forked from Archive/PX4-Autopilot
Astyle: Run astyle to fix code formatting
This commit is contained in:
parent
10a2dd8a34
commit
9ea086bf2d
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@ -71,7 +71,7 @@ MODULES += modules/navigator
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MODULES += modules/mavlink
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MODULES += modules/gpio_led
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MODULES += modules/uavcan
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MODULES += modules/land_detector
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MODULES += modules/land_detector
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#
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# Estimation modules (EKF/ SO3 / other filters)
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@ -44,60 +44,60 @@
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#include <drivers/drv_hrt.h>
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FixedwingLandDetector::FixedwingLandDetector() :
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_vehicleLocalPositionSub(-1),
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_vehicleLocalPosition({}),
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_airspeedSub(-1),
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_airspeed({}),
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_vehicleLocalPositionSub(-1),
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_vehicleLocalPosition({}),
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_airspeedSub(-1),
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_airspeed({}),
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_velocity_xy_filtered(0.0f),
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_velocity_z_filtered(0.0f),
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_airspeed_filtered(0.0f),
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_landDetectTrigger(0)
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_velocity_xy_filtered(0.0f),
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_velocity_z_filtered(0.0f),
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_airspeed_filtered(0.0f),
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_landDetectTrigger(0)
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{
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//ctor
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//ctor
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}
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void FixedwingLandDetector::initialize()
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{
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//Subscribe to local position and airspeed data
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_vehicleLocalPositionSub = orb_subscribe(ORB_ID(vehicle_local_position));
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_airspeedSub = orb_subscribe(ORB_ID(airspeed));
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//Subscribe to local position and airspeed data
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_vehicleLocalPositionSub = orb_subscribe(ORB_ID(vehicle_local_position));
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_airspeedSub = orb_subscribe(ORB_ID(airspeed));
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}
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void FixedwingLandDetector::updateSubscriptions()
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{
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orb_update(ORB_ID(vehicle_local_position), _vehicleLocalPositionSub, &_vehicleLocalPosition);
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orb_update(ORB_ID(airspeed), _airspeedSub, &_airspeed);
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orb_update(ORB_ID(vehicle_local_position), _vehicleLocalPositionSub, &_vehicleLocalPosition);
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orb_update(ORB_ID(airspeed), _airspeedSub, &_airspeed);
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}
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bool FixedwingLandDetector::update()
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{
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//First poll for new data from our subscriptions
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updateSubscriptions();
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//First poll for new data from our subscriptions
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updateSubscriptions();
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const uint64_t now = hrt_absolute_time();
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bool landDetected = false;
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const uint64_t now = hrt_absolute_time();
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bool landDetected = false;
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//TODO: reset filtered values on arming?
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_velocity_xy_filtered = 0.95f * _velocity_xy_filtered + 0.05f * sqrtf(_vehicleLocalPosition.vx *
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_vehicleLocalPosition.vx + _vehicleLocalPosition.vy * _vehicleLocalPosition.vy);
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_velocity_z_filtered = 0.95f * _velocity_z_filtered + 0.05f * fabsf(_vehicleLocalPosition.vz);
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_airspeed_filtered = 0.95f * _airspeed_filtered + 0.05f * _airspeed.true_airspeed_m_s;
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//TODO: reset filtered values on arming?
