Gazebo_simulation-Frontend/node_modules/react-dom/cjs/react-dom-test-utils.develo...

1638 lines
54 KiB
JavaScript

/** @license React v16.12.0
* react-dom-test-utils.development.js
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';
if (process.env.NODE_ENV !== "production") {
(function() {
'use strict';
var _assign = require('object-assign');
var React = require('react');
var ReactDOM = require('react-dom');
var Scheduler = require('scheduler');
// Do not require this module directly! Use normal `invariant` calls with
// template literal strings. The messages will be replaced with error codes
// during build.
/**
* Use invariant() to assert state which your program assumes to be true.
*
* Provide sprintf-style format (only %s is supported) and arguments
* to provide information about what broke and what you were
* expecting.
*
* The invariant message will be stripped in production, but the invariant
* will remain to ensure logic does not differ in production.
*/
/**
* Similar to invariant but only logs a warning if the condition is not met.
* This can be used to log issues in development environments in critical
* paths. Removing the logging code for production environments will keep the
* same logic and follow the same code paths.
*/
var warningWithoutStack = function () {};
{
warningWithoutStack = function (condition, format) {
for (var _len = arguments.length, args = new Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {
args[_key - 2] = arguments[_key];
}
if (format === undefined) {
throw new Error('`warningWithoutStack(condition, format, ...args)` requires a warning ' + 'message argument');
}
if (args.length > 8) {
// Check before the condition to catch violations early.
throw new Error('warningWithoutStack() currently supports at most 8 arguments.');
}
if (condition) {
return;
}
if (typeof console !== 'undefined') {
var argsWithFormat = args.map(function (item) {
return '' + item;
});
argsWithFormat.unshift('Warning: ' + format); // We intentionally don't use spread (or .apply) directly because it
// breaks IE9: https://github.com/facebook/react/issues/13610
Function.prototype.apply.call(console.error, console, argsWithFormat);
}
try {
// --- Welcome to debugging React ---
// This error was thrown as a convenience so that you can use this stack
// to find the callsite that caused this warning to fire.
var argIndex = 0;
var message = 'Warning: ' + format.replace(/%s/g, function () {
return args[argIndex++];
});
throw new Error(message);
} catch (x) {}
};
}
var warningWithoutStack$1 = warningWithoutStack;
/**
* `ReactInstanceMap` maintains a mapping from a public facing stateful
* instance (key) and the internal representation (value). This allows public
* methods to accept the user facing instance as an argument and map them back
* to internal methods.
*
* Note that this module is currently shared and assumed to be stateless.
* If this becomes an actual Map, that will break.
*/
/**
* This API should be called `delete` but we'd have to make sure to always
* transform these to strings for IE support. When this transform is fully
* supported we can rename it.
*/
function get(key) {
return key._reactInternalFiber;
}
var ReactSharedInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED; // Prevent newer renderers from RTE when used with older react package versions.
// Current owner and dispatcher used to share the same ref,
// but PR #14548 split them out to better support the react-debug-tools package.
if (!ReactSharedInternals.hasOwnProperty('ReactCurrentDispatcher')) {
ReactSharedInternals.ReactCurrentDispatcher = {
current: null
};
}
if (!ReactSharedInternals.hasOwnProperty('ReactCurrentBatchConfig')) {
ReactSharedInternals.ReactCurrentBatchConfig = {
suspense: null
};
}
// The Symbol used to tag the ReactElement-like types. If there is no native Symbol
// nor polyfill, then a plain number is used for performance.
// TODO: We don't use AsyncMode or ConcurrentMode anymore. They were temporary
// (unstable) APIs that have been removed. Can we remove the symbols?
{
}
var FunctionComponent = 0;
var ClassComponent = 1;
// Before we know whether it is function or class
var HostRoot = 3; // Root of a host tree. Could be nested inside another node.
// A subtree. Could be an entry point to a different renderer.
var HostComponent = 5;
var HostText = 6;
// Don't change these two values. They're used by React Dev Tools.
var NoEffect =
/* */
0;
// You can change the rest (and add more).
var Placement =
/* */
2;
var Hydrating =
/* */
1024;
// Passive & Update & Callback & Ref & Snapshot
// Union of all host effects
// Helps identify side effects in render-phase lifecycle hooks and setState
// reducers by double invoking them in Strict Mode.
// To preserve the "Pause on caught exceptions" behavior of the debugger, we
// replay the begin phase of a failed component inside invokeGuardedCallback.
// Warn about deprecated, async-unsafe lifecycles; relates to RFC #6:
// Gather advanced timing metrics for Profiler subtrees.
// Trace which interactions trigger each commit.
// SSR experiments
// Only used in www builds.
// Only used in www builds.
// Disable javascript: URL strings in href for XSS protection.
// React Fire: prevent the value and checked attributes from syncing
// with their related DOM properties
// These APIs will no longer be "unstable" in the upcoming 16.7 release,
// Control this behavior with a flag to support 16.6 minor releases in the meanwhile.
// Experimental React Flare event system and event components support.
// Experimental Host Component support.
// Experimental Scope support.
// New API for JSX transforms to target - https://github.com/reactjs/rfcs/pull/107
// We will enforce mocking scheduler with scheduler/unstable_mock at some point. (v17?)
// Till then, we warn about the missing mock, but still fallback to a legacy mode compatible version
// For tests, we flush suspense fallbacks in an act scope;
// *except* in some of our own tests, where we test incremental loading states.
// Add a callback property to suspense to notify which promises are currently
// in the update queue. This allows reporting and tracing of what is causing
// the user to see a loading state.
// Also allows hydration callbacks to fire when a dehydrated boundary gets
// hydrated or deleted.
// Part of the simplification of React.createElement so we can eventually move
// from React.createElement to React.jsx
// https://github.com/reactjs/rfcs/blob/createlement-rfc/text/0000-create-element-changes.md
// Flag to turn event.target and event.currentTarget in ReactNative from a reactTag to a component instance
var ReactCurrentOwner = ReactSharedInternals.ReactCurrentOwner;
function getNearestMountedFiber(fiber) {
var node = fiber;
var nearestMounted = fiber;
if (!fiber.alternate) {
// If there is no alternate, this might be a new tree that isn't inserted
// yet. If it is, then it will have a pending insertion effect on it.
var nextNode = node;
do {
node = nextNode;
if ((node.effectTag & (Placement | Hydrating)) !== NoEffect) {
// This is an insertion or in-progress hydration. The nearest possible
// mounted fiber is the parent but we need to continue to figure out
// if that one is still mounted.
nearestMounted = node.return;
}
nextNode = node.return;
} while (nextNode);
} else {
while (node.return) {
node = node.return;
}
}
if (node.tag === HostRoot) {
// TODO: Check if this was a nested HostRoot when used with
// renderContainerIntoSubtree.
