mathlib: add Vector3f low pass filter

This commit is contained in:
Daniel Agar 2018-10-03 16:46:04 -04:00
parent cc64661791
commit ac85230700
3 changed files with 187 additions and 0 deletions

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@ -35,4 +35,5 @@ px4_add_library(mathlib
math/test/test.cpp
math/matrix_alg.cpp
math/filter/LowPassFilter2p.cpp
math/filter/LowPassFilter2pVector3f.cpp
)

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@ -0,0 +1,91 @@
/****************************************************************************
*
* Copyright (C) 2018 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
#include "LowPassFilter2pVector3f.hpp"
#include <px4_defines.h>
#include <cmath>
namespace math
{
void LowPassFilter2pVector3f::set_cutoff_frequency(float sample_freq, float cutoff_freq)
{
_cutoff_freq = cutoff_freq;
// reset delay elements on filter change
_delay_element_1.zero();
_delay_element_2.zero();
if (_cutoff_freq <= 0.0f) {
// no filtering
_b0 = 0.0f;
_b1 = 0.0f;
_b2 = 0.0f;
_a1 = 0.0f;
_a2 = 0.0f;
return;
}
const float fr = sample_freq / _cutoff_freq;
const float ohm = tanf(M_PI_F / fr);
const float c = 1.0f + 2.0f * cosf(M_PI_F / 4.0f) * ohm + ohm * ohm;
_b0 = ohm * ohm / c;
_b1 = 2.0f * _b0;
_b2 = _b0;
_a1 = 2.0f * (ohm * ohm - 1.0f) / c;
_a2 = (1.0f - 2.0f * cosf(M_PI_F / 4.0f) * ohm + ohm * ohm) / c;
}
matrix::Vector3f LowPassFilter2pVector3f::reset(const matrix::Vector3f &sample)
{
const matrix::Vector3f dval = sample / (_b0 + _b1 + _b2);
if (PX4_ISFINITE(dval(0)) && PX4_ISFINITE(dval(1)) && PX4_ISFINITE(dval(2))) {
_delay_element_1 = dval;
_delay_element_2 = dval;
} else {
_delay_element_1 = sample;
_delay_element_2 = sample;
}
return apply(sample);
}
} // namespace math

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@ -0,0 +1,95 @@
/****************************************************************************
*
* Copyright (C) 2018 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/// @file LowPassFilter2pVector3f.hpp
/// @brief A class to implement a second order low pass filter on a Vector3f
/// Based on LowPassFilter2p.hpp by Leonard Hall <LeonardTHall@gmail.com>
#pragma once
#include <matrix/math.hpp>
namespace math
{
class LowPassFilter2pVector3f
{
public:
LowPassFilter2pVector3f(float sample_freq, float cutoff_freq)
{
// set initial parameters
set_cutoff_frequency(sample_freq, cutoff_freq);
}
// Change filter parameters
void set_cutoff_frequency(float sample_freq, float cutoff_freq);
/**
* Add a new raw value to the filter
*
* @return retrieve the filtered result
*/
inline matrix::Vector3f apply(const matrix::Vector3f &sample)
{
// do the filtering
const matrix::Vector3f delay_element_0{sample - _delay_element_1 *_a1 - _delay_element_2 * _a2};
const matrix::Vector3f output{delay_element_0 *_b0 + _delay_element_1 *_b1 + _delay_element_2 * _b2};
_delay_element_2 = _delay_element_1;
_delay_element_1 = delay_element_0;
return output;
}
// Return the cutoff frequency
float get_cutoff_freq() const { return _cutoff_freq; }
// Reset the filter state to this value
matrix::Vector3f reset(const matrix::Vector3f &sample);
private:
float _cutoff_freq{0.0f};
float _a1{0.0f};
float _a2{0.0f};
float _b0{0.0f};
float _b1{0.0f};
float _b2{0.0f};
matrix::Vector3f _delay_element_1{0.0f, 0.0f, 0.0f}; // buffered sample -1
matrix::Vector3f _delay_element_2{0.0f, 0.0f, 0.0f}; // buffered sample -2
};
} // namespace math