forked from Archive/PX4-Autopilot
vehicle_local_position_setpoint: make acceleration and jerk arrays
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0062390c46
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9c25b987bc
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@ -11,12 +11,8 @@ float32 yawspeed # in radians/sec
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float32 vx # in meters/sec
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float32 vy # in meters/sec
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float32 vz # in meters/sec
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float32 acc_x # in meters/(sec*sec)
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float32 acc_y # in meters/(sec*sec)
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float32 acc_z # in meters/(sec*sec)
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float32 jerk_x # in meters/(sec*sec*sec)
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float32 jerk_y # in meters/(sec*sec*sec)
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float32 jerk_z # in meters/(sec*sec*sec)
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float32[3] acceleration # in meters/sec^2
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float32[3] jerk # in meters/sec^3
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float32[3] thrust # normalized thrust vector in NED
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# TOPICS vehicle_local_position_setpoint trajectory_setpoint
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@ -46,12 +46,11 @@ bool FlightTaskAutoLineSmoothVel::activate(vehicle_local_position_setpoint_s las
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bool ret = FlightTaskAutoMapper2::activate(last_setpoint);
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checkSetpoints(last_setpoint);
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const Vector3f accel_prev(last_setpoint.acc_x, last_setpoint.acc_y, last_setpoint.acc_z);
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const Vector3f vel_prev(last_setpoint.vx, last_setpoint.vy, last_setpoint.vz);
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const Vector3f pos_prev(last_setpoint.x, last_setpoint.y, last_setpoint.z);
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for (int i = 0; i < 3; ++i) {
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_trajectory[i].reset(accel_prev(i), vel_prev(i), pos_prev(i));
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_trajectory[i].reset(last_setpoint.acceleration[i], vel_prev(i), pos_prev(i));
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}
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_yaw_sp_prev = last_setpoint.yaw;
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@ -87,11 +86,9 @@ void FlightTaskAutoLineSmoothVel::checkSetpoints(vehicle_local_position_setpoint
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if (!PX4_ISFINITE(setpoints.vz)) { setpoints.vz = _velocity(2); }
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// No acceleration estimate available, set to zero if the setpoint is NAN
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if (!PX4_ISFINITE(setpoints.acc_x)) { setpoints.acc_x = 0.f; }
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if (!PX4_ISFINITE(setpoints.acc_y)) { setpoints.acc_y = 0.f; }
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if (!PX4_ISFINITE(setpoints.acc_z)) { setpoints.acc_z = 0.f; }
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for (int i = 0; i < 3; i++) {
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if (!PX4_ISFINITE(setpoints.acceleration[i])) { setpoints.acceleration[i] = 0.f; }
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}
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if (!PX4_ISFINITE(setpoints.yaw)) { setpoints.yaw = _yaw; }
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}
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@ -4,7 +4,7 @@
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constexpr uint64_t FlightTask::_timeout;
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// First index of empty_setpoint corresponds to time-stamp and requires a finite number.
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const vehicle_local_position_setpoint_s FlightTask::empty_setpoint = {0, NAN, NAN, NAN, NAN, NAN, NAN, NAN, NAN, NAN, NAN, NAN, NAN, NAN, NAN, {NAN, NAN, NAN}};
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const vehicle_local_position_setpoint_s FlightTask::empty_setpoint = {0, NAN, NAN, NAN, NAN, NAN, NAN, NAN, NAN, {NAN, NAN, NAN}, {NAN, NAN, NAN}, {NAN, NAN, NAN}, {}};
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const vehicle_constraints_s FlightTask::empty_constraints = {0, NAN, NAN, NAN, NAN, NAN, NAN, NAN, false, {}};
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const landing_gear_s FlightTask::empty_landing_gear_default_keep = {0, landing_gear_s::GEAR_KEEP, {}};
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@ -92,14 +92,8 @@ const vehicle_local_position_setpoint_s FlightTask::getPositionSetpoint()
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vehicle_local_position_setpoint.vy = _velocity_setpoint(1);
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vehicle_local_position_setpoint.vz = _velocity_setpoint(2);
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vehicle_local_position_setpoint.acc_x = _acceleration_setpoint(0);
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vehicle_local_position_setpoint.acc_y = _acceleration_setpoint(1);
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vehicle_local_position_setpoint.acc_z = _acceleration_setpoint(2);
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vehicle_local_position_setpoint.jerk_x = _jerk_setpoint(0);
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vehicle_local_position_setpoint.jerk_y = _jerk_setpoint(1);
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vehicle_local_position_setpoint.jerk_z = _jerk_setpoint(2);
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_acceleration_setpoint.copyTo(vehicle_local_position_setpoint.acceleration);
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_jerk_setpoint.copyTo(vehicle_local_position_setpoint.jerk);
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_thrust_setpoint.copyTo(vehicle_local_position_setpoint.thrust);
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vehicle_local_position_setpoint.yaw = _yaw_setpoint;
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vehicle_local_position_setpoint.yawspeed = _yawspeed_setpoint;
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@ -48,7 +48,7 @@ bool FlightTaskManualAltitudeSmoothVel::activate(vehicle_local_position_setpoint
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// Check if the previous FlightTask provided setpoints
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checkSetpoints(last_setpoint);
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_smoothing.reset(last_setpoint.acc_z, last_setpoint.vz, last_setpoint.z);
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_smoothing.reset(last_setpoint.acceleration[2], last_setpoint.vz, last_setpoint.z);
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return ret;
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}