return nearestMounted;
} // If we didn't hit the root, that means that we're in an disconnected tree
// that has been unmounted.
return null;
}
function assertIsMounted(fiber) {
if (!(getNearestMountedFiber(fiber) === fiber)) {
{
throw Error("Unable to find node on an unmounted component.");
}
}
}
function findCurrentFiberUsingSlowPath(fiber) {
var alternate = fiber.alternate;
if (!alternate) {
// If there is no alternate, then we only need to check if it is mounted.
var nearestMounted = getNearestMountedFiber(fiber);
if (!(nearestMounted !== null)) {
{
throw Error("Unable to find node on an unmounted component.");
}
}
if (nearestMounted !== fiber) {
return null;
}
return fiber;
} // If we have two possible branches, we'll walk backwards up to the root
// to see what path the root points to. On the way we may hit one of the
// special cases and we'll deal with them.
var a = fiber;
var b = alternate;
while (true) {
var parentA = a.return;
if (parentA === null) {
// We're at the root.
break;
}
var parentB = parentA.alternate;
if (parentB === null) {
// There is no alternate. This is an unusual case. Currently, it only
// happens when a Suspense component is hidden. An extra fragment fiber
// is inserted in between the Suspense fiber and its children. Skip
// over this extra fragment fiber and proceed to the next parent.
var nextParent = parentA.return;
if (nextParent !== null) {
a = b = nextParent;
continue;
} // If there's no parent, we're at the root.
break;
} // If both copies of the parent fiber point to the same child, we can
// assume that the child is current. This happens when we bailout on low
// priority: the bailed out fiber's child reuses the current child.
if (parentA.child === parentB.child) {
var child = parentA.child;
while (child) {
if (child === a) {
// We've determined that A is the current branch.
assertIsMounted(parentA);
return fiber;
}
if (child === b) {
// We've determined that B is the current branch.
assertIsMounted(parentA);
return alternate;
}
child = child.sibling;
} // We should never have an alternate for any mounting node. So the only
// way this could possibly happen is if this was unmounted, if at all.
{
{
throw Error("Unable to find node on an unmounted component.");
}
}
}
if (a.return !== b.return) {
// The return pointer of A and the return pointer of B point to different
// fibers. We assume that return pointers never criss-cross, so A must
// belong to the child set of A.return, and B must belong to the child
// set of B.return.
a = parentA;
b = parentB;
} else {
// The return pointers point to the same fiber. We'll have to use the
// default, slow path: scan the child sets of each parent alternate to see
// which child belongs to which set.
//
// Search parent A's child set
var didFindChild = false;
var _child = parentA.child;
while (_child) {
if (_child === a) {
didFindChild = true;
a = parentA;
b = parentB;
break;
}
if (_child === b) {
didFindChild = true;
b = parentA;
a = parentB;
break;
}
_child = _child.sibling;
}
if (!didFindChild) {
// Search parent B's child set
_child = parentB.child;
while (_child) {
if (_child === a) {
didFindChild = true;
a = parentB;
b = parentA;
break;
}
if (_child === b) {
didFindChild = true;
b = parentB;
a = parentA;
break;
}
_child = _child.sibling;
}
if (!didFindChild) {
{
throw Error("Child was not found in either parent set. This indicates a bug in React related to the return pointer. Please file an issue.");
}
}
}
}
if (!(a.alternate === b)) {
{
throw Error("Return fibers should always be each others' alternates. This error is likely caused by a bug in React. Please file an issue.");
}
}
} // If the root is not a host container, we're in a disconnected tree. I.e.
// unmounted.
if (!(a.tag === HostRoot)) {
{
throw Error("Unable to find node on an unmounted component.");
}
}
if (a.stateNode.current === a) {
// We've determined that A is the current branch.
return fiber;
} // Otherwise B has to be current branch.
return alternate;
}
/* eslint valid-typeof: 0 */
var EVENT_POOL_SIZE = 10;
/**
* @interface Event
* @see http://www.w3.org/TR/DOM-Level-3-Events/
*/
var EventInterface = {
type: null,
target: null,
// currentTarget is set when dispatching; no use in copying it here
currentTarget: function () {
return null;
},
eventPhase: null,
bubbles: null,
cancelable: null,
timeStamp: function (event) {
return event.timeStamp || Date.now();
},
defaultPrevented: null,
isTrusted: null
};
function functionThatReturnsTrue() {
return true;
}
function functionThatReturnsFalse() {
return false;
}
/**
* Synthetic events are dispatched by event plugins, typically in response to a
* top-level event delegation handler.
*
* These systems should generally use pooling to reduce the frequency of garbage
* collection. The system should check `isPersistent` to determine whether the
* event should be released into the pool after being dispatched. Users that
* need a persisted event should invoke `persist`.
*
* Synthetic events (and subclasses) implement the DOM Level 3 Events API by
* normalizing browser quirks. Subclasses do not necessarily have to implement a
* DOM interface; custom application-specific events can also subclass this.
*
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {*} targetInst Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @param {DOMEventTarget} nativeEventTarget Target node.
*/
function SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) {
{
// these have a getter/setter for warnings
delete this.nativeEvent;
delete this.preventDefault;
delete this.stopPropagation;
delete this.isDefaultPrevented;
delete this.isPropagationStopped;
}
this.dispatchConfig = dispatchConfig;
this._targetInst = targetInst;
this.nativeEvent = nativeEvent;
var Interface = this.constructor.Interface;
for (var propName in Interface) {
if (!Interface.hasOwnProperty(propName)) {
continue;
}
{
delete this[propName]; // this has a getter/setter for warnings
}
var normalize = Interface[propName];
if (normalize) {
this[propName] = normalize(nativeEvent);
} else {
if (propName === 'target') {
this.target = nativeEventTarget;
} else {
this[propName] = nativeEvent[propName];
}
}
}
var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;
if (defaultPrevented) {
this.isDefaultPrevented = functionThatReturnsTrue;
} else {
this.isDefaultPrevented = functionThatReturnsFalse;
}
this.isPropagationStopped = functionThatReturnsFalse;
return this;
}
_assign(SyntheticEvent.prototype, {
preventDefault: function () {
this.defaultPrevented = true;
var event = this.nativeEvent;
if (!event) {
return;
}
if (event.preventDefault) {
event.preventDefault();
} else if (typeof event.returnValue !== 'unknown') {
event.returnValue = false;
}
this.isDefaultPrevented = functionThatReturnsTrue;
},
stopPropagation: function () {
var event = this.nativeEvent;
if (!event) {
return;
}
if (event.stopPropagation) {
event.stopPropagation();
} else if (typeof event.cancelBubble !== 'unknown') {
// The ChangeEventPlugin registers a "propertychange" event for
// IE. This event does not support bubbling or cancelling, and
// any references to cancelBubble throw "Member not found". A
// typeof check of "unknown" circumvents this issue (and is also
// IE specific).
event.cancelBubble = true;
}
this.isPropagationStopped = functionThatReturnsTrue;
},
/**
* We release all dispatched `SyntheticEvent`s after each event loop, adding
* them back into the pool. This allows a way to hold onto a reference that
* won't be added back into the pool.
