forked from Archive/PX4-Autopilot
Added support for inverted flight
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@ -79,9 +79,31 @@ float ECL_PitchController::control(float pitch_setpoint, float pitch, float pitc
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airspeed = airspeed_min;
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}
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/* flying inverted (wings upside down) ? */
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bool inverted = false;
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/* roll is used as feedforward term and inverted flight needs to be considered */
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if (fabsf(roll) < math::radians(90.0f)) {
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/* not inverted, but numerically still potentially close to infinity */
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roll = math::constrain(roll, math::radians(-80.0f), math::radians(80.0f));
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} else {
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/* inverted flight, constrain on the two extremes of -pi..+pi to avoid infinity */
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/* note: the ranges are extended by 10 deg here to avoid numeric resolution effects */
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if (roll > 0.0f) {
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/* right hemisphere */
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roll = math::constrain(roll, math::radians(100.0f), math::radians(180.0f));
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} else {
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/* left hemisphere */
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roll = math::constrain(roll, math::radians(-100.0f), math::radians(-180.0f));
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}
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}
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/* calculate the offset in the rate resulting from rolling */
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float turn_offset = fabsf((CONSTANTS_ONE_G / airspeed) *
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tanf(roll) * sinf(roll)) * _roll_ff;
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if (inverted)
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turn_offset = -turn_offset;
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float pitch_error = pitch_setpoint - pitch;
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/* rate setpoint from current error and time constant */
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