Jetpack/u-boot/include/bouncebuf.h

73 lines
2.4 KiB
C

/*
* Generic bounce buffer implementation
*
* Copyright (C) 2012 Marek Vasut <marex@denx.de>
*
* SPDX-License-Identifier: GPL-2.0+
*/
#ifndef __INCLUDE_BOUNCEBUF_H__
#define __INCLUDE_BOUNCEBUF_H__
#include <linux/types.h>
/*
* GEN_BB_READ -- Data are read from the buffer eg. by DMA hardware.
* The source buffer is copied into the bounce buffer (if unaligned, otherwise
* the source buffer is used directly) upon start() call, then the operation
* requiring the aligned transfer happens, then the bounce buffer is lost upon
* stop() call.
*/
#define GEN_BB_READ (1 << 0)
/*
* GEN_BB_WRITE -- Data are written into the buffer eg. by DMA hardware.
* The source buffer starts in an undefined state upon start() call, then the
* operation requiring the aligned transfer happens, then the bounce buffer is
* copied into the destination buffer (if unaligned, otherwise destination
* buffer is used directly) upon stop() call.
*/
#define GEN_BB_WRITE (1 << 1)
/*
* GEN_BB_RW -- Data are read and written into the buffer eg. by DMA hardware.
* The source buffer is copied into the bounce buffer (if unaligned, otherwise
* the source buffer is used directly) upon start() call, then the operation
* requiring the aligned transfer happens, then the bounce buffer is copied
* into the destination buffer (if unaligned, otherwise destination buffer is
* used directly) upon stop() call.
*/
#define GEN_BB_RW (GEN_BB_READ | GEN_BB_WRITE)
struct bounce_buffer {
/* Copy of data parameter passed to start() */
void *user_buffer;
/*
* DMA-aligned buffer. This field is always set to the value that
* should be used for DMA; either equal to .user_buffer, or to a
* freshly allocated aligned buffer.
*/
void *bounce_buffer;
/* Copy of len parameter passed to start() */
size_t len;
/* DMA-aligned buffer length */
size_t len_aligned;
/* Copy of flags parameter passed to start() */
unsigned int flags;
};
/**
* bounce_buffer_start() -- Start the bounce buffer session
* state: stores state passed between bounce_buffer_{start,stop}
* data: pointer to buffer to be aligned
* len: length of the buffer
* flags: flags describing the transaction, see above.
*/
int bounce_buffer_start(struct bounce_buffer *state, void *data,
size_t len, unsigned int flags);
/**
* bounce_buffer_stop() -- Finish the bounce buffer session
* state: stores state passed between bounce_buffer_{start,stop}
*/
int bounce_buffer_stop(struct bounce_buffer *state);
#endif