*/
persist: function () {
this.isPersistent = functionThatReturnsTrue;
},
/**
* Checks if this event should be released back into the pool.
*
* @return {boolean} True if this should not be released, false otherwise.
*/
isPersistent: functionThatReturnsFalse,
/**
* `PooledClass` looks for `destructor` on each instance it releases.
*/
destructor: function () {
var Interface = this.constructor.Interface;
for (var propName in Interface) {
{
Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName]));
}
}
this.dispatchConfig = null;
this._targetInst = null;
this.nativeEvent = null;
this.isDefaultPrevented = functionThatReturnsFalse;
this.isPropagationStopped = functionThatReturnsFalse;
this._dispatchListeners = null;
this._dispatchInstances = null;
{
Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null));
Object.defineProperty(this, 'isDefaultPrevented', getPooledWarningPropertyDefinition('isDefaultPrevented', functionThatReturnsFalse));
Object.defineProperty(this, 'isPropagationStopped', getPooledWarningPropertyDefinition('isPropagationStopped', functionThatReturnsFalse));
Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', function () {}));
Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', function () {}));
}
}
});
SyntheticEvent.Interface = EventInterface;
/**
* Helper to reduce boilerplate when creating subclasses.
*/
SyntheticEvent.extend = function (Interface) {
var Super = this;
var E = function () {};
E.prototype = Super.prototype;
var prototype = new E();
function Class() {
return Super.apply(this, arguments);
}
_assign(prototype, Class.prototype);
Class.prototype = prototype;
Class.prototype.constructor = Class;
Class.Interface = _assign({}, Super.Interface, Interface);
Class.extend = Super.extend;
addEventPoolingTo(Class);
return Class;
};
addEventPoolingTo(SyntheticEvent);
/**
* Helper to nullify syntheticEvent instance properties when destructing
*
* @param {String} propName
* @param {?object} getVal
* @return {object} defineProperty object
*/
function getPooledWarningPropertyDefinition(propName, getVal) {
var isFunction = typeof getVal === 'function';
return {
configurable: true,
set: set,
get: get
};
function set(val) {
var action = isFunction ? 'setting the method' : 'setting the property';
warn(action, 'This is effectively a no-op');
return val;
}
function get() {
var action = isFunction ? 'accessing the method' : 'accessing the property';
var result = isFunction ? 'This is a no-op function' : 'This is set to null';
warn(action, result);
return getVal;
}
function warn(action, result) {
var warningCondition = false;
!warningCondition ? warningWithoutStack$1(false, "This synthetic event is reused for performance reasons. If you're seeing this, " + "you're %s `%s` on a released/nullified synthetic event. %s. " + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result) : void 0;
}
}
function getPooledEvent(dispatchConfig, targetInst, nativeEvent, nativeInst) {
var EventConstructor = this;
if (EventConstructor.eventPool.length) {
var instance = EventConstructor.eventPool.pop();
EventConstructor.call(instance, dispatchConfig, targetInst, nativeEvent, nativeInst);
return instance;
}
return new EventConstructor(dispatchConfig, targetInst, nativeEvent, nativeInst);
}
function releasePooledEvent(event) {
var EventConstructor = this;
if (!(event instanceof EventConstructor)) {
{
throw Error("Trying to release an event instance into a pool of a different type.");
}
}
event.destructor();
if (EventConstructor.eventPool.length < EVENT_POOL_SIZE) {
EventConstructor.eventPool.push(event);
}
}
function addEventPoolingTo(EventConstructor) {
EventConstructor.eventPool = [];
EventConstructor.getPooled = getPooledEvent;
EventConstructor.release = releasePooledEvent;
}
/**
* Forked from fbjs/warning:
* https://github.com/facebook/fbjs/blob/e66ba20ad5be433eb54423f2b097d829324d9de6/packages/fbjs/src/__forks__/warning.js
*
* Only change is we use console.warn instead of console.error,
* and do nothing when 'console' is not supported.
* This really simplifies the code.
* ---
* Similar to invariant but only logs a warning if the condition is not met.
* This can be used to log issues in development environments in critical
* paths. Removing the logging code for production environments will keep the
* same logic and follow the same code paths.
*/
var lowPriorityWarningWithoutStack = function () {};
{
var printWarning = function (format) {
for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
args[_key - 1] = arguments[_key];
}
var argIndex = 0;
var message = 'Warning: ' + format.replace(/%s/g, function () {
return args[argIndex++];
});
if (typeof console !== 'undefined') {
console.warn(message);
}
try {
// --- Welcome to debugging React ---
// This error was thrown as a convenience so that you can use this stack
// to find the callsite that caused this warning to fire.
throw new Error(message);
} catch (x) {}
};
lowPriorityWarningWithoutStack = function (condition, format) {
if (format === undefined) {
throw new Error('`lowPriorityWarningWithoutStack(condition, format, ...args)` requires a warning ' + 'message argument');
}
if (!condition) {
for (var _len2 = arguments.length, args = new Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {
args[_key2 - 2] = arguments[_key2];
}
printWarning.apply(void 0, [format].concat(args));
}
};
}
var lowPriorityWarningWithoutStack$1 = lowPriorityWarningWithoutStack;
/**
* HTML nodeType values that represent the type of the node
*/
var ELEMENT_NODE = 1;
// Do not use the below two methods directly!
// Instead use constants exported from DOMTopLevelEventTypes in ReactDOM.
// (It is the only module that is allowed to access these methods.)
function unsafeCastStringToDOMTopLevelType(topLevelType) {
return topLevelType;
}
var canUseDOM = !!(typeof window !== 'undefined' && typeof window.document !== 'undefined' && typeof window.document.createElement !== 'undefined');
/**
* Generate a mapping of standard vendor prefixes using the defined style property and event name.
*
* @param {string} styleProp
* @param {string} eventName
* @returns {object}
*/
function makePrefixMap(styleProp, eventName) {
var prefixes = {};
prefixes[styleProp.toLowerCase()] = eventName.toLowerCase();
prefixes['Webkit' + styleProp] = 'webkit' + eventName;
prefixes['Moz' + styleProp] = 'moz' + eventName;
return prefixes;
}
/**
* A list of event names to a configurable list of vendor prefixes.