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_velocity_xy_filtered = 0.95f * _velocity_xy_filtered + 0.05f * sqrtf(_vehicleLocalPosition.vx *
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_vehicleLocalPosition.vx + _vehicleLocalPosition.vy * _vehicleLocalPosition.vy);
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_velocity_z_filtered = 0.95f * _velocity_z_filtered + 0.05f * fabsf(_vehicleLocalPosition.vz);
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_airspeed_filtered = 0.95f * _airspeed_filtered + 0.05f * _airspeed.true_airspeed_m_s;
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/* crude land detector for fixedwing */
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if (_velocity_xy_filtered < FW_LAND_DETECTOR_VELOCITY_MAX
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&& _velocity_z_filtered < FW_LAND_DETECTOR_CLIMBRATE_MAX
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&& _airspeed_filtered < FW_LAND_DETECTOR_AIRSPEED_MAX) {
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/* crude land detector for fixedwing */
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if (_velocity_xy_filtered < FW_LAND_DETECTOR_VELOCITY_MAX
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&& _velocity_z_filtered < FW_LAND_DETECTOR_CLIMBRATE_MAX
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&& _airspeed_filtered < FW_LAND_DETECTOR_AIRSPEED_MAX) {
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//These conditions need to be stable for a period of time before we trust them
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if (now > _landDetectTrigger) {
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landDetected = true;
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}
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//These conditions need to be stable for a period of time before we trust them
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if (now > _landDetectTrigger) {
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landDetected = true;
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}
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} else {
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//reset land detect trigger
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_landDetectTrigger = now + FW_LAND_DETECTOR_TRIGGER_TIME;
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}
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} else {
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//reset land detect trigger
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_landDetectTrigger = now + FW_LAND_DETECTOR_TRIGGER_TIME;
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}
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return landDetected;
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return landDetected;
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}
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@ -48,41 +48,41 @@
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class FixedwingLandDetector : public LandDetector
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{
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public:
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FixedwingLandDetector();
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FixedwingLandDetector();
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protected:
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/**
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* @brief blocking loop, should be run in a separate thread or task. Runs at 50Hz
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**/
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bool update() override;
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/**
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* @brief blocking loop, should be run in a separate thread or task. Runs at 50Hz
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**/
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bool update() override;
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/**
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* @brief Initializes the land detection algorithm
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**/
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void initialize() override;
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/**
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* @brief Initializes the land detection algorithm
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**/
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void initialize() override;
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/**
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* @brief polls all subscriptions and pulls any data that has changed
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**/
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void updateSubscriptions();
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/**
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* @brief polls all subscriptions and pulls any data that has changed
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**/
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void updateSubscriptions();
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//Algorithm parameters (TODO: should probably be externalized)
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static constexpr uint64_t FW_LAND_DETECTOR_TRIGGER_TIME = 2000000; /**< usec that landing conditions have to hold
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//Algorithm parameters (TODO: should probably be externalized)
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static constexpr uint64_t FW_LAND_DETECTOR_TRIGGER_TIME = 2000000; /**< usec that landing conditions have to hold
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before triggering a land */
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static constexpr float FW_LAND_DETECTOR_VELOCITY_MAX = 5.0f; /**< maximum horizontal movement m/s*/
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static constexpr float FW_LAND_DETECTOR_CLIMBRATE_MAX = 10.00f; /**< +- climb rate in m/s*/
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static constexpr float FW_LAND_DETECTOR_AIRSPEED_MAX = 10.00f; /**< airspeed max m/s*/
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static constexpr float FW_LAND_DETECTOR_VELOCITY_MAX = 5.0f; /**< maximum horizontal movement m/s*/
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static constexpr float FW_LAND_DETECTOR_CLIMBRATE_MAX = 10.00f; /**< +- climb rate in m/s*/
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static constexpr float FW_LAND_DETECTOR_AIRSPEED_MAX = 10.00f; /**< airspeed max m/s*/
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private:
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int _vehicleLocalPositionSub; /**< notification of local position */
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struct vehicle_local_position_s _vehicleLocalPosition; /**< the result from local position subscription */
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int _airspeedSub;
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struct airspeed_s _airspeed;
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int _vehicleLocalPositionSub; /**< notification of local position */
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struct vehicle_local_position_s _vehicleLocalPosition; /**< the result from local position subscription */
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int _airspeedSub;
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struct airspeed_s _airspeed;
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float _velocity_xy_filtered;
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float _velocity_z_filtered;
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float _airspeed_filtered;
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uint64_t _landDetectTrigger;
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float _velocity_xy_filtered;
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float _velocity_z_filtered;
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float _airspeed_filtered;
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uint64_t _landDetectTrigger;
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};
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#endif //__FIXED_WING_LAND_DETECTOR_H__
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@ -3,75 +3,76 @@
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#include <drivers/drv_hrt.h>
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LandDetector::LandDetector() :
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_landDetectedPub(-1),
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_landDetected({0, false}),
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_taskShouldExit(false),
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_taskIsRunning(false)
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_landDetectedPub(-1),
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_landDetected({0, false}),
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_taskShouldExit(false),
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_taskIsRunning(false)
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{
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//Advertise the first land detected uORB
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_landDetected.timestamp = hrt_absolute_time();
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_landDetected.landed = false;
