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README.md

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HTML Webpack Plugin

Plugin that simplifies creation of HTML files to serve your bundles

Install

  npm i --save-dev html-webpack-plugin
  yarn add --dev html-webpack-plugin

This is a webpack plugin that simplifies creation of HTML files to serve your webpack bundles. This is especially useful for webpack bundles that include a hash in the filename which changes every compilation. You can either let the plugin generate an HTML file for you, supply your own template using lodash templates or use your own loader.

Plugins

The html-webpack-plugin provides hooks to extend it to your needs. There are already some really powerful plugins which can be integrated with zero configuration

Usage

The plugin will generate an HTML5 file for you that includes all your webpack bundles in the body using script tags. Just add the plugin to your webpack config as follows:

webpack.config.js

const HtmlWebpackPlugin = require('html-webpack-plugin')

module.exports = {
  entry: 'index.js',
  output: {
    path: __dirname + '/dist',
    filename: 'index_bundle.js'
  },
  plugins: [
    new HtmlWebpackPlugin()
  ]
}

This will generate a file dist/index.html containing the following

<!DOCTYPE html>
<html>
  <head>
    <meta charset="utf-8">
    <title>Webpack App</title>
  </head>
  <body>
    <script src="index_bundle.js"></script>
  </body>
</html>

If you have multiple webpack entry points, they will all be included with script tags in the generated HTML.

If you have any CSS assets in webpack's output (for example, CSS extracted with the ExtractTextPlugin) then these will be included with <link> tags in the HTML head.

If you have plugins that make use of it, html-webpack-plugin should be ordered first before any of the integrated plugins.

Options

You can pass a hash of configuration options to html-webpack-plugin. Allowed values are as follows

Name Type Default Description
title {String} Webpack App The title to use for the generated HTML document
filename {String} 'index.html' The file to write the HTML to. Defaults to index.html. You can specify a subdirectory here too (eg: assets/admin.html)
template {String} `` webpack require path to the template. Please see the docs for details
templateParameters {Boolean|Object|Function} `` Allows to overwrite the parameters used in the template
inject {Boolean|String} true true || 'head' || 'body' || false Inject all assets into the given template or templateContent. When passing true or 'body' all javascript resources will be placed at the bottom of the body element. 'head' will place the scripts in the head element
favicon {String} `` Adds the given favicon path to the output HTML
meta {Object} {} Allows to inject meta-tags. E.g. meta: {viewport: 'width=device-width, initial-scale=1, shrink-to-fit=no'}
minify {Boolean|Object} false Pass html-minifier's options as object to minify the output
hash {Boolean} false If true then append a unique webpack compilation hash to all included scripts and CSS files. This is useful for cache busting
cache {Boolean} true Emit the file only if it was changed
showErrors {Boolean} true Errors details will be written into the HTML page
chunks {?} ? Allows you to add only some chunks (e.g only the unit-test chunk)
chunksSortMode {String|Function} auto Allows to control how chunks should be sorted before they are included to the HTML. Allowed values are 'none' | 'auto' | 'dependency' | 'manual' | {Function}
excludeChunks {Array.<string>} `` Allows you to skip some chunks (e.g don't add the unit-test chunk)
xhtml {Boolean} false If true render the link tags as self-closing (XHTML compliant)

Here's an example webpack config illustrating how to use these options

webpack.config.js

{
  entry: 'index.js',
  output: {
    path: __dirname + '/dist',
    filename: 'index_bundle.js'
  },
  plugins: [
    new HtmlWebpackPlugin({
      title: 'My App',
      filename: 'assets/admin.html'
    })
  ]
}

Generating Multiple HTML Files

To generate more than one HTML file, declare the plugin more than once in your plugins array

webpack.config.js

{
  entry: 'index.js',
  output: {
    path: __dirname + '/dist',
    filename: 'index_bundle.js'
  },
  plugins: [
    new HtmlWebpackPlugin(), // Generates default index.html
    new HtmlWebpackPlugin({  // Also generate a test.html
      filename: 'test.html',
      template: 'src/assets/test.html'
    })
  ]
}

Writing Your Own Templates

If the default generated HTML doesn't meet your needs you can supply your own template. The easiest way is to use the template option and pass a custom HTML file. The html-webpack-plugin will automatically inject all necessary CSS, JS, manifest and favicon files into the markup.

plugins: [
  new HtmlWebpackPlugin({
    title: 'Custom template',
    // Load a custom template (lodash by default see the FAQ for details)
    template: 'index.html'
  })
]

index.html

<!DOCTYPE html>
<html>
  <head>
    <meta charset="utf-8"/>
    <title><%= htmlWebpackPlugin.options.title %></title>
  </head>
  <body>
  </body>
</html>

If you already have a template loader, you can use it to parse the template. Please note that this will also happen if you specifiy the html-loader and use .html file as template.

webpack.config.js

module: {
  loaders: [
    { test: /\.hbs$/, loader: "handlebars-loader" }
  ]
},
plugins: [
  new HtmlWebpackPlugin({
    title: 'Custom template using Handlebars',
    template: 'index.hbs'
  })
]

You can use the lodash syntax out of the box. If the inject feature doesn't fit your needs and you want full control over the asset placement use the default template of the html-webpack-template project as a starting point for writing your own.