*/
var vendorPrefixes = {
animationend: makePrefixMap('Animation', 'AnimationEnd'),
animationiteration: makePrefixMap('Animation', 'AnimationIteration'),
animationstart: makePrefixMap('Animation', 'AnimationStart'),
transitionend: makePrefixMap('Transition', 'TransitionEnd')
};
/**
* Event names that have already been detected and prefixed (if applicable).
*/
var prefixedEventNames = {};
/**
* Element to check for prefixes on.
*/
var style = {};
/**
* Bootstrap if a DOM exists.
*/
if (canUseDOM) {
style = document.createElement('div').style; // On some platforms, in particular some releases of Android 4.x,
// the un-prefixed "animation" and "transition" properties are defined on the
// style object but the events that fire will still be prefixed, so we need
// to check if the un-prefixed events are usable, and if not remove them from the map.
if (!('AnimationEvent' in window)) {
delete vendorPrefixes.animationend.animation;
delete vendorPrefixes.animationiteration.animation;
delete vendorPrefixes.animationstart.animation;
} // Same as above
if (!('TransitionEvent' in window)) {
delete vendorPrefixes.transitionend.transition;
}
}
/**
* Attempts to determine the correct vendor prefixed event name.
*
* @param {string} eventName
* @returns {string}
*/
function getVendorPrefixedEventName(eventName) {
if (prefixedEventNames[eventName]) {
return prefixedEventNames[eventName];
} else if (!vendorPrefixes[eventName]) {
return eventName;
}
var prefixMap = vendorPrefixes[eventName];
for (var styleProp in prefixMap) {
if (prefixMap.hasOwnProperty(styleProp) && styleProp in style) {
return prefixedEventNames[eventName] = prefixMap[styleProp];
}
}
return eventName;
}
/**
* To identify top level events in ReactDOM, we use constants defined by this
* module. This is the only module that uses the unsafe* methods to express
* that the constants actually correspond to the browser event names. This lets
* us save some bundle size by avoiding a top level type -> event name map.
* The rest of ReactDOM code should import top level types from this file.
*/
var TOP_ABORT = unsafeCastStringToDOMTopLevelType('abort');
var TOP_ANIMATION_END = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('animationend'));
var TOP_ANIMATION_ITERATION = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('animationiteration'));
var TOP_ANIMATION_START = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('animationstart'));
var TOP_BLUR = unsafeCastStringToDOMTopLevelType('blur');
var TOP_CAN_PLAY = unsafeCastStringToDOMTopLevelType('canplay');
var TOP_CAN_PLAY_THROUGH = unsafeCastStringToDOMTopLevelType('canplaythrough');
var TOP_CANCEL = unsafeCastStringToDOMTopLevelType('cancel');
var TOP_CHANGE = unsafeCastStringToDOMTopLevelType('change');
var TOP_CLICK = unsafeCastStringToDOMTopLevelType('click');
var TOP_CLOSE = unsafeCastStringToDOMTopLevelType('close');
var TOP_COMPOSITION_END = unsafeCastStringToDOMTopLevelType('compositionend');
var TOP_COMPOSITION_START = unsafeCastStringToDOMTopLevelType('compositionstart');
var TOP_COMPOSITION_UPDATE = unsafeCastStringToDOMTopLevelType('compositionupdate');
var TOP_CONTEXT_MENU = unsafeCastStringToDOMTopLevelType('contextmenu');
var TOP_COPY = unsafeCastStringToDOMTopLevelType('copy');
var TOP_CUT = unsafeCastStringToDOMTopLevelType('cut');
var TOP_DOUBLE_CLICK = unsafeCastStringToDOMTopLevelType('dblclick');
var TOP_DRAG = unsafeCastStringToDOMTopLevelType('drag');
var TOP_DRAG_END = unsafeCastStringToDOMTopLevelType('dragend');
var TOP_DRAG_ENTER = unsafeCastStringToDOMTopLevelType('dragenter');
var TOP_DRAG_EXIT = unsafeCastStringToDOMTopLevelType('dragexit');
var TOP_DRAG_LEAVE = unsafeCastStringToDOMTopLevelType('dragleave');
var TOP_DRAG_OVER = unsafeCastStringToDOMTopLevelType('dragover');
var TOP_DRAG_START = unsafeCastStringToDOMTopLevelType('dragstart');
var TOP_DROP = unsafeCastStringToDOMTopLevelType('drop');
var TOP_DURATION_CHANGE = unsafeCastStringToDOMTopLevelType('durationchange');
var TOP_EMPTIED = unsafeCastStringToDOMTopLevelType('emptied');
var TOP_ENCRYPTED = unsafeCastStringToDOMTopLevelType('encrypted');
var TOP_ENDED = unsafeCastStringToDOMTopLevelType('ended');
var TOP_ERROR = unsafeCastStringToDOMTopLevelType('error');
var TOP_FOCUS = unsafeCastStringToDOMTopLevelType('focus');
var TOP_INPUT = unsafeCastStringToDOMTopLevelType('input');
var TOP_KEY_DOWN = unsafeCastStringToDOMTopLevelType('keydown');
var TOP_KEY_PRESS = unsafeCastStringToDOMTopLevelType('keypress');
var TOP_KEY_UP = unsafeCastStringToDOMTopLevelType('keyup');
var TOP_LOAD = unsafeCastStringToDOMTopLevelType('load');
var TOP_LOAD_START = unsafeCastStringToDOMTopLevelType('loadstart');
var TOP_LOADED_DATA = unsafeCastStringToDOMTopLevelType('loadeddata');
var TOP_LOADED_METADATA = unsafeCastStringToDOMTopLevelType('loadedmetadata');
var TOP_MOUSE_DOWN = unsafeCastStringToDOMTopLevelType('mousedown');
var TOP_MOUSE_MOVE = unsafeCastStringToDOMTopLevelType('mousemove');
var TOP_MOUSE_OUT = unsafeCastStringToDOMTopLevelType('mouseout');
var TOP_MOUSE_OVER = unsafeCastStringToDOMTopLevelType('mouseover');
var TOP_MOUSE_UP = unsafeCastStringToDOMTopLevelType('mouseup');
var TOP_PASTE = unsafeCastStringToDOMTopLevelType('paste');
var TOP_PAUSE = unsafeCastStringToDOMTopLevelType('pause');
var TOP_PLAY = unsafeCastStringToDOMTopLevelType('play');
var TOP_PLAYING = unsafeCastStringToDOMTopLevelType('playing');
var TOP_PROGRESS = unsafeCastStringToDOMTopLevelType('progress');
var TOP_RATE_CHANGE = unsafeCastStringToDOMTopLevelType('ratechange');
var TOP_SCROLL = unsafeCastStringToDOMTopLevelType('scroll');
var TOP_SEEKED = unsafeCastStringToDOMTopLevelType('seeked');
var TOP_SEEKING = unsafeCastStringToDOMTopLevelType('seeking');
var TOP_SELECTION_CHANGE = unsafeCastStringToDOMTopLevelType('selectionchange');
var TOP_STALLED = unsafeCastStringToDOMTopLevelType('stalled');
var TOP_SUSPEND = unsafeCastStringToDOMTopLevelType('suspend');
var TOP_TEXT_INPUT = unsafeCastStringToDOMTopLevelType('textInput');
var TOP_TIME_UPDATE = unsafeCastStringToDOMTopLevelType('timeupdate');
var TOP_TOGGLE = unsafeCastStringToDOMTopLevelType('toggle');
var TOP_TOUCH_CANCEL = unsafeCastStringToDOMTopLevelType('touchcancel');
var TOP_TOUCH_END = unsafeCastStringToDOMTopLevelType('touchend');
var TOP_TOUCH_MOVE = unsafeCastStringToDOMTopLevelType('touchmove');
var TOP_TOUCH_START = unsafeCastStringToDOMTopLevelType('touchstart');
var TOP_TRANSITION_END = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('transitionend'));
var TOP_VOLUME_CHANGE = unsafeCastStringToDOMTopLevelType('volumechange');
var TOP_WAITING = unsafeCastStringToDOMTopLevelType('waiting');
var TOP_WHEEL = unsafeCastStringToDOMTopLevelType('wheel'); // List of events that need to be individually attached to media elements.
