forked from Archive/PX4-Autopilot
461 lines
17 KiB
C
461 lines
17 KiB
C
/****************************************************************************
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* net/uip/uip-tcp.h
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* Header file for the uIP TCP/IP stack.
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*
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* The uIP TCP/IP stack header file contains definitions for a number
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* of C macros that are used by uIP programs as well as internal uIP
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* structures, TCP/IP header structures and function declarations.
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*
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* Copyright (C) 2007, 2009-2010 Gregory Nutt. All rights reserved.
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* Author: Gregory Nutt <spudmonkey@racsa.co.cr>
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*
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* This logic was leveraged from uIP which also has a BSD-style license:
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*
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* Author Adam Dunkels <adam@dunkels.com>
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* Copyright (c) 2001-2003, Adam Dunkels.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote
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* products derived from this software without specific prior
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* written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
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* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
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* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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#ifndef __NET_UIP_UIP_TCP_H
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#define __NET_UIP_UIP_TCP_H
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/****************************************************************************
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* Included Files
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****************************************************************************/
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#include <nuttx/config.h>
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#ifdef CONFIG_NET_TCP
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#include <stdint.h>
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#include <stdbool.h>
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#include <net/uip/uipopt.h>
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/****************************************************************************
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* Pre-processor Definitions
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****************************************************************************/
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/* TCP definitions */
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#define TCP_FIN 0x01
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#define TCP_SYN 0x02
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#define TCP_RST 0x04
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#define TCP_PSH 0x08
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#define TCP_ACK 0x10
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#define TCP_URG 0x20
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#define TCP_CTL 0x3f
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#define TCP_OPT_END 0 /* End of TCP options list */
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#define TCP_OPT_NOOP 1 /* "No-operation" TCP option */
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#define TCP_OPT_MSS 2 /* Maximum segment size TCP option */
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#define TCP_OPT_MSS_LEN 4 /* Length of TCP MSS option. */
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/* The TCP states used in the struct uip_conn tcpstateflags field */
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#define UIP_TS_MASK 0x0f /* Bits 0-3: TCP state */
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#define UIP_CLOSED 0x00 /* The connection is not in use and available */
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#define UIP_ALLOCATED 0x01 /* The connection is allocated, but not yet initialized */
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#define UIP_SYN_RCVD 0x02
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#define UIP_SYN_SENT 0x03
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#define UIP_ESTABLISHED 0x04
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#define UIP_FIN_WAIT_1 0x05
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#define UIP_FIN_WAIT_2 0x06
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#define UIP_CLOSING 0x07
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#define UIP_TIME_WAIT 0x08
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#define UIP_LAST_ACK 0x09
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#define UIP_STOPPED 0x10 /* Bit 4: stopped */
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/* Bit 5-7: Unused, but not available */
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/* Flag bits in 16-bit flags+ipoffset IPv4 TCP header field */
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#define UIP_TCPFLAG_RESERVED 0x8000
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#define UIP_TCPFLAG_DONTFRAG 0x4000
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#define UIP_TCPFLAG_MOREFRAGS 0x2000
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/* TCP header sizes */
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#define UIP_TCPH_LEN 20 /* Size of TCP header */
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#define UIP_IPTCPH_LEN (UIP_TCPH_LEN + UIP_IPH_LEN) /* Size of IP + TCP header */
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#define UIP_TCPIP_HLEN UIP_IPTCPH_LEN
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/****************************************************************************
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* Public Type Definitions
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****************************************************************************/
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/* Representation of a uIP TCP connection.
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*
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* The uip_conn structure is used for identifying a connection. All
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* but one field in the structure are to be considered read-only by an
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* application. The only exception is the "private: field whos purpose
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* is to let the application store application-specific state (e.g.,
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* file pointers) for the connection.
