forked from Archive/PX4-Autopilot
364 lines
15 KiB
Plaintext
364 lines
15 KiB
Plaintext
README
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^^^^^^
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This directory contains tiny graphics support for NuttX. The contents of this directory
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are only build if CONFIG_NX is defined in the NuttX configuration file.
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Contents
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^^^^^^^^
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Roadmap
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Related Header Files
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Directories
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Installing New Fonts
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Configuration Settings
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Roadmap
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^^^^^^^
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This directory holds NuttX graphic packages. Not all of these packages are implemented
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at the present, but here is the longer term roadmap:
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NxWidgets - NxWidgets is a higher level, C++, object-oriented library for object-
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oriented access to graphics "widgets." NxWidgets is provided as a separate
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package. NxWidgets is built on top of the core NuttX graphics subsystem,
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but is not a part of the core graphics subystems.
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NXTOOLKIT - A set of C graphics tools that provide higher-level window drawing
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operations. The toolkit can be used for window-oriented graphics
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without NxWidgets and is built on top of NX.
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NXFONTS - A set of C graphics tools for present (bitmap) font images.
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NX - The tiny NuttX windowing system. This includes both a small-footprint,
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single user implementaton (NXSU as described below) and a somewhat
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larger multi-user implentation (NXMU as described below). Both
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conform to the same APIs as defined in include/nuttx/nx/nx.h and, hence,
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are more-or-less interchangable. NX can be used without NxWidgets
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and without NXTOOLKIT for raw access to window memory.
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NXGLIB - Low level graphics utilities and direct framebuffer rendering logic.
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NX is built on top of NXGLIB.
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NxConsole - NxConsole is a write-only character device that is built on top of
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an NX window. This character device can be used to provide stdout
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and stderr and, hence, can provide the output side of NuttX console.
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Related Header Files
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^^^^^^^^^^^^^^^^^^^^
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include/nuttx/nx/nxglib.h -- Describes the NXGLIB C interfaces
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include/nuttx/nx/nx.h -- Describes the NX C interfaces
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include/nuttx/nx/nxtk.h -- Describe the NXTOOLKIT C interfaces
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include/nuttx/nx/nxfont.h -- Describe sthe NXFONT C interfaces
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Directories
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^^^^^^^^^^^
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graphics/nxglib
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The NuttX tiny graphics library. The directory contains generic utilities
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support operations on primitive graphics objects and logic to rasterize directly
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into a framebuffer. It has no concept of windows (other than the one, framebuffer
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window).
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graphics/nxbe
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This is the "back-end" of a tiny windowing system. It can be used with either of
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two front-ends to complete a windowing system (see nxmu and nxsu below). It
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contains most of the important window management logic: clipping, window controls,
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window drawing, etc.
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graphics/nxsu
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This is the NX single user "front end". When combined with the generic "back-end"
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(nxbe), it implements a single thread, single user windowing system. The files
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in this directory present the window APIs described in include/nuttx/nx/nx.h. The
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single user front-end is selected when CONFIG_NX_MULTIUSER is not defined in the
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NuttX configuration file.
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graphics/nxmu
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This is the NX multi user "front end". When combined with the generic "back-end"
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(nxbe), it implements a multi-threaded, multi-user windowing system. The files
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in this directory present the window APIs described in include/nuttx/nx/nx.h. The
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multi-user front end includes a graphics server that executes on its own thread;
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multiple graphics clients then communicate with the server via a POSIX message
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queue to serialize window operations from many threads. The multi-user front-end
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is selected when CONFIG_NX_MULTIUSER is defined in the NuttX configuration file.
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graphics/nxfonts
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This is where the NXFONTS implementation resides. This is a relatively low-
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level set of charset set/glyph management APIs. See include/nuttx/nx/nxfonts.h
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graphics/nxtk
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This is where the NXTOOLKIT implementation resides. This toolkit is built on
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top of NX and works with either the single-user or multi-user NX version. See
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include/nuttx/nx/nxtk.h
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nuttx/../NxWidgets
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The NxWidgets code is provided as a separate package located outside of the
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NuttX source tree (probably at this location).