// Note that events in this list will *not* be listened to at the top level
// unless they're explicitly whitelisted in `ReactBrowserEventEmitter.listenTo`.
var PLUGIN_EVENT_SYSTEM = 1;
var didWarnAboutMessageChannel = false;
var enqueueTask;
try {
// read require off the module object to get around the bundlers.
// we don't want them to detect a require and bundle a Node polyfill.
var requireString = ('require' + Math.random()).slice(0, 7);
var nodeRequire = module && module[requireString]; // assuming we're in node, let's try to get node's
// version of setImmediate, bypassing fake timers if any.
enqueueTask = nodeRequire('timers').setImmediate;
} catch (_err) {
// we're in a browser
// we can't use regular timers because they may still be faked
// so we try MessageChannel+postMessage instead
enqueueTask = function (callback) {
{
if (didWarnAboutMessageChannel === false) {
didWarnAboutMessageChannel = true;
!(typeof MessageChannel !== 'undefined') ? warningWithoutStack$1(false, 'This browser does not have a MessageChannel implementation, ' + 'so enqueuing tasks via await act(async () => ...) will fail. ' + 'Please file an issue at https://github.com/facebook/react/issues ' + 'if you encounter this warning.') : void 0;
}
}
var channel = new MessageChannel();
channel.port1.onmessage = callback;
channel.port2.postMessage(undefined);
};
}
var enqueueTask$1 = enqueueTask;
// ReactDOM.js, and ReactTestUtils.js:
var _ReactDOM$__SECRET_IN$1 = ReactDOM.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Events;
var getInstanceFromNode$1 = _ReactDOM$__SECRET_IN$1[0];
var getNodeFromInstance$1 = _ReactDOM$__SECRET_IN$1[1];
var getFiberCurrentPropsFromNode$1 = _ReactDOM$__SECRET_IN$1[2];
var injectEventPluginsByName$1 = _ReactDOM$__SECRET_IN$1[3];
var eventNameDispatchConfigs$1 = _ReactDOM$__SECRET_IN$1[4];
var accumulateTwoPhaseDispatches$1 = _ReactDOM$__SECRET_IN$1[5];
var accumulateDirectDispatches$1 = _ReactDOM$__SECRET_IN$1[6];
var enqueueStateRestore$1 = _ReactDOM$__SECRET_IN$1[7];
var restoreStateIfNeeded$1 = _ReactDOM$__SECRET_IN$1[8];
var dispatchEvent$1 = _ReactDOM$__SECRET_IN$1[9];
var runEventsInBatch$1 = _ReactDOM$__SECRET_IN$1[10];
var flushPassiveEffects$1 = _ReactDOM$__SECRET_IN$1[11];
var IsThisRendererActing$1 = _ReactDOM$__SECRET_IN$1[12];
var batchedUpdates = ReactDOM.unstable_batchedUpdates;
var IsSomeRendererActing = ReactSharedInternals.IsSomeRendererActing; // this implementation should be exactly the same in
// ReactTestUtilsAct.js, ReactTestRendererAct.js, createReactNoop.js
var isSchedulerMocked = typeof Scheduler.unstable_flushAllWithoutAsserting === 'function';
var flushWork = Scheduler.unstable_flushAllWithoutAsserting || function () {
var didFlushWork = false;
while (flushPassiveEffects$1()) {
didFlushWork = true;
}
return didFlushWork;
};
function flushWorkAndMicroTasks(onDone) {
try {
flushWork();
enqueueTask$1(function () {
if (flushWork()) {
flushWorkAndMicroTasks(onDone);
} else {
onDone();
}
});
} catch (err) {
onDone(err);
}
} // we track the 'depth' of the act() calls with this counter,
// so we can tell if any async act() calls try to run in parallel.