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*/
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struct uip_driver_s; /* Forward reference */
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struct uip_callback_s; /* Forward reference */
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struct uip_backlog_s; /* Forward reference */
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struct uip_conn
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{
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dq_entry_t node; /* Implements a doubly linked list */
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uip_ipaddr_t ripaddr; /* The IP address of the remote host */
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uint16_t lport; /* The local TCP port, in network byte order */
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uint16_t rport; /* The remoteTCP port, in network byte order */
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uint8_t rcvseq[4]; /* The sequence number that we expect to
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* receive next */
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uint8_t sndseq[4]; /* The sequence number that was last sent by us */
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uint16_t unacked; /* Number bytes sent but not yet ACKed */
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uint16_t mss; /* Current maximum segment size for the
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* connection */
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uint16_t initialmss; /* Initial maximum segment size for the
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* connection */
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uint8_t crefs; /* Reference counts on this instance */
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uint8_t sa; /* Retransmission time-out calculation state
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* variable */
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uint8_t sv; /* Retransmission time-out calculation state
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* variable */
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uint8_t rto; /* Retransmission time-out */
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uint8_t tcpstateflags; /* TCP state and flags */
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uint8_t timer; /* The retransmission timer (units: half-seconds) */
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uint8_t nrtx; /* The number of retransmissions for the last
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* segment sent */
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/* Read-ahead buffering.
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*
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* readahead - A singly linked list of type struct uip_readahead_s
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* where the TCP/IP read-ahead data is retained.
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*/
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#if CONFIG_NET_NTCP_READAHEAD_BUFFERS > 0
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sq_queue_t readahead; /* Read-ahead buffering */
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#endif
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/* Listen backlog support
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*
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* blparent - The backlog parent. If this connection is backlogged,
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* this field will be non-null and will refer to the TCP connection
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* structure in which this connection is backlogged.
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* backlog - The pending connection backlog. If this connection is
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* configured as a listener with backlog, then this refers to the
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* struct uip_backlog_s tear-off structure that manages that backlog.
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*/
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#ifdef CONFIG_NET_TCPBACKLOG
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struct uip_conn *blparent;
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struct uip_backlog_s *backlog;
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#endif
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/* Application callbacks:
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*
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* Data transfer events are retained in 'list'. Event handlers in 'list'
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* are called for events specified in the flags set within struct
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* uip_callback_s
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*
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* When an callback is executed from 'list', the input flags are normally
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* returned, however, the implementation may set one of the following:
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*
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* UIP_CLOSE - Gracefully close the current connection
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* UIP_ABORT - Abort (reset) the current connection on an error that
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* prevents UIP_CLOSE from working.
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*
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* And/Or set/clear the following:
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*
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* UIP_NEWDATA - May be cleared to indicate that the data was consumed
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* and that no further process of the new data should be
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* attempted.
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* UIP_SNDACK - If UIP_NEWDATA is cleared, then UIP_SNDACK may be set
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* to indicate that an ACK should be included in the response.
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* (In UIP_NEWDATA is cleared bu UIP_SNDACK is not set, then
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* dev->d_len should also be cleared).
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*/
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struct uip_callback_s *list;
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/* accept() is called when the TCP logic has created a connection */
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FAR void *accept_private;
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int (*accept)(FAR struct uip_conn *listener, struct uip_conn *conn);
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/* connection_event() is called on any of the subset of connection-related events */
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FAR void *connection_private;
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void (*connection_event)(FAR struct uip_conn *conn, uint16_t flags);
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};
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/* The following structure is used to handle read-ahead buffering for TCP
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* connection. When incoming TCP data is received while no application is
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* listening for the data, that data will be retained in these read-ahead
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* buffers so that no data is lost.
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*/
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#if CONFIG_NET_NTCP_READAHEAD_BUFFERS > 0
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struct uip_readahead_s
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{
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sq_entry_t rh_node; /* Supports a singly linked list */
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uint16_t rh_nbytes; /* Number of bytes available in this buffer */
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uint8_t rh_buffer[CONFIG_NET_TCP_READAHEAD_BUFSIZE];
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};
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#endif
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/* Support for listen backlog:
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*
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* struct uip_blcontainer_s describes one backlogged connection
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* struct uip_backlog_s is a "tear-off" describing all backlog for a
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* listener connection
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*/
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#ifdef CONFIG_NET_TCPBACKLOG
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struct uip_blcontainer_s
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{
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sq_entry_t bc_node; /* Implements a singly linked list */
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FAR struct uip_conn *bc_conn; /* Holds reference to the new connection structure */
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};
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struct uip_backlog_s
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{
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sq_queue_t bl_free; /* Implements a singly-linked list of free containers */
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sq_queue_t bl_pending; /* Implements a singly-linked list of pending connections */
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};
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#endif
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/* The structure holding the TCP/IP statistics that are gathered if
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* CONFIG_NET_STATISTICS is defined.