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Installing New Fonts
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^^^^^^^^^^^^^^^^^^^^
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There is a tool called bdf-converter in the directory tools/. The bdf-converter
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program be used to convert fonts in Bitmap Distribution Format (BDF)
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into fonts that can be used in the NX graphics system.
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Below are general instructions for creating and installing a new font
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in the NX graphic system:
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1. Locate a font in BDF format,
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2. Use the bdf-converter program to convert the BDF font to the NuttX
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font format. This will result in a C header file containing
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defintions. That header file should be installed at, for example,
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graphics/nxfonts/nxfonts_myfont.h.
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Create a new NuttX configuration variable. For example, suppose
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you define the following variable: CONFIG_NXFONT_MYFONT. Then
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you would need to:
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3. Define CONFIG_NXFONT_MYFONT=y in your NuttX configuration file.
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A font ID number has to be assigned for each new font. The font ID
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is defined in the file include/nuttx/nx/nxfonts.h. Those definitions
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have to be extended to support your new font. Look at how the font ID
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enabled by CONFIG_NXFONT_SANS23X27 is defined and add an ID for your
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new font in a similar fashion:
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4. include/nuttx/nx/nxfonts.h. Add you new font as a possible system
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default font:
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#if defined(CONFIG_NXFONT_SANS23X27)
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# define NXFONT_DEFAULT FONTID_SANS23X27
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#elif defined(CONFIG_NXFONT_MYFONT)
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# define NXFONT_DEFAULT FONTID_MYFONT
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#endif
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Then define the actual font ID. Make sure that the font ID value
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is unique:
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enum nx_fontid_e
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{
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FONTID_DEFAULT = 0 /* The default font */
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#ifdef CONFIG_NXFONT_SANS23X27
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, FONTID_SANS23X27 = 1 /* The 23x27 sans serif font */
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#endif
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#ifdef CONFIG_NXFONT_MYFONT
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, FONTID_MYFONT = 2 /* My shiny, new font */
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#endif
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...
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New Add the font to the NX build system. There are several files that
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you have to modify to to this. Look how the build system uses the
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font CONFIG_NXFONT_SANS23X27 for examaples:
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5. nuttx/graphics/Makefile. This file needs logic to auto-generate
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a C source file from the header file that you generated with the
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the bdf-converter program. Notice NXFONTS_FONTID=2; this must be
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set to the same font ID value that you defined in the
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include/nuttx/nx/nxfonts.h file.
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genfontsources:
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ifeq ($(CONFIG_NXFONT_SANS23X27),y)
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@$(MAKE) -C nxfonts -f Makefile.sources TOPDIR=$(TOPDIR) NXFONTS_FONTID=1 EXTRADEFINES=$(EXTRADEFINES)
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endif
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ifeq ($(CONFIG_NXFONT_MYFONT),y)
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@$(MAKE) -C nxfonts -f Makefile.sources TOPDIR=$(TOPDIR) NXFONTS_FONTID=2 EXTRADEFINES=$(EXTRADEFINES)
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endif
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6. nuttx/graphics/nxfonts/Make.defs. Set the make variable NXFSET_CSRCS.
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NXFSET_CSRCS determines the name of the font C file to build when
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NXFONTS_FONTID=2:
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ifeq ($(CONFIG_NXFONT_SANS23X27),y)
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NXFSET_CSRCS += nxfonts_bitmaps_sans23x27.c
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endif
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ifeq ($(CONFIG_NXFONT_MYFONT),y)
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NXFSET_CSRCS += nxfonts_bitmaps_myfont.c
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endif
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7. nuttx/graphics/nxfonts/Makefile.sources. This is the Makefile used
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in step 5 that will actually generate the font C file. So, given
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your NXFONTS_FONTID=2, it needs to determine a prefix to use for
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auto-generated variable and function names and (again) the name of
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the autogenerated file to create (this must be the same name that
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was used in nuttx/graphics/nxfonts/Make.defs):
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ifeq ($(NXFONTS_FONTID),1)
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NXFONTS_PREFIX := g_sans23x27_
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GEN_CSRC = nxfonts_bitmaps_sans23x27.c
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endif
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ifeq ($(NXFONTS_FONTID),2)
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NXFONTS_PREFIX := g_myfont_
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GEN_CSRC = nxfonts_bitmaps_myfont.c
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endif
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8. graphics/nxfonts/nxfonts_bitmaps.c. This is the file that contains
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the generic font structures. It is used as a "template" file by
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nuttx/graphics/nxfonts/Makefile.sources to create your customized
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font data set.