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_landDetectedPub = orb_advertise(ORB_ID(vehicle_land_detected), &_landDetected);
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//Advertise the first land detected uORB
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_landDetected.timestamp = hrt_absolute_time();
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_landDetected.landed = false;
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_landDetectedPub = orb_advertise(ORB_ID(vehicle_land_detected), &_landDetected);
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}
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LandDetector::~LandDetector()
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{
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_taskShouldExit = true;
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close(_landDetectedPub);
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_taskShouldExit = true;
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close(_landDetectedPub);
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}
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void LandDetector::shutdown()
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{
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_taskShouldExit = true;
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_taskShouldExit = true;
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}
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void LandDetector::start()
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{
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//Make sure this method has not already been called by another thread
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if(isRunning()) {
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return;
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}
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//Make sure this method has not already been called by another thread
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if (isRunning()) {
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return;
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}
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//Task is now running, keep doing so until shutdown() has been called
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_taskIsRunning = true;
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_taskShouldExit = false;
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while(isRunning()) {
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//Task is now running, keep doing so until shutdown() has been called
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_taskIsRunning = true;
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_taskShouldExit = false;
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bool landDetected = update();
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while (isRunning()) {
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//Publish if land detection state has changed
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if (_landDetected.landed != landDetected) {
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_landDetected.timestamp = hrt_absolute_time();
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_landDetected.landed = landDetected;
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bool landDetected = update();
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/* publish the land detected broadcast */
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orb_publish(ORB_ID(vehicle_land_detected), _landDetectedPub, &_landDetected);
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}
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//Publish if land detection state has changed
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if (_landDetected.landed != landDetected) {
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_landDetected.timestamp = hrt_absolute_time();
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_landDetected.landed = landDetected;
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//Limit loop rate
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usleep(1000000 / LAND_DETECTOR_UPDATE_RATE);
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}
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/* publish the land detected broadcast */
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orb_publish(ORB_ID(vehicle_land_detected), _landDetectedPub, &_landDetected);
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}
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_taskIsRunning = false;
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_exit(0);
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//Limit loop rate
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usleep(1000000 / LAND_DETECTOR_UPDATE_RATE);
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}
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_taskIsRunning = false;
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_exit(0);
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}
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bool LandDetector::orb_update(const struct orb_metadata *meta, int handle, void *buffer)
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{
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bool newData = false;
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bool newData = false;
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//Check if there is new data to grab
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if (orb_check(handle, &newData) != OK) {
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return false;
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}
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//Check if there is new data to grab
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if (orb_check(handle, &newData) != OK) {
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return false;
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}
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if (!newData) {
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return false;
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}
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if (!newData) {
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return false;
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}
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if (orb_copy(meta, handle, buffer) != OK) {
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return false;
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}
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if (orb_copy(meta, handle, buffer) != OK) {
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return false;
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}
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return true;
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return true;
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}
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@ -48,54 +48,54 @@ class LandDetector
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{
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public:
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LandDetector();
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virtual ~LandDetector();
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LandDetector();
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virtual ~LandDetector();
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/**
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* @return true if this task is currently running
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**/
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inline bool isRunning() const {return _taskIsRunning;}
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/**
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* @return true if this task is currently running
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**/
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inline bool isRunning() const {return _taskIsRunning;}
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/**
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* @brief Tells the Land Detector task that it should exit
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**/
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void shutdown();
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/**
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* @brief Tells the Land Detector task that it should exit
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**/
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void shutdown();
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/**
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* @brief Blocking function that should be called from it's own task thread. This method will
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* run the underlying algorithm at the desired update rate and publish if the landing state changes.
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**/
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void start();
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/**
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* @brief Blocking function that should be called from it's own task thread. This method will
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* run the underlying algorithm at the desired update rate and publish if the landing state changes.
