Gazebo_simulation-Frontend/node_modules/.cache/babel-loader/374121e5ac03afae6eafcdb97e6...

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{"ast":null,"code":"var Stack = require('./_Stack'),\n arrayEach = require('./_arrayEach'),\n assignValue = require('./_assignValue'),\n baseAssign = require('./_baseAssign'),\n baseAssignIn = require('./_baseAssignIn'),\n cloneBuffer = require('./_cloneBuffer'),\n copyArray = require('./_copyArray'),\n copySymbols = require('./_copySymbols'),\n copySymbolsIn = require('./_copySymbolsIn'),\n getAllKeys = require('./_getAllKeys'),\n getAllKeysIn = require('./_getAllKeysIn'),\n getTag = require('./_getTag'),\n initCloneArray = require('./_initCloneArray'),\n initCloneByTag = require('./_initCloneByTag'),\n initCloneObject = require('./_initCloneObject'),\n isArray = require('./isArray'),\n isBuffer = require('./isBuffer'),\n isMap = require('./isMap'),\n isObject = require('./isObject'),\n isSet = require('./isSet'),\n keys = require('./keys');\n/** Used to compose bitmasks for cloning. */\n\n\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n/** `Object#toString` result references. */\n\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n/** Used to identify `toStringTag` values supported by `_.clone`. */\n\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] = cloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] = cloneableTags[boolTag] = cloneableTags[dateTag] = cloneableTags[float32Tag] = cloneableTags[float64Tag] = cloneableTags[int8Tag] = cloneableTags[int16Tag] = cloneableTags[int32Tag] = cloneableTags[mapTag] = cloneableTags[numberTag] = cloneableTags[objectTag] = cloneableTags[regexpTag] = cloneableTags[setTag] = cloneableTags[stringTag] = cloneableTags[symbolTag] = cloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] = cloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] = cloneableTags[weakMapTag] = false;\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\n\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n\n if (result !== undefined) {\n return result;\n }\n\n if (!isObject(value)) {\n return value;\n }\n\n var isArr = isArray(value);\n\n if (isArr) {\n result = initCloneArray(value);\n\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n\n if (tag == objectTag || tag == argsTag || isFunc && !object) {\n result = isFlat || isFunc ? {} : initCloneObject(value);\n\n if (!isDeep) {\n return isFlat ? copySymbolsIn(value, baseAssignIn(result, value)) : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n\n result = initCloneByTag(value, tag, isDeep);\n }\n } // Check for circular references and return its corresponding clone.\n\n\n stack || (stack = new Stack());\n var stacked = stack.get(value);\n\n if (stacked) {\n return stacked;\n }\n\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function (subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function (subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull ? isFlat ? getAllKeysIn : getAllKeys : isFlat ? keysIn : keys;\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function (subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n } // Recursively populate clone (susceptible to call stack limits).\n\n\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nmodule.exports = baseClone;","map":null,"metadata":{},"sourceType":"script"}