06:55:26 -03:00
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def moveThing(self, *args):
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2004-07-18 03:16:08 -03:00
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# move 1/10 of an inch every 1/10 sec (1" per second, smoothly)
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self.draw.move("thing", "0.01i", "0.01i")
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self.after(10, self.moveThing)
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1994-10-07 06:55:26 -03:00
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def __init__(self, master=None):
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2004-07-18 03:16:08 -03:00
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Frame.__init__(self, master)
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Pack.config(self)
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self.createWidgets()
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self.after(10, self.moveThing)
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1994-10-07 06:55:26 -03:00
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test = Test()
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test.mainloop()
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