forked from Archive/PX4-Autopilot
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daab64f9e4
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@ -4,15 +4,15 @@ uint64 timestamp # in microseconds since system start
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float32 roll # Roll angle (rad, Tait-Bryan, NED)
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float32 pitch # Pitch angle (rad, Tait-Bryan, NED)
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float32 yaw # Yaw angle (rad, Tait-Bryan, NED)
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float32 rollspeed # Roll angular speed (rad/s, Tait-Bryan, NED)
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float32 pitchspeed # Pitch angular speed (rad/s, Tait-Bryan, NED)
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float32 yawspeed # Yaw angular speed (rad/s, Tait-Bryan, NED)
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float32 rollacc # Roll angular accelration (rad/s, Tait-Bryan, NED)
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float32 pitchacc # Pitch angular acceleration (rad/s, Tait-Bryan, NED)
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float32 yawacc # Yaw angular acceleration (rad/s, Tait-Bryan, NED)
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float32 rollspeed # Roll body angular rate (rad/s, x forward/y right/z down)
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float32 pitchspeed # Pitch body angular rate (rad/s, x forward/y right/z down)
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float32 yawspeed # Yaw body angular rate (rad/s, x forward/y right/z down)
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float32 rollacc # Roll angular accelration (rad/s^2, x forward/y right/z down)
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float32 pitchacc # Pitch angular acceleration (rad/s^2, x forward/y right/z down)
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float32 yawacc # Yaw angular acceleration (rad/s^2, x forward/y right/z down)
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float32[3] rate_offsets # Offsets of the body angular rates from zero
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float32[9] R # Rotation matrix, body to world, (Tait-Bryan, NED)
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float32[4] q # Quaternion (NED)
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float32[3] g_comp # Compensated gravity vector
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float32[3] g_comp # Compensated gravity vector
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bool R_valid # Rotation matrix valid
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bool q_valid # Quaternion valid
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