var actingUpdatesScopeDepth = 0;
function act(callback) {
var previousActingUpdatesScopeDepth = actingUpdatesScopeDepth;
var previousIsSomeRendererActing;
var previousIsThisRendererActing;
actingUpdatesScopeDepth++;
previousIsSomeRendererActing = IsSomeRendererActing.current;
previousIsThisRendererActing = IsThisRendererActing$1.current;
IsSomeRendererActing.current = true;
IsThisRendererActing$1.current = true;
function onDone() {
actingUpdatesScopeDepth--;
IsSomeRendererActing.current = previousIsSomeRendererActing;
IsThisRendererActing$1.current = previousIsThisRendererActing;
{
if (actingUpdatesScopeDepth > previousActingUpdatesScopeDepth) {
// if it's _less than_ previousActingUpdatesScopeDepth, then we can assume the 'other' one has warned
warningWithoutStack$1(false, 'You seem to have overlapping act() calls, this is not supported. ' + 'Be sure to await previous act() calls before making a new one. ');
}
}
}
var result;
try {
result = batchedUpdates(callback);
} catch (error) {
// on sync errors, we still want to 'cleanup' and decrement actingUpdatesScopeDepth
onDone();
throw error;
}
if (result !== null && typeof result === 'object' && typeof result.then === 'function') {
// setup a boolean that gets set to true only
// once this act() call is await-ed
var called = false;
{
if (typeof Promise !== 'undefined') {
//eslint-disable-next-line no-undef
Promise.resolve().then(function () {}).then(function () {
if (called === false) {
warningWithoutStack$1(false, 'You called act(async () => ...) without await. ' + 'This could lead to unexpected testing behaviour, interleaving multiple act ' + 'calls and mixing their scopes. You should - await act(async () => ...);');
}
});
}
} // in the async case, the returned thenable runs the callback, flushes
// effects and microtasks in a loop until flushPassiveEffects() === false,
// and cleans up
return {
then: function (resolve, reject) {
called = true;
result.then(function () {
if (actingUpdatesScopeDepth > 1 || isSchedulerMocked === true && previousIsSomeRendererActing === true) {
onDone();
resolve();
return;
} // we're about to exit the act() scope,
// now's the time to flush tasks/effects
flushWorkAndMicroTasks(function (err) {
onDone();
if (err) {
reject(err);
} else {
resolve();
}
});
}, function (err) {
onDone();
reject(err);
});
}
};
} else {
{
!(result === undefined) ? warningWithoutStack$1(false, 'The callback passed to act(...) function ' + 'must return undefined, or a Promise. You returned %s', result) : void 0;
} // flush effects until none remain, and cleanup
try {
if (actingUpdatesScopeDepth === 1 && (isSchedulerMocked === false || previousIsSomeRendererActing === false)) {
// we're about to exit the act() scope,
// now's the time to flush effects
flushWork();
}
onDone();
} catch (err) {
onDone();
throw err;
} // in the sync case, the returned thenable only warns *if* await-ed
return {
then: function (resolve) {
{
warningWithoutStack$1(false, 'Do not await the result of calling act(...) with sync logic, it is not a Promise.');
}
resolve();
}
};
}
}
var findDOMNode = ReactDOM.findDOMNode; // Keep in sync with ReactDOMUnstableNativeDependencies.js
// ReactDOM.js, and ReactTestUtilsAct.js:
var _ReactDOM$__SECRET_IN = ReactDOM.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Events;
var getInstanceFromNode = _ReactDOM$__SECRET_IN[0];
var getNodeFromInstance = _ReactDOM$__SECRET_IN[1];
var getFiberCurrentPropsFromNode = _ReactDOM$__SECRET_IN[2];
var injectEventPluginsByName = _ReactDOM$__SECRET_IN[3];
var eventNameDispatchConfigs = _ReactDOM$__SECRET_IN[4];
var accumulateTwoPhaseDispatches = _ReactDOM$__SECRET_IN[5];
var accumulateDirectDispatches = _ReactDOM$__SECRET_IN[6];
var enqueueStateRestore = _ReactDOM$__SECRET_IN[7];
var restoreStateIfNeeded = _ReactDOM$__SECRET_IN[8];
var dispatchEvent = _ReactDOM$__SECRET_IN[9];
var runEventsInBatch = _ReactDOM$__SECRET_IN[10];
var flushPassiveEffects = _ReactDOM$__SECRET_IN[11];
var IsThisRendererActing = _ReactDOM$__SECRET_IN[12];
function Event(suffix) {}
var hasWarnedAboutDeprecatedMockComponent = false;
/**
* @class ReactTestUtils
*/
/**
* Simulates a top level event being dispatched from a raw event that occurred
* on an `Element` node.
* @param {number} topLevelType A number from `TopLevelEventTypes`
* @param {!Element} node The dom to simulate an event occurring on.
* @param {?Event} fakeNativeEvent Fake native event to use in SyntheticEvent.
*/
function simulateNativeEventOnNode(topLevelType, node, fakeNativeEvent) {
fakeNativeEvent.target = node;
dispatchEvent(topLevelType, PLUGIN_EVENT_SYSTEM, fakeNativeEvent);
}
/**
* Simulates a top level event being dispatched from a raw event that occurred
* on the `ReactDOMComponent` `comp`.
* @param {Object} topLevelType A type from `BrowserEventConstants.topLevelTypes`.
* @param {!ReactDOMComponent} comp
* @param {?Event} fakeNativeEvent Fake native event to use in SyntheticEvent.
*/
function simulateNativeEventOnDOMComponent(topLevelType, comp, fakeNativeEvent) {
simulateNativeEventOnNode(topLevelType, findDOMNode(comp), fakeNativeEvent);
}
function findAllInRenderedFiberTreeInternal(fiber, test) {
if (!fiber) {
return [];
}
var currentParent = findCurrentFiberUsingSlowPath(fiber);
if (!currentParent) {
return [];
}
var node = currentParent;
var ret = [];
while (true) {
if (node.tag === HostComponent || node.tag === HostText || node.tag === ClassComponent || node.tag === FunctionComponent) {
var publicInst = node.stateNode;
if (test(publicInst)) {
ret.push(publicInst);
}
}
if (node.child) {
node.child.return = node;
node = node.child;
continue;
}
if (node === currentParent) {
return ret;
}
while (!node.sibling) {
if (!node.return || node.return === currentParent) {
return ret;
}
node = node.return;
}
node.sibling.return = node.return;
node = node.sibling;
}
}
function validateClassInstance(inst, methodName) {
if (!inst) {
// This is probably too relaxed but it's existing behavior.
return;
}
if (get(inst)) {
// This is a public instance indeed.
return;
}
var received;
var stringified = '' + inst;
if (Array.isArray(inst)) {
received = 'an array';
} else if (inst && inst.nodeType === ELEMENT_NODE && inst.tagName) {
received = 'a DOM node';
} else if (stringified === '[object Object]') {
received = 'object with keys {' + Object.keys(inst).join(', ') + '}';
} else {
received = stringified;
}
{
{
throw Error(methodName + "(...): the first argument must be a React class instance. Instead received: " + received + ".");
}
}
}
/**
* Utilities for making it easy to test React components.
*
* See https://reactjs.org/docs/test-utils.html
*
* Todo: Support the entire DOM.scry query syntax. For now, these simple
* utilities will suffice for testing purposes.
* @lends ReactTestUtils
*/
var ReactTestUtils = {
renderIntoDocument: function (element) {
var div = document.createElement('div'); // None of our tests actually require attaching the container to the
// DOM, and doing so creates a mess that we rely on test isolation to
// clean up, so we're going to stop honoring the name of this method
// (and probably rename it eventually) if no problems arise.
