PositionControl: calculate velocity PID once using Vector3f

This commit is contained in:
Matthias Grob 2019-12-14 21:26:54 +01:00 committed by Kabir Mohammed
parent 5bd8da2286
commit 62fb06bd58
2 changed files with 20 additions and 23 deletions

View File

@ -277,11 +277,10 @@ void PositionControl::_velocityControl(const float dt)
// consideration of the desired thrust in D-direction. In addition, the thrust in
// NE-direction is also limited by the maximum tilt.
const Vector3f vel_err = _vel_sp - _vel;
// Consider thrust in D-direction.
float thrust_desired_D = _gain_vel_p(2) * vel_err(2) + _gain_vel_d(2) * _vel_dot(2) + _vel_int(
2) - _hover_thrust;
// PID velocity control
Vector3f vel_error = _vel_sp - _vel;
Vector3f thr_sp_velocity = vel_error.emult(_gain_vel_p) + _vel_int + _vel_dot.emult(_gain_vel_d);
thr_sp_velocity -= Vector3f(0.f, 0.f, _hover_thrust);
// The Thrust limits are negated and swapped due to NED-frame.
float uMax = -_lim_thr_min;
@ -291,23 +290,18 @@ void PositionControl::_velocityControl(const float dt)
uMax = math::min(uMax, -10e-4f);
// Apply Anti-Windup in D-direction.
bool stop_integral_D = (thrust_desired_D >= uMax && vel_err(2) >= 0.0f) ||
(thrust_desired_D <= uMin && vel_err(2) <= 0.0f);
bool stop_integral_D = (thr_sp_velocity(2) >= uMax && vel_error(2) >= 0.0f) ||
(thr_sp_velocity(2) <= uMin && vel_error(2) <= 0.0f);
if (!stop_integral_D) {
_vel_int(2) += vel_err(2) * _gain_vel_i(2) * dt;
_vel_int(2) += vel_error(2) * _gain_vel_i(2) * dt;
// limit thrust integral
_vel_int(2) = math::min(fabsf(_vel_int(2)), _lim_thr_max) * math::sign(_vel_int(2));
}
// Saturate thrust setpoint in D-direction.
_thr_sp(2) = math::constrain(thrust_desired_D, uMin, uMax);
// PID-velocity controller for NE-direction.
Vector2f thrust_desired_NE;
thrust_desired_NE(0) = _gain_vel_p(0) * vel_err(0) + _gain_vel_d(0) * _vel_dot(0) + _vel_int(0);
thrust_desired_NE(1) = _gain_vel_p(1) * vel_err(1) + _gain_vel_d(1) * _vel_dot(1) + _vel_int(1);
_thr_sp(2) = math::constrain(thr_sp_velocity(2), uMin, uMax);
// Get maximum allowed thrust in NE based on tilt and excess thrust.
float thrust_max_NE_tilt = fabsf(_thr_sp(2)) * tanf(_constraints.tilt);
@ -315,13 +309,15 @@ void PositionControl::_velocityControl(const float dt)
thrust_max_NE = math::min(thrust_max_NE_tilt, thrust_max_NE);
// Saturate thrust in NE-direction.
_thr_sp(0) = thrust_desired_NE(0);
_thr_sp(1) = thrust_desired_NE(1);
_thr_sp(0) = thr_sp_velocity(0);
_thr_sp(1) = thr_sp_velocity(1);
if (thrust_desired_NE * thrust_desired_NE > thrust_max_NE * thrust_max_NE) {
float mag = thrust_desired_NE.length();
_thr_sp(0) = thrust_desired_NE(0) / mag * thrust_max_NE;
_thr_sp(1) = thrust_desired_NE(1) / mag * thrust_max_NE;
Vector2f thrust_sp_xy(thr_sp_velocity);
if (thrust_sp_xy.norm_squared() > thrust_max_NE * thrust_max_NE) {
float mag = thrust_sp_xy.length();
_thr_sp(0) = thr_sp_velocity(0) / mag * thrust_max_NE;
_thr_sp(1) = thr_sp_velocity(1) / mag * thrust_max_NE;
}
// Use tracking Anti-Windup for NE-direction: during saturation, the integrator is used to unsaturate the output
@ -329,8 +325,8 @@ void PositionControl::_velocityControl(const float dt)
float arw_gain = 2.f / _gain_vel_p(0);
Vector2f vel_err_lim;
vel_err_lim(0) = vel_err(0) - (thrust_desired_NE(0) - _thr_sp(0)) * arw_gain;
vel_err_lim(1) = vel_err(1) - (thrust_desired_NE(1) - _thr_sp(1)) * arw_gain;
vel_err_lim(0) = vel_error(0) - (thr_sp_velocity(0) - _thr_sp(0)) * arw_gain;
vel_err_lim(1) = vel_error(1) - (thr_sp_velocity(1) - _thr_sp(1)) * arw_gain;
// Update integral
_vel_int(0) += _gain_vel_i(0) * vel_err_lim(0) * dt;

View File

@ -198,7 +198,8 @@ TEST_F(PositionControlBasicTest, ThrustLimit)
TEST_F(PositionControlBasicTest, FailsafeInput)
{
_input_setpoint.vz = .7f;
_input_setpoint.vz = .1f;
_input_setpoint.thrust[0] = _input_setpoint.thrust[1] = 0.f;
_input_setpoint.acceleration[0] = _input_setpoint.acceleration[1] = 0.f;
runController();