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*/
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#ifdef CONFIG_NET_STATISTICS
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struct uip_tcp_stats_s
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{
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uip_stats_t drop; /* Number of dropped TCP segments */
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uip_stats_t recv; /* Number of received TCP segments */
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uip_stats_t sent; /* Number of sent TCP segments */
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uip_stats_t chkerr; /* Number of TCP segments with a bad checksum */
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uip_stats_t ackerr; /* Number of TCP segments with a bad ACK number */
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uip_stats_t rst; /* Number of received TCP RST (reset) segments */
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uip_stats_t rexmit; /* Number of retransmitted TCP segments */
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uip_stats_t syndrop; /* Number of dropped SYNs due to too few
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available connections */
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uip_stats_t synrst; /* Number of SYNs for closed ports triggering a RST */
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};
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#endif
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/* The TCP and IP headers */
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struct uip_tcpip_hdr
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{
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#ifdef CONFIG_NET_IPv6
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/* IPv6 Ip header */
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uint8_t vtc; /* Bits 0-3: version, bits 4-7: traffic class (MS) */
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uint8_t tcf; /* Bits 0-3: traffic class (LS), 4-bits: flow label (MS) */
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uint16_t flow; /* 16-bit flow label (LS) */
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uint8_t len[2]; /* 16-bit Payload length */
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uint8_t proto; /* 8-bit Next header (same as IPv4 protocol field) */
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uint8_t ttl; /* 8-bit Hop limit (like IPv4 TTL field) */
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uip_ip6addr_t srcipaddr; /* 128-bit Source address */
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uip_ip6addr_t destipaddr; /* 128-bit Destination address */
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#else /* CONFIG_NET_IPv6 */
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/* IPv4 IP header */
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uint8_t vhl; /* 8-bit Version (4) and header length (5 or 6) */
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uint8_t tos; /* 8-bit Type of service (e.g., 6=TCP) */
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uint8_t len[2]; /* 16-bit Total length */
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uint8_t ipid[2]; /* 16-bit Identification */
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uint8_t ipoffset[2]; /* 16-bit IP flags + fragment offset */
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uint8_t ttl; /* 8-bit Time to Live */
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uint8_t proto; /* 8-bit Protocol */
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uint16_t ipchksum; /* 16-bit Header checksum */
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uint16_t srcipaddr[2]; /* 32-bit Source IP address */
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uint16_t destipaddr[2]; /* 32-bit Destination IP address */
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#endif /* CONFIG_NET_IPv6 */
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/* TCP header */
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uint16_t srcport;
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uint16_t destport;
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uint8_t seqno[4];
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uint8_t ackno[4];
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uint8_t tcpoffset;
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uint8_t flags;
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uint8_t wnd[2];
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uint16_t tcpchksum;
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uint8_t urgp[2];
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uint8_t optdata[4];
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};
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/****************************************************************************
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* Public Data
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****************************************************************************/
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/****************************************************************************
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* Public Function Prototypes
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****************************************************************************/
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/* uIP application functions
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*
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* Functions used by an application running of top of uIP. This includes
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* functions for opening and closing connections, sending and receiving
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* data, etc.
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*
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* Find a free connection structure and allocate it for use. This is
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* normally something done by the implementation of the socket() API
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*/
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extern struct uip_conn *uip_tcpalloc(void);
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/* Allocate a new TCP data callback */
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#define uip_tcpcallbackalloc(conn) uip_callbackalloc(&conn->list)
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#define uip_tcpcallbackfree(conn,cb) uip_callbackfree(cb, &conn->list)
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/* Free a connection structure that is no longer in use. This should
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* be done by the implementation of close()
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*/
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extern void uip_tcpfree(struct uip_conn *conn);
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/* Bind a TCP connection to a local address */
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#ifdef CONFIG_NET_IPv6
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extern int uip_tcpbind(struct uip_conn *conn, const struct sockaddr_in6 *addr);
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#else
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extern int uip_tcpbind(struct uip_conn *conn, const struct sockaddr_in *addr);
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#endif
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/* This function implements the UIP specific parts of the standard
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* TCP connect() operation: It connects to a remote host using TCP.