// document.documentElement.appendChild(div);
return ReactDOM.render(element, div);
},
isElement: function (element) {
return React.isValidElement(element);
},
isElementOfType: function (inst, convenienceConstructor) {
return React.isValidElement(inst) && inst.type === convenienceConstructor;
},
isDOMComponent: function (inst) {
return !!(inst && inst.nodeType === ELEMENT_NODE && inst.tagName);
},
isDOMComponentElement: function (inst) {
return !!(inst && React.isValidElement(inst) && !!inst.tagName);
},
isCompositeComponent: function (inst) {
if (ReactTestUtils.isDOMComponent(inst)) {
// Accessing inst.setState warns; just return false as that'll be what
// this returns when we have DOM nodes as refs directly
return false;
}
return inst != null && typeof inst.render === 'function' && typeof inst.setState === 'function';
},
isCompositeComponentWithType: function (inst, type) {
if (!ReactTestUtils.isCompositeComponent(inst)) {
return false;
}
var internalInstance = get(inst);
var constructor = internalInstance.type;
return constructor === type;
},
findAllInRenderedTree: function (inst, test) {
validateClassInstance(inst, 'findAllInRenderedTree');
if (!inst) {
return [];
}
var internalInstance = get(inst);
return findAllInRenderedFiberTreeInternal(internalInstance, test);
},
/**
* Finds all instance of components in the rendered tree that are DOM
* components with the class name matching `className`.
* @return {array} an array of all the matches.
*/
scryRenderedDOMComponentsWithClass: function (root, classNames) {
validateClassInstance(root, 'scryRenderedDOMComponentsWithClass');
return ReactTestUtils.findAllInRenderedTree(root, function (inst) {
if (ReactTestUtils.isDOMComponent(inst)) {
var className = inst.className;
if (typeof className !== 'string') {
// SVG, probably.
className = inst.getAttribute('class') || '';
}
var classList = className.split(/\s+/);
if (!Array.isArray(classNames)) {
if (!(classNames !== undefined)) {
{
throw Error("TestUtils.scryRenderedDOMComponentsWithClass expects a className as a second argument.");
}
}
classNames = classNames.split(/\s+/);
}
return classNames.every(function (name) {
return classList.indexOf(name) !== -1;
});
}
return false;
});
},
/**
* Like scryRenderedDOMComponentsWithClass but expects there to be one result,
* and returns that one result, or throws exception if there is any other
* number of matches besides one.
* @return {!ReactDOMComponent} The one match.
*/
findRenderedDOMComponentWithClass: function (root, className) {
validateClassInstance(root, 'findRenderedDOMComponentWithClass');
var all = ReactTestUtils.scryRenderedDOMComponentsWithClass(root, className);
if (all.length !== 1) {
throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for class:' + className);
}
return all[0];
},
/**
* Finds all instance of components in the rendered tree that are DOM
* components with the tag name matching `tagName`.
* @return {array} an array of all the matches.
*/
scryRenderedDOMComponentsWithTag: function (root, tagName) {
validateClassInstance(root, 'scryRenderedDOMComponentsWithTag');
return ReactTestUtils.findAllInRenderedTree(root, function (inst) {
return ReactTestUtils.isDOMComponent(inst) && inst.tagName.toUpperCase() === tagName.toUpperCase();
});
},
/**
* Like scryRenderedDOMComponentsWithTag but expects there to be one result,
* and returns that one result, or throws exception if there is any other
* number of matches besides one.
* @return {!ReactDOMComponent} The one match.
*/
findRenderedDOMComponentWithTag: function (root, tagName) {
validateClassInstance(root, 'findRenderedDOMComponentWithTag');
var all = ReactTestUtils.scryRenderedDOMComponentsWithTag(root, tagName);
if (all.length !== 1) {
throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for tag:' + tagName);
}
return all[0];
},
/**
* Finds all instances of components with type equal to `componentType`.
* @return {array} an array of all the matches.
*/
scryRenderedComponentsWithType: function (root, componentType) {
validateClassInstance(root, 'scryRenderedComponentsWithType');
return ReactTestUtils.findAllInRenderedTree(root, function (inst) {
return ReactTestUtils.isCompositeComponentWithType(inst, componentType);
});
},
/**
* Same as `scryRenderedComponentsWithType` but expects there to be one result
* and returns that one result, or throws exception if there is any other
* number of matches besides one.
* @return {!ReactComponent} The one match.
*/
findRenderedComponentWithType: function (root, componentType) {
validateClassInstance(root, 'findRenderedComponentWithType');
var all = ReactTestUtils.scryRenderedComponentsWithType(root, componentType);
if (all.length !== 1) {
throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for componentType:' + componentType);
}
return all[0];
},
/**
* Pass a mocked component module to this method to augment it with
* useful methods that allow it to be used as a dummy React component.
* Instead of rendering as usual, the component will become a simple
* <div> containing any provided children.
*
* @param {object} module the mock function object exported from a
* module that defines the component to be mocked
* @param {?string} mockTagName optional dummy root tag name to return
* from render method (overrides
* module.mockTagName if provided)
* @return {object} the ReactTestUtils object (for chaining)
*/
mockComponent: function (module, mockTagName) {
if (!hasWarnedAboutDeprecatedMockComponent) {
hasWarnedAboutDeprecatedMockComponent = true;
lowPriorityWarningWithoutStack$1(false, 'ReactTestUtils.mockComponent() is deprecated. ' + 'Use shallow rendering or jest.mock() instead.\n\n' + 'See https://fb.me/test-utils-mock-component for more information.');
}
mockTagName = mockTagName || module.mockTagName || 'div';
module.prototype.render.mockImplementation(function () {
return React.createElement(mockTagName, null, this.props.children);
});
return this;
},
nativeTouchData: function (x, y) {
return {
touches: [{
pageX: x,
pageY: y
}]
};
},
Simulate: null,
SimulateNative: {},
act: act
};
/**
* Exports:
*
* - `ReactTestUtils.Simulate.click(Element)`
* - `ReactTestUtils.Simulate.mouseMove(Element)`
* - `ReactTestUtils.Simulate.change(Element)`
* - ... (All keys from event plugin `eventTypes` objects)
*/
function makeSimulator(eventType) {
return function (domNode, eventData) {
if (!!React.isValidElement(domNode)) {
{
throw Error("TestUtils.Simulate expected a DOM node as the first argument but received a React element. Pass the DOM node you wish to simulate the event on instead. Note that TestUtils.Simulate will not work if you are using shallow rendering.");
}
}
if (!!ReactTestUtils.isCompositeComponent(domNode)) {
{
throw Error("TestUtils.Simulate expected a DOM node as the first argument but received a component instance. Pass the DOM node you wish to simulate the event on instead.");
}
}
var dispatchConfig = eventNameDispatchConfigs[eventType];
var fakeNativeEvent = new Event();
fakeNativeEvent.target = domNode;
fakeNativeEvent.type = eventType.toLowerCase(); // We don't use SyntheticEvent.getPooled in order to not have to worry about
// properly destroying any properties assigned from `eventData` upon release
var targetInst = getInstanceFromNode(domNode);
var event = new SyntheticEvent(dispatchConfig, targetInst, fakeNativeEvent, domNode); // Since we aren't using pooling, always persist the event. This will make
// sure it's marked and won't warn when setting additional properties.
event.persist();
_assign(event, eventData);
if (dispatchConfig.phasedRegistrationNames) {
accumulateTwoPhaseDispatches(event);
} else {
accumulateDirectDispatches(event);
}
ReactDOM.unstable_batchedUpdates(function () {
// Normally extractEvent enqueues a state restore, but we'll just always
// do that since we're by-passing it here.
enqueueStateRestore(domNode);
runEventsInBatch(event);
});
restoreStateIfNeeded();
};
}
function buildSimulators() {
ReactTestUtils.Simulate = {};
var eventType;
for (eventType in eventNameDispatchConfigs) {
/**
* @param {!Element|ReactDOMComponent} domComponentOrNode
* @param {?object} eventData Fake event data to use in SyntheticEvent.