The following variables are available in the template:

  • htmlWebpackPlugin: data specific to this plugin

    • htmlWebpackPlugin.files: a massaged representation of the assetsByChunkName attribute of webpack's stats object. It contains a mapping from entry point name to the bundle filename, eg:

      "htmlWebpackPlugin": {
        "files": {
          "css": [ "main.css" ],
          "js": [ "assets/head_bundle.js", "assets/main_bundle.js"],
          "chunks": {
            "head": {
              "entry": "assets/head_bundle.js",
              "css": [ "main.css" ]
            },
            "main": {
              "entry": "assets/main_bundle.js",
              "css": []
            },
          }
        }
      }
      

      If you've set a publicPath in your webpack config this will be reflected correctly in this assets hash.

    • htmlWebpackPlugin.options: the options hash that was passed to the plugin. In addition to the options actually used by this plugin, you can use this hash to pass arbitrary data through to your template.

  • webpack: the webpack stats object. Note that this is the stats object as it was at the time the HTML template was emitted and as such may not have the full set of stats that are available after the webpack run is complete.

  • webpackConfig: the webpack configuration that was used for this compilation. This can be used, for example, to get the publicPath (webpackConfig.output.publicPath).

  • compilation: the webpack compilation object. This can be used, for example, to get the contents of processed assets and inline them directly in the page, through compilation.assets[...].source() (see the inline template example).

Filtering Chunks

To include only certain chunks you can limit the chunks being used

webpack.config.js

plugins: [
  new HtmlWebpackPlugin({
    chunks: ['app']
  })
]

It is also possible to exclude certain chunks by setting the excludeChunks option

webpack.config.js

plugins: [
  new HtmlWebpackPlugin({
    excludeChunks: [ 'dev-helper' ]
  })
]

Events

To allow other plugins to alter the HTML this plugin executes tapable hooks.

The lib/hooks.js contains all information about which values are passed.

Concept flow uml

beforeAssetTagGeneration hook

    AsyncSeriesWaterfallHook<{
      assets: {
        publicPath: string,
        js: Array<{string}>,
        css: Array<{string}>,
        favicon?: string | undefined,
        manifest?: string | undefined
      },
      outputName: string,
      plugin: HtmlWebpackPlugin
    }>

alterAssetTags hook

    AsyncSeriesWaterfallHook<{
      assetTags: {
        scripts: Array<HtmlTagObject>,
        styles: Array<HtmlTagObject>,
        meta: Array<HtmlTagObject>,
      },
      outputName: string,
      plugin: HtmlWebpackPlugin
    }>

alterAssetTagGroups hook

    AsyncSeriesWaterfallHook<{
      headTags: Array<HtmlTagObject | HtmlTagObject>,
      bodyTags: Array<HtmlTagObject | HtmlTagObject>,
      outputName: string,
      plugin: HtmlWebpackPlugin
    }>

afterTemplateExecution hook

    AsyncSeriesWaterfallHook<{
      html: string,
      headTags: Array<HtmlTagObject | HtmlTagObject>,
      bodyTags: Array<HtmlTagObject | HtmlTagObject>,
      outputName: string,
      plugin: HtmlWebpackPlugin,
    }>

beforeEmit hook

    AsyncSeriesWaterfallHook<{
      html: string,
      outputName: string,
      plugin: HtmlWebpackPlugin,
    }>

afterEmit hook

    AsyncSeriesWaterfallHook<{
      outputName: string,
      plugin: HtmlWebpackPlugin
    }>

Example implementation: html-webpack-harddisk-plugin

plugin.js

class MyPlugin {
  apply (compiler) {
    compiler.hooks.compilation.tap('MyPlugin', (compilation) => {
      console.log('The compiler is starting a new compilation...')

      // Staic Plugin interface |compilation |HOOK NAME | register listener 
      HtmlWebpackPlugin.getHooks(compilation).beforeEmit.tapAsync(
        'MyPlugin', // <-- Set a meaningful name here for stacktraces
        (data, cb) => {
          // Manipulate the content
          data.html += 'The Magic Footer'
          // Tell webpack to move on
          cb(null, data)
        }
      )
    })
  }
}

module.exports = MyPlugin

webpack.config.js

plugins: [
  new MyPlugin({ options: '' })
]

Note that the callback must be passed the HtmlWebpackPluginData in order to pass this onto any other plugins listening on the same beforeEmit event

Maintainers


Jan Nicklas

Thomas Sileghem

Contributors

This project exists thanks to all the people who contribute.

You're free to contribute to this project by submitting issues and/or pull requests. This project is test-driven, so keep in mind that every change and new feature should be covered by tests.

This project uses the semistandard code style.

Backers

Thank you to all our backers! 🙏 Become a backer

Sponsors

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