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#if NXFONTS_FONTID == 1
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# include "nxfonts_sans23x27.h"
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#elif NXFONTS_FONTID == 2
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# include "nxfonts_myfont.h"
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#else
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# error "No font ID specified"
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#endif
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Where nxfonts_myfont.h is the NuttX font file that we generated in
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step 2 using the bdf-converter tool.
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9. graphics/nxfonts/nxfonts_getfont.c. Finally, we need to extend the
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logic that does the run-time font lookups so that can find our new
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font. The lookup function is NXHANDLE nxf_getfonthandle(enum nx_fontid_e fontid).
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The new font information needs to be added to data structures used by
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that function:
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#ifdef CONFIG_NXFONT_SANS23X27
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extern const struct nx_fontpackage_s g_sans23x27_package;
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#endif
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#ifdef CONFIG_NXFONT_MYFONT
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extern const struct nx_fontpackage_s g_myfont_package;
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#endif
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static FAR const struct nx_fontpackage_s *g_fontpackages[] =
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{
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#ifdef CONFIG_NXFONT_SANS23X27
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&g_sans23x27_package,
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#endif
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#ifdef CONFIG_NXFONT_MYFONT
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&g_myfont_package,
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#endif
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NULL
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};
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Configuration Settings
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^^^^^^^^^^^^^^^^^^^^^^
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CONFIG_NX
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Enables overall support for graphics library and NX
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CONFIG_NX_MULTIUSER
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Configures NX in multi-user mode
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CONFIG_NX_NPLANES
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Some YUV color formats requires support for multiple planes, one for each
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color component. Unless you have such special hardware, this value should be
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undefined or set to 1.
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CONFIG_NX_DISABLE_1BPP, CONFIG_NX_DISABLE_2BPP,
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CONFIG_NX_DISABLE_4BPP, CONFIG_NX_DISABLE_8BPP,
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CONFIG_NX_DISABLE_16BPP, CONFIG_NX_DISABLE_24BPP, and
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CONFIG_NX_DISABLE_32BPP
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NX supports a variety of pixel depths. You can save some memory by disabling
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support for unused color depths.
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CONFIG_NX_PACKEDMSFIRST
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If a pixel depth of less than 8-bits is used, then NX needs to know if the
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pixels pack from the MS to LS or from LS to MS
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CONFIG_NX_MOUSE
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Build in support for mouse input.
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CONFIG_NX_KBD
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Build in support of keypad/keyboard input.
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CONFIG_NXTK_BORDERWIDTH
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Specifies with with of the border (in pixels) used with framed windows.
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The default is 4.
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CONFIG_NXTK_BORDERCOLOR1 and CONFIG_NXTK_BORDERCOLOR2
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Specify the colors of the border used with framed windows.
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CONFIG_NXTK_BORDERCOLOR2 is the shadow side color and so is normally darker.
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The default is medium and dark grey, respectively
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CONFIG_NXTK_AUTORAISE
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If set, a window will be raised to the top if the mouse position is over a
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visible portion of the window. Default: A mouse button must be clicked over
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a visible portion of the window.
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CONFIG_NXFONTS_CHARBITS
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The number of bits in the character set. Current options are only 7 and 8.
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The default is 7.
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CONFIG_NXFONT_SANS17X22
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This option enables support for a tiny, 17x22 san serif font
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(font ID FONTID_SANS17X22 == 14).
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CONFIG_NXFONT_SANS20X26
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This option enables support for a tiny, 20x26 san serif font
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(font ID FONTID_SANS20X26 == 15).
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CONFIG_NXFONT_SANS23X27
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This option enables support for a tiny, 23x27 san serif font
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(font ID FONTID_SANS23X27 == 1).
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CONFIG_NXFONT_SANS22X29
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This option enables support for a small, 22x29 san serif font
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(font ID FONTID_SANS22X29 == 2).
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CONFIG_NXFONT_SANS28X37
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This option enables support for a medium, 28x37 san serif font
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(font ID FONTID_SANS28X37 == 3).