*/
ReactTestUtils.Simulate[eventType] = makeSimulator(eventType);
}
}
buildSimulators();
/**
* Exports:
*
* - `ReactTestUtils.SimulateNative.click(Element/ReactDOMComponent)`
* - `ReactTestUtils.SimulateNative.mouseMove(Element/ReactDOMComponent)`
* - `ReactTestUtils.SimulateNative.mouseIn/ReactDOMComponent)`
* - `ReactTestUtils.SimulateNative.mouseOut(Element/ReactDOMComponent)`
* - ... (All keys from `BrowserEventConstants.topLevelTypes`)
*
* Note: Top level event types are a subset of the entire set of handler types
* (which include a broader set of "synthetic" events). For example, onDragDone
* is a synthetic event. Except when testing an event plugin or React's event
* handling code specifically, you probably want to use ReactTestUtils.Simulate
* to dispatch synthetic events.
*/
function makeNativeSimulator(eventType, topLevelType) {
return function (domComponentOrNode, nativeEventData) {
var fakeNativeEvent = new Event(eventType);
_assign(fakeNativeEvent, nativeEventData);
if (ReactTestUtils.isDOMComponent(domComponentOrNode)) {
simulateNativeEventOnDOMComponent(topLevelType, domComponentOrNode, fakeNativeEvent);
} else if (domComponentOrNode.tagName) {
// Will allow on actual dom nodes.
simulateNativeEventOnNode(topLevelType, domComponentOrNode, fakeNativeEvent);
}
};
}
[[TOP_ABORT, 'abort'], [TOP_ANIMATION_END, 'animationEnd'], [TOP_ANIMATION_ITERATION, 'animationIteration'], [TOP_ANIMATION_START, 'animationStart'], [TOP_BLUR, 'blur'], [TOP_CAN_PLAY_THROUGH, 'canPlayThrough'], [TOP_CAN_PLAY, 'canPlay'], [TOP_CANCEL, 'cancel'], [TOP_CHANGE, 'change'], [TOP_CLICK, 'click'], [TOP_CLOSE, 'close'], [TOP_COMPOSITION_END, 'compositionEnd'], [TOP_COMPOSITION_START, 'compositionStart'], [TOP_COMPOSITION_UPDATE, 'compositionUpdate'], [TOP_CONTEXT_MENU, 'contextMenu'], [TOP_COPY, 'copy'], [TOP_CUT, 'cut'], [TOP_DOUBLE_CLICK, 'doubleClick'], [TOP_DRAG_END, 'dragEnd'], [TOP_DRAG_ENTER, 'dragEnter'], [TOP_DRAG_EXIT, 'dragExit'], [TOP_DRAG_LEAVE, 'dragLeave'], [TOP_DRAG_OVER, 'dragOver'], [TOP_DRAG_START, 'dragStart'], [TOP_DRAG, 'drag'], [TOP_DROP, 'drop'], [TOP_DURATION_CHANGE, 'durationChange'], [TOP_EMPTIED, 'emptied'], [TOP_ENCRYPTED, 'encrypted'], [TOP_ENDED, 'ended'], [TOP_ERROR, 'error'], [TOP_FOCUS, 'focus'], [TOP_INPUT, 'input'], [TOP_KEY_DOWN, 'keyDown'], [TOP_KEY_PRESS, 'keyPress'], [TOP_KEY_UP, 'keyUp'], [TOP_LOAD_START, 'loadStart'], [TOP_LOAD_START, 'loadStart'], [TOP_LOAD, 'load'], [TOP_LOADED_DATA, 'loadedData'], [TOP_LOADED_METADATA, 'loadedMetadata'], [TOP_MOUSE_DOWN, 'mouseDown'], [TOP_MOUSE_MOVE, 'mouseMove'], [TOP_MOUSE_OUT, 'mouseOut'], [TOP_MOUSE_OVER, 'mouseOver'], [TOP_MOUSE_UP, 'mouseUp'], [TOP_PASTE, 'paste'], [TOP_PAUSE, 'pause'], [TOP_PLAY, 'play'], [TOP_PLAYING, 'playing'], [TOP_PROGRESS, 'progress'], [TOP_RATE_CHANGE, 'rateChange'], [TOP_SCROLL, 'scroll'], [TOP_SEEKED, 'seeked'], [TOP_SEEKING, 'seeking'], [TOP_SELECTION_CHANGE, 'selectionChange'], [TOP_STALLED, 'stalled'], [TOP_SUSPEND, 'suspend'], [TOP_TEXT_INPUT, 'textInput'], [TOP_TIME_UPDATE, 'timeUpdate'], [TOP_TOGGLE, 'toggle'], [TOP_TOUCH_CANCEL, 'touchCancel'], [TOP_TOUCH_END, 'touchEnd'], [TOP_TOUCH_MOVE, 'touchMove'], [TOP_TOUCH_START, 'touchStart'], [TOP_TRANSITION_END, 'transitionEnd'], [TOP_VOLUME_CHANGE, 'volumeChange'], [TOP_WAITING, 'waiting'], [TOP_WHEEL, 'wheel']].forEach(function (_ref) {
var topLevelType = _ref[0],
eventType = _ref[1];
/**
* @param {!Element|ReactDOMComponent} domComponentOrNode
* @param {?Event} nativeEventData Fake native event to use in SyntheticEvent.
*/
ReactTestUtils.SimulateNative[eventType] = makeNativeSimulator(eventType, topLevelType);
});
var ReactTestUtils$2 = Object.freeze({
default: ReactTestUtils
});
var ReactTestUtils$3 = ( ReactTestUtils$2 && ReactTestUtils ) || ReactTestUtils$2;
// TODO: decide on the top-level export form.
// This is hacky but makes it work with both Rollup and Jest.
var testUtils = ReactTestUtils$3.default || ReactTestUtils$3;
module.exports = testUtils;
})();
}