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**/
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void start();
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protected:
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/**
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* @brief Pure abstract method that must be overriden by sub-classes. This actually runs the underlying algorithm
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* @return true if a landing was detected and this should be broadcast to the rest of the system
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**/
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virtual bool update() = 0;
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/**
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* @brief Pure abstract method that must be overriden by sub-classes. This actually runs the underlying algorithm
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* @return true if a landing was detected and this should be broadcast to the rest of the system
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**/
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virtual bool update() = 0;
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/**
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* @brief Pure abstract method that is called by this class once for initializing the uderlying algorithm (memory allocation,
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* uORB topic subscription, creating file descriptors, etc.)
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**/
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virtual void initialize() = 0;
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/**
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* @brief Pure abstract method that is called by this class once for initializing the uderlying algorithm (memory allocation,
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* uORB topic subscription, creating file descriptors, etc.)
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**/
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virtual void initialize() = 0;
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/**
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* @brief Convinience function for polling uORB subscriptions
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* @return true if there was new data and it was successfully copied
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**/
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bool orb_update(const struct orb_metadata *meta, int handle, void *buffer);
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/**
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* @brief Convinience function for polling uORB subscriptions
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* @return true if there was new data and it was successfully copied
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**/
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bool orb_update(const struct orb_metadata *meta, int handle, void *buffer);
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static constexpr uint32_t LAND_DETECTOR_UPDATE_RATE = 50; /**< Run algorithm at 50Hz */
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static constexpr uint32_t LAND_DETECTOR_UPDATE_RATE = 50; /**< Run algorithm at 50Hz */
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protected:
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orb_advert_t _landDetectedPub; /**< publisher for position in local frame */
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struct vehicle_land_detected_s _landDetected; /**< local vehicle position */
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orb_advert_t _landDetectedPub; /**< publisher for position in local frame */
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struct vehicle_land_detected_s _landDetected; /**< local vehicle position */
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private:
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bool _taskShouldExit; /**< true if it is requested that this task should exit */
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bool _taskIsRunning; /**< task has reached main loop and is currently running */
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bool _taskShouldExit; /**< true if it is requested that this task should exit */
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bool _taskIsRunning; /**< task has reached main loop and is currently running */
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};
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#endif //__LAND_DETECTOR_H__
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@ -75,7 +75,8 @@ protected:
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static constexpr float MC_LAND_DETECTOR_ROTATION_MAX = 0.5f; /**< max rotation in rad/sec (= 30 deg/s) */
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static constexpr float MC_LAND_DETECTOR_THRUST_MAX = 0.2f;
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static constexpr float MC_LAND_DETECTOR_VELOCITY_MAX = 1.0f; /**< max +- horizontal movement in m/s */
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static constexpr uint32_t MC_LAND_DETECTOR_TRIGGER_TIME = 2000000; /**< usec that landing conditions have to hold before triggering a land */
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static constexpr uint32_t MC_LAND_DETECTOR_TRIGGER_TIME =
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2000000; /**< usec that landing conditions have to hold before triggering a land */
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private:
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int _vehicleGlobalPositionSub; /**< notification of global position */
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@ -51,7 +51,7 @@
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#include "MulticopterLandDetector.h"
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//Function prototypes
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static int land_detector_start(const char* mode);
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static int land_detector_start(const char *mode);
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static void land_detector_stop();
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/**
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/**
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* Start new task, fails if it is already running. Returns OK if successful
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**/
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static int land_detector_start(const char* mode)
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static int land_detector_start(const char *mode)
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{
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if (land_detector_task != nullptr || _landDetectorTaskID != -1) {
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errx(1, "already running");
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@ -118,13 +118,13 @@ static int land_detector_start(const char* mode)
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}
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//Allocate memory
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if(!strcmp(mode, "fixedwing")) {
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if (!strcmp(mode, "fixedwing")) {
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land_detector_task = new FixedwingLandDetector();
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}
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else if(!strcmp(mode, "multicopter")) {
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} else if (!strcmp(mode, "multicopter")) {
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land_detector_task = new MulticopterLandDetector();
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}
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else {
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} else {
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errx(1, "[mode] must be either 'fixedwing' or 'multicopter'");
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return -1;
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}
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