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*
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* This function is used to start a new connection to the specified
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* port on the specied host. It uses the connection structure that was
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* allocated by a preceding socket() call. It sets the connection to
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* the SYN_SENT state and sets the retransmission timer to 0. This will
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* cause a TCP SYN segment to be sent out the next time this connection
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* is periodically processed, which usually is done within 0.5 seconds
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* after the call to uip_tcpconnect().
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*
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* This function is called from normal user level code.
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*/
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#ifdef CONFIG_NET_IPv6
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extern int uip_tcpconnect(struct uip_conn *conn, const struct sockaddr_in6 *addr);
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#else
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extern int uip_tcpconnect(struct uip_conn *conn, const struct sockaddr_in *addr);
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#endif
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/* Start listening to the port bound to the specified TCP connection */
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extern int uip_listen(struct uip_conn *conn);
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/* Stop listening to the port bound to the specified TCP connection */
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extern int uip_unlisten(struct uip_conn *conn);
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/* Access to TCP read-ahead buffers */
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#if CONFIG_NET_NTCP_READAHEAD_BUFFERS > 0
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extern struct uip_readahead_s *uip_tcpreadaheadalloc(void);
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extern void uip_tcpreadaheadrelease(struct uip_readahead_s *buf);
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#endif /* CONFIG_NET_NTCP_READAHEAD_BUFFERS */
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/* Backlog support */
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#ifdef CONFIG_NET_TCPBACKLOG
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/* APIs to create and terminate TCP backlog support */
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extern int uip_backlogcreate(FAR struct uip_conn *conn, int nblg);
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extern int uip_backlogdestroy(FAR struct uip_conn *conn);
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/* APIs to manage individual backlog actions */
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extern int uip_backlogadd(FAR struct uip_conn *conn, FAR struct uip_conn *blconn);
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#ifndef CONFIG_DISABLE_POLL
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extern bool uip_backlogavailable(FAR struct uip_conn *conn);
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#else
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# define uip_backlogavailable(conn) (false);
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#endif
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extern FAR struct uip_conn *uip_backlogremove(FAR struct uip_conn *conn);
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extern int uip_backlogdelete(FAR struct uip_conn *conn, FAR struct uip_conn *blconn);
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#else
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# define uip_backlogcreate(conn,nblg) (-ENOSYS)
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# define uip_backlogdestroy(conn) (-ENOSYS)
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# define uip_backlogadd(conn,blconn) (-ENOSYS)
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# define uip_backlogavailable(conn) (false);
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# define uip_backlogremove(conn) (NULL)
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#endif
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/* Tell the sending host to stop sending data.
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*
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* This function will close our receiver's window so that we stop
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* receiving data for the current connection.
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*/
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#define uip_stop(conn) ((conn)->tcpstateflags |= UIP_STOPPED)
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/* Find out if the current connection has been previously stopped with
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* uip_stop().
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*/
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#define uip_stopped(conn) ((conn)->tcpstateflags & UIP_STOPPED)
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/* Restart the current connection, if is has previously been stopped
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* with uip_stop().
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*
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* This function will open the receiver's window again so that we start
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* receiving data for the current connection.
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*/
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#define uip_restart(conn,f) \
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do { \
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(f) |= UIP_NEWDATA; \
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(conn)->tcpstateflags &= ~UIP_STOPPED; \
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} while(0)
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/* Get the initial maxium segment size (MSS) of the current
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* connection.
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*/
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#define uip_initialmss(conn) ((conn)->initialmss)
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/* Get the current maximum segment size that can be sent on the current
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* connection.
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*
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* The current maxiumum segment size that can be sent on the connection is
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* computed from the receiver's window and the MSS of the connection (which
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* also is available by calling uip_initialmss()).
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*/
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#define uip_mss(conn) ((conn)->mss)
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#endif /* CONFIG_NET_TCP */
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#endif /* __NET_UIP_UIP_TCP_H */
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