'use strict'; exports.__esModule = true; var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; var _react = require('react'); var _setDisplayName = require('./setDisplayName'); var _setDisplayName2 = _interopRequireDefault(_setDisplayName); var _wrapDisplayName = require('./wrapDisplayName'); var _wrapDisplayName2 = _interopRequireDefault(_wrapDisplayName); var _shallowEqual = require('./shallowEqual'); var _shallowEqual2 = _interopRequireDefault(_shallowEqual); var _mapValues = require('./utils/mapValues'); var _mapValues2 = _interopRequireDefault(_mapValues); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var withStateHandlers = function withStateHandlers(initialState, stateUpdaters) { return function (BaseComponent) { var factory = (0, _react.createFactory)(BaseComponent); var WithStateHandlers = function (_Component) { _inherits(WithStateHandlers, _Component); function WithStateHandlers() { var _temp, _this, _ret; _classCallCheck(this, WithStateHandlers); for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) { args[_key] = arguments[_key]; } return _ret = (_temp = (_this = _possibleConstructorReturn(this, _Component.call.apply(_Component, [this].concat(args))), _this), _initialiseProps.call(_this), _temp), _possibleConstructorReturn(_this, _ret); } WithStateHandlers.prototype.shouldComponentUpdate = function shouldComponentUpdate(nextProps, nextState) { var propsChanged = nextProps !== this.props; // the idea is to skip render if stateUpdater handler return undefined // this allows to create no state update handlers with access to state and props var stateChanged = !(0, _shallowEqual2.default)(nextState, this.state); return propsChanged || stateChanged; }; WithStateHandlers.prototype.render = function render() { return factory(_extends({}, this.props, this.state, this.stateUpdaters)); }; return WithStateHandlers; }(_react.Component); var _initialiseProps = function _initialiseProps() { var _this2 = this; this.state = typeof initialState === 'function' ? initialState(this.props) : initialState; this.stateUpdaters = (0, _mapValues2.default)(stateUpdaters, function (handler) { return function (mayBeEvent) { for (var _len2 = arguments.length, args = Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) { args[_key2 - 1] = arguments[_key2]; } // Having that functional form of setState can be called async // we need to persist SyntheticEvent if (mayBeEvent && typeof mayBeEvent.persist === 'function') { mayBeEvent.persist(); } _this2.setState(function (state, props) { return handler(state, props).apply(undefined, [mayBeEvent].concat(args)); }); }; }); }; if (process.env.NODE_ENV !== 'production') { return (0, _setDisplayName2.default)((0, _wrapDisplayName2.default)(BaseComponent, 'withStateHandlers'))(WithStateHandlers); } return WithStateHandlers; }; }; exports.default = withStateHandlers;