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@ -69,7 +69,7 @@ void FlightTaskManualAltitudeSmoothVel::checkSetpoints(vehicle_local_position_se
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if (!PX4_ISFINITE(setpoints.vz)) { setpoints.vz = _velocity(2); }
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// No acceleration estimate available, set to zero if the setpoint is NAN
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if (!PX4_ISFINITE(setpoints.acc_z)) { setpoints.acc_z = 0.f; }
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if (!PX4_ISFINITE(setpoints.acceleration[2])) { setpoints.acceleration[2] = 0.f; }
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}
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void FlightTaskManualAltitudeSmoothVel::_ekfResetHandlerPositionZ()
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@ -91,7 +91,6 @@ void FlightTaskManualAltitudeSmoothVel::_updateSetpoints()
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_smoothing.setVelSpFeedback(_velocity_setpoint_feedback(2));
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_smoothing.setCurrentPositionEstimate(_position(2));
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// Get yaw setpoint, un-smoothed position setpoints
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FlightTaskManualAltitude::_updateSetpoints();
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@ -44,12 +44,12 @@ bool FlightTaskManualPositionSmoothVel::activate(vehicle_local_position_setpoint
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// Check if the previous FlightTask provided setpoints
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checkSetpoints(last_setpoint);
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const Vector2f accel_prev(last_setpoint.acc_x, last_setpoint.acc_y);
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const Vector2f accel_prev(last_setpoint.acceleration[0], last_setpoint.acceleration[1]);
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const Vector2f vel_prev(last_setpoint.vx, last_setpoint.vy);
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const Vector2f pos_prev(last_setpoint.x, last_setpoint.y);
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_smoothing_xy.reset(accel_prev, vel_prev, pos_prev);
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_smoothing_z.reset(last_setpoint.acc_z, last_setpoint.vz, last_setpoint.z);
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_smoothing_z.reset(last_setpoint.acceleration[2], last_setpoint.vz, last_setpoint.z);
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return ret;
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}
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@ -79,11 +79,9 @@ void FlightTaskManualPositionSmoothVel::checkSetpoints(vehicle_local_position_se
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if (!PX4_ISFINITE(setpoints.vz)) { setpoints.vz = _velocity(2); }
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// No acceleration estimate available, set to zero if the setpoint is NAN
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if (!PX4_ISFINITE(setpoints.acc_x)) { setpoints.acc_x = 0.f; }
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if (!PX4_ISFINITE(setpoints.acc_y)) { setpoints.acc_y = 0.f; }
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if (!PX4_ISFINITE(setpoints.acc_z)) { setpoints.acc_z = 0.f; }
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for (int i = 0; i < 3; i++) {
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if (!PX4_ISFINITE(setpoints.acceleration[i])) { setpoints.acceleration[i] = 0.f; }
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}
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}
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void FlightTaskManualPositionSmoothVel::_ekfResetHandlerPositionXY()
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@ -3259,9 +3259,9 @@ protected:
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msg.vz = lpos_sp.vz;
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// acceleration
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msg.afx = lpos_sp.acc_x;
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msg.afy = lpos_sp.acc_y;
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msg.afz = lpos_sp.acc_z;
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msg.afx = lpos_sp.acceleration[0];
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msg.afy = lpos_sp.acceleration[1];
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msg.afz = lpos_sp.acceleration[2];
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// yaw
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msg.yaw = lpos_sp.yaw;
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@ -3343,9 +3343,9 @@ protected:
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msg.vx = pos_sp.vx;
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msg.vy = pos_sp.vy;
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msg.vz = pos_sp.vz;
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msg.afx = pos_sp.acc_x;
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msg.afy = pos_sp.acc_y;
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msg.afz = pos_sp.acc_z;
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msg.afx = pos_sp.acceleration[0];
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msg.afy = pos_sp.acceleration[1];
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msg.afz = pos_sp.acceleration[2];
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mavlink_msg_position_target_local_ned_send_struct(_mavlink->get_channel(), &msg);
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@ -69,7 +69,7 @@ bool PositionControl::updateSetpoint(const vehicle_local_position_setpoint_s &se
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_pos_sp = Vector3f(setpoint.x, setpoint.y, setpoint.z);
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_vel_sp = Vector3f(setpoint.vx, setpoint.vy, setpoint.vz);
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_acc_sp = Vector3f(setpoint.acc_x, setpoint.acc_y, setpoint.acc_z);
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_acc_sp = Vector3f(setpoint.acceleration);
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_thr_sp = Vector3f(setpoint.thrust);
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_yaw_sp = setpoint.yaw;
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_yawspeed_sp = setpoint.yawspeed;
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@ -1027,7 +1027,7 @@ MulticopterPositionControl::reset_setpoint_to_nan(vehicle_local_position_setpoin
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setpoint.x = setpoint.y = setpoint.z = NAN;
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setpoint.vx = setpoint.vy = setpoint.vz = NAN;
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setpoint.yaw = setpoint.yawspeed = NAN;
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setpoint.acc_x = setpoint.acc_y = setpoint.acc_z = NAN;
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setpoint.acceleration[0] = setpoint.acceleration[1] = setpoint.acceleration[2] = NAN;
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setpoint.thrust[0] = setpoint.thrust[1] = setpoint.thrust[2] = NAN;
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}
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