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CONFIG_NXFONT_SANS39X48
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This option enables support for a large, 39x48 san serif font
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(font ID FONTID_SANS39X48 == 4).
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CONFIG_NXFONT_SANS17X23B
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This option enables support for a tiny, 17x23 san serif bold font
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(font ID FONTID_SANS17X23B == 16).
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CONFIG_NXFONT_SANS20X27B
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This option enables support for a tiny, 20x27 san serif bold font
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(font ID FONTID_SANS20X27B == 17).
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CONFIG_NXFONT_SANS22X29B
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This option enables support for a small, 22x29 san serif bold font
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(font ID FONTID_SANS22X29B == 5).
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CONFIG_NXFONT_SANS28X37B
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This option enables support for a medium, 28x37 san serif bold font
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(font ID FONTID_SANS28X37B == 6).
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CONFIG_NXFONT_SANS40X49B
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This option enables support for a large, 40x49 san serif bold font
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(font ID FONTID_SANS40X49B == 7).
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CONFIG_NXFONT_SERIF22X29
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This option enables support for a small, 22x29 font (with serifs)
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(font ID FONTID_SERIF22X29 == 8).
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CONFIG_NXFONT_SERIF29X37
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This option enables support for a medium, 29x37 font (with serifs)
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(font ID FONTID_SERIF29X37 == 9).
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CONFIG_NXFONT_SERIF38X48
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This option enables support for a large, 38x48 font (with serifs)
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(font ID FONTID_SERIF38X48 == 10).
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CONFIG_NXFONT_SERIF22X28B
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This option enables support for a small, 27x38 bold font (with serifs)
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(font ID FONTID_SERIF22X28B == 11).
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CONFIG_NXFONT_SERIF27X38B
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This option enables support for a medium, 27x38 bold font (with serifs)
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(font ID FONTID_SERIF27X38B == 12).
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CONFIG_NXFONT_SERIF38X49B
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This option enables support for a large, 38x49 bold font (with serifs)
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(font ID FONTID_SERIF38X49B == 13).
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NxConsole Configuration Settings:
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CONFIG_NXCONSOLE
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Enables building of the NxConsole driver.
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CONFIG_NXCONSOLE_BPP
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Currently, NxConsole supports only a single pixel depth. This
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configuration setting must be provided to support that single pixel depth.
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Default: The smallest enabled pixel depth. (see CONFIG_NX_DISABLE_*BPP)
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CONFIG_NXCONSOLE_NOGETRUN
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NxConsole needs to know if it can read from the LCD or not. If reading
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from the LCD is supported, then NxConsole can do more efficient
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scrolling. Default: Supported
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CONFIG_NXCONSOLE_MXCHARS
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NxConsole needs to remember every character written to the console so
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that it can redraw the window. This setting determines the size of some
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internal memory allocations used to hold the character data. Default: 128.
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CONFIG_NXCONSOLE_FONTCACHE
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If this setting is defined, then caching of fonts will be supported by
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NxConsole. Each font must be rendered from the tiny font storage format
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to the full display size and pixel depth. If this setting is defined, then
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the more recently used font glyphs will be retained in a cache of size
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CONFIG_NXCONSOLE_CACHESIZE. Default: No font caching.
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CONFIG_NXCONSOLE_CACHESIZE
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If CONFIG_NXCONSOLE_FONTCACHE, then this setting will control the size
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of the font cache (in number of glyphs). Default: 16.
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CONFIG_NXCONSOLE_LINESEPARATION
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This the space (in rows) between each row of test. Default: 2
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CONFIG_NXCONSOLE_NOWRAP
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By default, lines will wrap when the test reaches the right hand side
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of the window. This setting can be defining to change this behavior so
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that the text is simply truncated until a new line is encountered.
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NX Multi-user only options:
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CONFIG_NX_BLOCKING
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Open the client message queues in blocking mode. In this case,
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nx_eventhandler() will not return until a message is received and processed.
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CONFIG_NX_MXSERVERMSGS and CONFIG_NX_MXCLIENTMSGS
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Specifies the maximum number of messages that can fit in the message queues.
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No additional resources are allocated, but this can be set to prevent
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flooding of the client or server with too many messages (CONFIG_PREALLOC_MQ_MSGS
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controls how many messages are pre-allocated).
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