forked from rrcarlosr/Jetpack
122 lines
5.7 KiB
Plaintext
122 lines
5.7 KiB
Plaintext
Lightweight PI-futexes
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----------------------
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We are calling them lightweight for 3 reasons:
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- in the user-space fastpath a PI-enabled futex involves no kernel work
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(or any other PI complexity) at all. No registration, no extra kernel
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calls - just pure fast atomic ops in userspace.
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- even in the slowpath, the system call and scheduling pattern is very
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similar to normal futexes.
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- the in-kernel PI implementation is streamlined around the mutex
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abstraction, with strict rules that keep the implementation
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relatively simple: only a single owner may own a lock (i.e. no
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read-write lock support), only the owner may unlock a lock, no
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recursive locking, etc.
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Priority Inheritance - why?
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---------------------------
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The short reply: user-space PI helps achieving/improving determinism for
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user-space applications. In the best-case, it can help achieve
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determinism and well-bound latencies. Even in the worst-case, PI will
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improve the statistical distribution of locking related application
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delays.
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The longer reply:
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-----------------
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Firstly, sharing locks between multiple tasks is a common programming
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technique that often cannot be replaced with lockless algorithms. As we
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can see it in the kernel [which is a quite complex program in itself],
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lockless structures are rather the exception than the norm - the current
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ratio of lockless vs. locky code for shared data structures is somewhere
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between 1:10 and 1:100. Lockless is hard, and the complexity of lockless
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algorithms often endangers to ability to do robust reviews of said code.
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I.e. critical RT apps often choose lock structures to protect critical
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data structures, instead of lockless algorithms. Furthermore, there are
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cases (like shared hardware, or other resource limits) where lockless
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access is mathematically impossible.
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Media players (such as Jack) are an example of reasonable application
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design with multiple tasks (with multiple priority levels) sharing
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short-held locks: for example, a highprio audio playback thread is
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combined with medium-prio construct-audio-data threads and low-prio
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display-colory-stuff threads. Add video and decoding to the mix and
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we've got even more priority levels.
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So once we accept that synchronization objects (locks) are an
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unavoidable fact of life, and once we accept that multi-task userspace
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apps have a very fair expectation of being able to use locks, we've got
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to think about how to offer the option of a deterministic locking
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implementation to user-space.
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Most of the technical counter-arguments against doing priority
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inheritance only apply to kernel-space locks. But user-space locks are
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different, there we cannot disable interrupts or make the task
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non-preemptible in a critical section, so the 'use spinlocks' argument
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does not apply (user-space spinlocks have the same priority inversion
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problems as other user-space locking constructs). Fact is, pretty much
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the only technique that currently enables good determinism for userspace
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locks (such as futex-based pthread mutexes) is priority inheritance:
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Currently (without PI), if a high-prio and a low-prio task shares a lock
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[this is a quite common scenario for most non-trivial RT applications],
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even if all critical sections are coded carefully to be deterministic
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(i.e. all critical sections are short in duration and only execute a
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limited number of instructions), the kernel cannot guarantee any
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deterministic execution of the high-prio task: any medium-priority task
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could preempt the low-prio task while it holds the shared lock and
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executes the critical section, and could delay it indefinitely.
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Implementation:
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---------------
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As mentioned before, the userspace fastpath of PI-enabled pthread
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mutexes involves no kernel work at all - they behave quite similarly to
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normal futex-based locks: a 0 value means unlocked, and a value==TID
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means locked. (This is the same method as used by list-based robust
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futexes.) Userspace uses atomic ops to lock/unlock these mutexes without
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entering the kernel.
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To handle the slowpath, we have added two new futex ops:
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FUTEX_LOCK_PI
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FUTEX_UNLOCK_PI
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If the lock-acquire fastpath fails, [i.e. an atomic transition from 0 to
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TID fails], then FUTEX_LOCK_PI is called. The kernel does all the
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remaining work: if there is no futex-queue attached to the futex address
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yet then the code looks up the task that owns the futex [it has put its
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own TID into the futex value], and attaches a 'PI state' structure to
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the futex-queue. The pi_state includes an rt-mutex, which is a PI-aware,
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kernel-based synchronization object. The 'other' task is made the owner
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of the rt-mutex, and the FUTEX_WAITERS bit is atomically set in the
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futex value. Then this task tries to lock the rt-mutex, on which it
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blocks. Once it returns, it has the mutex acquired, and it sets the
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futex value to its own TID and returns. Userspace has no other work to
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perform - it now owns the lock, and futex value contains
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FUTEX_WAITERS|TID.
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If the unlock side fastpath succeeds, [i.e. userspace manages to do a
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TID -> 0 atomic transition of the futex value], then no kernel work is
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triggered.
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If the unlock fastpath fails (because the FUTEX_WAITERS bit is set),
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then FUTEX_UNLOCK_PI is called, and the kernel unlocks the futex on the
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behalf of userspace - and it also unlocks the attached
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pi_state->rt_mutex and thus wakes up any potential waiters.
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Note that under this approach, contrary to previous PI-futex approaches,
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there is no prior 'registration' of a PI-futex. [which is not quite
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possible anyway, due to existing ABI properties of pthread mutexes.]
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Also, under this scheme, 'robustness' and 'PI' are two orthogonal
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properties of futexes, and all four combinations are possible: futex,
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robust-futex, PI-futex, robust+PI-futex.
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More details about priority inheritance can be found in
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Documentation/rt-mutex.txt.
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